Unfortunately his point still holds though, it's not something people really want to buy currently. I hope all this changes asap.
I'll agree that the current offering has reached a plateau of market penetration, but all that needs is those 'killer' apps to drive it forward.
It absolutely does not need to be a holodeck experience, while yes that sounds fun and cool, people already balk at the cost of a simple headset system and the computer needed to run it. Holodeck equipment would cost hundreds of times more, and require a dedicated and specially designed room. Something akin to the VOID, and its not cheap.
As a new tech to the consumer market (I don't count DK1 and DK2) VR is doing alright, and it seems as though the companies behind them, particularly Vive and Oculus, are here to stay.