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Warhammer Online Thread!

I downloaded the client from newsgroups. Took just under 2hrs for the full 9GB file. Only problem is I can't login in, it keeps giving me the authentication error. When I check my account with Mythic it says :

Open Beta
Provides access to the Open Beta
Reward: Email Validated
Includes: Title - 'The Validated'

I hope I can login soon :(
 
I'll have to say Mythic did an almost sneaky job in getting people to like PvP/RvR. Several people in the WAR guild I'm in absolutely hated PvP before they played WAR. Hell, I'll admit I haven't really liked it that much either. I'm more of the type of person that hates getting ganked and having to constantly look over my shoulder all the time.

That being said we are finding we like RvR just as much as the PvE. I think more WoW players should make the jump so I can have some easier targets to kill. ;) :D

Actually, I think the PVP "enjoyment factor" here is based off the slower combat, it gives you time to think. Add to it that hardly anyone has speed buffs besides flee, you do get some as defensive abilities if you're taking damage. But you're on pretty even ground if you start running, they will never catch you unless they can get in range for a snare. I have my concerns on how mounts will effect this balance, but Im sure by then more people will have the ins and outs of their classes down and there will be a lot less running.


I know in WOW what drove me nuts was the rogues that could chain stun you to death, and if there was two, no hope for you minus paladin bubble. So the fact that I have yet to see anyone kill me before I could do ANYTHING back to them is a good thing.

And the tanks, once people start using their tanks as obstacles instead of run-into-the-pack-of-enemy-and-die-sicles...we'll see a whole nother ball game open up. Ranged people will be safe to snuff the opposing teams tanks while healers focus on the tanks. Plus then the tanks can use all their "everyone behind you gets this buff" abilities to maximum affect making you a really tough nut to crack.
 
I just can't get in to the game. Enemies still just stand there doing nothing until you are in their face and then they might actually attack you. I'm a PVE fiend and this game doesn't deliver for PVE.
 
It wouldnt surprise me if you can find the client download by other means

Yea I know what you mean but It is killing me, I cant find a thing.

My connection got reset so I jsut lost 5 hours in the queue. Guess ill try again, another 11 hour wait WTF.

Damn after waiting for 5 hours and getting disconnected the wait is not 14 hours... WTF I wanna shoot something.
 
I just can't get in to the game. Enemies still just stand there doing nothing until you are in their face and then they might actually attack you. I'm a PVE fiend and this game doesn't deliver for PVE.

Pretty common for early levels in an MMO to not draw aggro alot in the noobie areas. Still I found in the chaos starting area that I didn't have this problem until I got to the human village.
Either way it's also a known issue and they are working on it.

Keep in mind it's still a beta and all of this is being discussed on the elder beta message boards.
 
I just can't get in to the game. Enemies still just stand there doing nothing until you are in their face and then they might actually attack you. I'm a PVE fiend and this game doesn't deliver for PVE.


Exactly why this game will fade away like AoC...I played the 3.1 beta this Summer and was shocked :eek: how basic the gameplay was in the PvE regard, I walked up to a bunch of bats in a forest for a quest and there were a million bats just flapping there wings in the forest, but stationary not even really flying around, just standing around waiting for me to kill them, it felt so basic and like something form a game made in 1998 not 2008

Most of the PvE stuff I saw in the beta was sad, made Vanguard look polished like a diamond and Vanguard is an utter mess.
 
Exactly why this game will fade away like AoC...I played the 3.1 beta this Summer and was shocked :eek: how basic the gameplay was in the PvE regard, I walked up to a bunch of bats in a forest for a quest and there were a million bats just flapping there wings in the forest, but stationary not even really flying around, just standing around waiting for me to kill them, it felt so basic and like something form a game made in 1998 not 2008

Most of the PvE stuff I saw in the beta was sad, made Vanguard look polished like a diamond and Vanguard is an utter mess.

I've seen High Elf Rangers running around from camp to camp today when I played. I don't think mobs having a pat line like in wow is much better then mobs being stationary.
 
No its not a troll post, I've been playing mmo's since EQ1 was in beta. People are asking opinions, my opinion is WAR is slow as shit. My opinion differs from your's, get over yourself. Not everyone is going to like this game.

this made me lol
 
Exactly why this game will fade away like AoC...I played the 3.1 beta this Summer and was shocked :eek: how basic the gameplay was in the PvE regard, I walked up to a bunch of bats in a forest for a quest and there were a million bats just flapping there wings in the forest, but stationary not even really flying around, just standing around waiting for me to kill them, it felt so basic and like something form a game made in 1998 not 2008

Most of the PvE stuff I saw in the beta was sad, made Vanguard look polished like a diamond and Vanguard is an utter mess.

People don't seem to get what beta means. You played this summer. Good for you. It was an incomplete game. Maybe this is your first beta but it's not uncommon to see mobs put in as place holders while an AI or pathing is put in for them later. It's all done in stages. I have personally watched it happen with patch after patch. Pathing was just fixed in the last week or so for pets. It all comes in stages.
 
Okay so tonight I was able to give it a fair play. I'm happy to say I have not experienced a single log-in problem or client crash :)

I absolutely love it so far! I like the fact that the combat is a bit slower, because it lets me make last-second decisions a little more easily, and makes PVP a lot more sensible than the actionbar mash fest that WoW PvP often brings (mostly with the melee classes). As others have mentioned, it prevents the "stunlock" gameplay.

The whole feel of the movement is great. For some reason, the WoW movement feels "cheap" in comparison (don't ask, I just see some arbitrary superiority here lol). I guess to me the running seems a bit more fluid and my character doesn't look like he's got a stick up his ass (see: WoW Human). I will admit that I wish Mythic could fix the far away animations as others have mentioned. They sometimes look like those old clay-animation movies ;)

The spells being cast look AWESOME! The character customization is a lot better than that of WoW, in that you can accessorize your character (my Bright Wizard has the uber glowing tattoos on his arms).

Something I observed (and I may be wrong but....) people no longer have to be shy about helping strangers with quests! You still get xp and objective credit for helping out-of-party players!

The Tome of Knowledge - great addition. It's a book ("tome") that keeps all the information in one place, and is conveniently sorted with tabs. From here, I can view my quests, achievements, titles, rewards, great deal of lore, etc... Lots of props to Mythic for this one.

What really got me excited about this game was the fact that Mythic paid very close attention to the UI elements that make WoW great (whether conceived by Blizzard or its addon community). My map has checkbox options to turn on/off quest tracking. There is a quest tracker on my right hand side of the screen. I have map coordinates already with the map. The minimap displays a lot of helpful info, and most AWESOME of all, they basically put QuestHelper from WoW into the map and minimap, so those who just want to level don't have to sift through their quests to find out where to go. It simply highlights the quest area on your map/minimap.

All things said, the game does look a tiny bit rough right now, but no one knows just how drastic of changes Mythic already has lined up for the full product. I think it's safe to say they're not going to worry too much about releasing ALL of their improvements (or any of their major ones for that matter) during Open Beta time, and will just pack them with the finished product.

But playing this beta, I did actually feel like I was playing a worthy retail game.
 
I've seen High Elf Rangers running around from camp to camp today when I played. I don't think mobs having a pat line like in wow is much better then mobs being stationary.

Wrong...Thats the dumbest attempt to make a stab at WoW. See'n NPCs/mobs move about in a world living their lives (however fake it might be) only adds to the ambience and the world around you. That is the purpose of MMOs to grab you and for you to feel apart of this world (again, however fake it might be). I dont care about this to much in WAR YET, because I'm still opened minded about it...I just figured alot of the stuff isnt added in yet. I really hope they fix this, amongst other things (animations, hit effects, etc etc)

Let me add my 2 pennies...Many people talk war vs. wow. I played WoW at the highest level of pvp. I damn near made it to one of the LAN events (still bitter about it, hehe). I can say this... RNG sucks ass. Its one of the worst things about WoW's pvp but no matter, the incredibly smooth and polished animation mixed in with the fast paced, quick thinking manuevers that you have to show, not to mention the amazing job blizzard has done with situational awarness...Only higher end pvpr's will understand what I mean.

But all that is over...I pretty much became bored with it only because I want something NEW...I'm in BETA for WoW, and all the class's are getting some cool stuff but I dont know, I think its just my time to leave.

So I really hope WAR is able to at least make the situational awarness transition into some quick thinking moves. I am rooting for it, and i have like 6 different characters all to lvl 6ish right now in hopes I can find something similar to how I would play my frost mage...So far I can see why so many are going destruction, they are/feel more polished than say the high elves...So far shadow warrior on order and Magus on destro feel OK for me...I dont know I'm still trying to find that perfect character for me I also dont want something that is considered GIMP at retail.
 
Wrong...Thats the dumbest attempt to make a stab at WoW. See'n NPCs/mobs move about in a world living their lives (however fake it might be) only adds to the ambience and the world around you. That is the purpose of MMOs to grab you and for you to feel apart of this world (again, however fake it might be). I dont care about this to much in WAR YET, because I'm still opened minded about it...I just figured alot of the stuff isnt added in yet. I really hope they fix this, amongst other things (animations, hit effects, etc etc)

Let me add my 2 pennies...Many people talk war vs. wow. I played WoW at the highest level of pvp. I damn near made it to one of the LAN events (still bitter about it, hehe). I can say this... RNG sucks ass. Its one of the worst things about WoW's pvp but no matter, the incredibly smooth and polished animation mixed in with the fast paced, quick thinking manuevers that you have to show, not to mention the amazing job blizzard has done with situational awarness...Only higher end pvpr's will understand what I mean.

But all that is over...I pretty much became bored with it only because I want something NEW...I'm in BETA for WoW, and all the class's are getting some cool stuff but I dont know, I think its just my time to leave.

So I really hope WAR is able to at least make the situational awarness transition into some quick thinking moves. I am rooting for it, and i have like 6 different characters all to lvl 6ish right now in hopes I can find something similar to how I would play my frost mage...So far I can see why so many are going destruction, they are/feel more polished than say they high elves...So far shadow warrior on order and Magus on destro feel OK for me...I dont know I'm still trying to find that perfect character for me.

This is the dumbest reply I've ever heard, because it's not an attempt to bash WoW. Which is a game I happen to like, however In my opinion mobs sitting as compared to being on Pat lines makes not much difference to me. I've seen plenty of mobs channeling spells, moving around and pating in WAR. Maybe not everyone like in WoW but it doesn't make a difference to me.

I'm in Betas for both too, and if you read my other thread I said alot of good things about WoW. So don't assume because I make an opinion about mobs pathing that I'm jabbing wow.
 
No shit its ok for them to stand around. However I think people were talking about how ALOT (most) npcs/mobs were just standing still. I too experienced this...Listen, I KNOW this is beta, and I am giving it a chance. It doesnt bother me YET. I just hope by release everything is polished and the mobs are not just sitting there waiting for me to attack.

BTW this thread is rather long...Its hard to read through the entire thing when you miss pages here and there. I didnt see your other posts I just wanted to clear up the difference between what you were talking about + what others ment.
 
No shit its ok for them to stand around. However I think people were talking about how ALOT (most) npcs/mobs were just standing still. I too experienced this...Listen, I KNOW this is beta, and I am giving it a chance. It doesnt bother me YET. I just hope by release everything is polished and the mobs are not just sitting there waiting for me to attack.

BTW this thread is rather long...Its hard to read through the entire thing when you miss pages here and there. I didnt see your other posts I just wanted to clear up the difference between what you were talking about + what others ment.

My other thread like 3 down from this

http://www.hardforum.com/showthread.php?t=1344175
 
Yea I know what you mean but It is killing me, I cant find a thing.

My connection got reset so I jsut lost 5 hours in the queue. Guess ill try again, another 11 hour wait WTF.

Damn after waiting for 5 hours and getting disconnected the wait is not 14 hours... WTF I wanna shoot something.

got dropped from the line again, and now there is a 24 hours wait :( Wow this sucks...

No way I'm joining File Planet and Paying to play this beta, thats exactly what they are trying to trick me into!
 
Lol at least you have some point in waiting.
WAR eu beta hasn't even started properly yet altrough i've heard few lucky bastards already managed to have their key verified but thousands more are left out with nothing else than look for funny videos at you tube showing incompetence of GOA.

I think I'll show middle finger to Mythic and look for some other mmo which doesn't have incompetent retards as operating launch partners.
 
I have been very impressed with WAR so far in open beta... There has been no other MMO open beta that has been this well polished and smooth period! As for WoW having better content for pve.... remember when WoW came out it was very bland world with a good amount of bugs. WAR has about on average +10 PQs per tier zone... I would have to say there are over 100 PQs per realm in WAR. This is great news for those who like casual pve leveling and grouping (not to mention every PQ I have ran into is fully itemized :)

The versatility with leveling has to be the best feature in WAR.... Maybe friday night you feel like just leveling from killing enemy players with your friends... well you can spend a night of RvR and get a lvl or two. Maybe you feel like focusing on itemizing your guy and going for a little more XP... then you can jump in and out of many different PQs with your friends or random people. Or maybe you feel like exploring doing some regular quests and grinding down mobs for xp you can do this too.
 
After an 8 hour wait for my validation email from those incompetant idiots GoA, I finally got in the game after nearly 48 hours of waiting around like an idiot, patching was fast but then thats to be expected when theres only an estimated 5000 players that have got through into the EU servers.

So it's nearly 1am and I have work tomorrow, but fuck it, I've been waiting months for this game and on the edge of my seat for the last 48 hours, so I gave it a whirl for approx 2 hours.

I have to say I'm impressed, I rolled a Bright Wizard for the order side, quests start off easy as always, go meet some people, learn a little bit about the lore, kill a few low level mobs, travel around the area, pop into a crypt which was like a mini dungeon but it was seamless with the world, no loading. Bought my skills, replaced some of my crappy armour and dyed it with some dye I found. The quests seem quite varied, everything from meeting new people to killing mobs, with some other interesting ones thrown in, such as rescuing stranded panicing soldiers which will fight nearby enemies when you rally them, which was quite amuzing and caused a small fight to break out between the NPCs and the mobs. Got to use some mounted cannons to blast mobs for 30,000 damage per shot, that was really fun.

There was a whole bunch of info about the mobs I killed and the NPC's I met, shoved straight into the tome, which is really great, you smack a large spider with a fireball and send them straight back to hell where spiders of that size clearly come from in the first place, and ding - entry into your tome, gives you some info on that mob, you get a list of unlocks based around that mob such as killing 25 of them and various other tasks which are all along the basic lines of achievments which you can chose to do, leave for later, or ignore completely. Skipping through the tome, I see info on all the characters, races, my stats, time played, enemies killed, the lore, full info on all past and current quests, just packed with information.

Got to about level 4 or 5, then queued for a scenario, even at 2am the queue was ready in about 20 seconds and boom I was in there with about 15 other people, we stomped the destruction newbs which was satisfying because they have a higher population on that server and have control over the Tier1 zone, so I didn't feel bad about that at all, they made some good comebacks but where largely unorganized in their attacks with several high level characters expecting to gank our lower level guys and finding themselves outdone. Gained a couple of renown ranks and quit straight out of the scenario and was plonked back into the world exactly where I left off.

I have to say the game is really well built around playing the game and doing what is fun! I didn't have to travel anywhere to get the scenario, I can queue from where ever I like, join when a scenario is ready (enough players queued) and then be transported there and back without having to travel 1/2 way across the region (or world for that matter).

The graphics look pretty good, I'm running in 2560x1600 with everything high and it's butter smooth on the rig in my sig, the frame rate has been consistently high so far with no drops or spikes in PvE or the scenario. I wish there was a way to force high res textures at greater distances because theres a similar effect to the pea soup oblivion had at long distances, being able to force that higher would be appreciated.

The overall look is very nice, it's very sleek, cartoony and colourful like WoW, but it's got a real style of it's own, with bold, rounded edges for buttons and window. If WoW was windows 2000, then WAR would be windows XP, if you get what I mean. The animations and the responsiveness at least for the Bright Wizard are smooth which was a big worry for some people, I have to say that this isn't a Melee class and I suspect the latency/responsiveness issues people have are inherently more noticeable with a melee class so, i can't speak for that right now.

My final words of praise for WAR summed up is simply this. Imagine a team of people took a long hard look at what is wrong with WoW and then fixed all the stupidity, removed all the grind, made every aspect of it fun, made it more convenient and accessable, and gave it a proper end game. That's WAR in a nutshell, extremely well polished, packed with content and all based around RvR combat for a proper end game.


A few niggles so far:
  • Moving inventory items around feels a little laggy.
  • My stint last night ended with a CTD after about 2 hours of play.
  • Need in game AA/AF options if possible, and ability to set the distance at which high res textures load, this will pretty up the game no end.
  • Couldn't see server population on server list, only relative high/low for factions.

And I really can't stress this enough - GoA need to be FIRED the first chance it's possible to do so without interupting the EU playerbase further, these guys are a total and utter disgrace. Opening the registrations at 8:30 on the same day as launch = dead site, you don't need to be a genius to work that out, in fact numerous community members warned them before hand that load would be high and they ignore it completely.

The situation 48 hours later is that the website is still timing out key verification requests, registration of new accounts is disabled entirely so those who dont have accounts already just have to wait. Key verification email for me took 8 hours to arrive! And people who made key requests 5-6 hours after I made mine were getting them instantly!

I'm sorry to be so blunt but, FUCK GoA and all the useless idiots that work there.
 
Quoted from Frostex:

"Fixed the stupidity"

Yeah...just wait until the WoW kids migrate to WAR. It's the players that make the game a sad state.

People just need to realize WoW and WAR are two separate styles of games. One is more PVE and the other is more focused on large scale PVP. You can't really compare the two.
 
Quoted from Frostex:

"Fixed the stupidity"

Yeah...just wait until the WoW kids migrate to WAR. It's the players that make the game a sad state.

People just need to realize WoW and WAR are two separate styles of games. One is more PVE and the other is more focused on large scale PVP. You can't really compare the two.

Not really, WoW has a bunch of ups and downs. But in general the game has been noobified to the point where I want to vomit. You get some cool stuff but alot of not being able to run oom now, healing is better etc.

The noobification started with the badge system and has yet to stop.
 
I got to play the beta yesterday, I had a blast.

I started out with a Witch hunter, but it was way too similar to a rogue and I'm tired of that style. I played the WH to about lvl 3. I restarted on a goblin shaman, I think I'm going to make one of these once the game goes live.

The shaman plays kind of like a resto druid (HOTs) and a warlock (DOTs/nukes) with a couple of party buffs, and a priest type fade ability. First few times I did RvR I was sitting in the back healing, towards the end of the day once I had gained more skills I could do some pretty decent damage too.

The graphics are great, running at 2560x1600 I only saw a few slowdowns, but I think that is because my computer has been running kinda sluggish lately.

My biggest gripe was the bug where enemies aren't attackable but they can chase you around and beat on you. I first saw this quest during a public quest, one of the mobs we needed to kill bugged out. Eventually we could attack it, but it was really annoying. I opened a ticket and the GM said they are aware of it, hopefully it gets fixed.

I'm a hardcore wow raider, never missed a raid unless I was working. Last night I blew off our black temple raid to keep playing the beta... that should speak to the quality of the game :)
 
Quoted from Frostex:

"Fixed the stupidity"

Yeah...just wait until the WoW kids migrate to WAR. It's the players that make the game a sad state.

People just need to realize WoW and WAR are two separate styles of games. One is more PVE and the other is more focused on large scale PVP. You can't really compare the two.

It's not the "kiddies" that spoil WoW, it's the systems they have in the game, the grinding, all the little chores that people put up with so they can enjoy the interesting bits.

WAR is WoW but with all the rubbish removed and heavily orientated towards RvR, there's more than enough PvE (quests/PQs/dungeons/raids) to keep the PvE guys happy, at least enough to level to 40 without doing any RvR. But the RvR really makes the game and will provide players with endless battles at the end game with no stupid grind to get there.
 
you said that its WOW with none of the crap that makes WOW so slow....makes you grind for each thing ....keeping the $15 a month going is their only thought.

Really though in WOW the main thing is to get equipment and to do that its slow ass grind or BG.

how is eq upgrades in hammer ?
 
Quoted from Frostex:

"Fixed the stupidity"

Yeah...just wait until the WoW kids migrate to WAR. It's the players that make the game a sad state.

People just need to realize WoW and WAR are two separate styles of games. One is more PVE and the other is more focused on large scale PVP. You can't really compare the two.

Haha so true, having played lots of diablo, starcraft, and warcraft 3 on battlenet I more or less knew that it wasn't gonna be pretty. I was in beta for WoW and that was definitely a taste of what was to come. When they first opened up the first bits of pvp, horde and alliance could communicate using the common language...there were so many temporary bans for language, they eventually just eliminated common completely. People just couldn't behave themselves...
 
you said that its WOW with none of the crap that makes WOW so slow....makes you grind for each thing ....keeping the $15 a month going is their only thought.

Really though in WOW the main thing is to get equipment and to do that its slow ass grind or BG.

how is eq upgrades in hammer ?


By level 6 I had got a few green items. As you do public quests you build up one meter (I forget the name), once you hit the first tier you can get a free potion, 2nd tier is a grey quality item, last tier is a nice green piece. For Shaman the top tier was normally a staff and some other slot.

I found a broken item off a mob, took it to a merchant, and when it got repaired it was a pretty strong green quality robe.

So far it's not like WOW where you get crappy white quality items as quest rewards.

*edit* One more thing, looking at the green items that have dropped for me, the item designers aren't as retarded as WOW designers were at launch. There are no melee swords with +spirit, no caster "of the monkey" weapons with agility. None of that retarded stuff.

One staff I got from a PQ reward (rolled the highest, got the best drop woot) had +20 toughness which is kind of a defensive staff. The staff I had before that had a few wounds (HP), and int on it.

Best thing about the gear is it is tailored for your class. You don't look like a rainbow clown schmuck like you do in wow greens. My shaman gets a new staff, it looks like a goblin staff with skulls/etc. Same with robes, my shaman robe isnt so much a robe as it is a grungy loin cloth looking thing :p

I LOVE warhammer so far. Can't wait for release!
 
got dropped from the line again, and now there is a 24 hours wait :( Wow this sucks...

No way I'm joining File Planet and Paying to play this beta, thats exactly what they are trying to trick me into!

Did you get their little downloader? I know I used to have a lot of problems using the little popup webpage boxes, but the downloader has been pretty good to me.
 
Well I think more to the point is that WoW needs to keep people wanting the latest greatest gear, and killing the latest greatest raid bosses and such, (EQ2 also). But with War, I think its going to be slightly different. I think there will be gear junkies of course, but I think the biggest thing in the end game is still going to be RvR. City and castle sieges and revenge for those two. Stuff like that. I think the developers are counting on some level of animosity among the realms to keep this going.

When you get into the 10's, you start to feel this animosity more and more. I mean, you will start to get some quest that run you through the other realms public quest for instance or vice versa. So there you are, public questing and having a good time, and then 20 or so orc/goblins rush over the hill and start picking off your fellow dorfs. It tends to make you want to take revenge. You regroup, and retake the field. I spent like two hours in a battle like that yesterday.

The day before, my son and I watched this ganker shaman hiding in the hills picking off our fellow dorfs doing solo quests, so we trapped him, and spanked him good, even though we were level 6 and he was level 9. Well he returned with 8 other green skins and chased us into a dorf city area, where there were literaly 50 or 60 dorfs standing around. It was really cool to watch, until they came back a third time with roughly 40 greenskins and wiped out the city. It was fun though, and very engaging, and I normally hate PvP.
 
Well I think more to the point is that WoW needs to keep people wanting the latest greatest gear, and killing the latest greatest raid bosses and such, (EQ2 also). But with War, I think its going to be slightly different. I think there will be gear junkies of course, but I think the biggest thing in the end game is still going to be RvR. City and castle sieges and revenge for those two. Stuff like that. I think the developers are counting on some level of animosity among the realms to keep this going.

When you get into the 10's, you start to feel this animosity more and more. I mean, you will start to get some quest that run you through the other realms public quest for instance or vice versa. So there you are, public questing and having a good time, and then 20 or so orc/goblins rush over the hill and start picking off your fellow dorfs. It tends to make you want to take revenge. You regroup, and retake the field. I spent like two hours in a battle like that yesterday.

The day before, my son and I watched this ganker shaman hiding in the hills picking off our fellow dorfs doing solo quests, so we trapped him, and spanked him good, even though we were level 6 and he was level 9. Well he returned with 8 other green skins and chased us into a dorf city area, where there were literaly 50 or 60 dorfs standing around. It was really cool to watch, until they came back a third time with roughly 40 greenskins and wiped out the city. It was fun though, and very engaging, and I normally hate PvP.

Yeah Ill just add my one experience that had me pissed off at first and laughing at the end.

There was a level 11 ironbreaker that would stand in the middle of the PQ mobs, hoping someone would accidentally tab and hit him. He kept doing this for a good 30 minutes (i consider it griefing), and I was getting pissed off because it's pretty hard to click on the npcs in the packs of people and he was getting people flagged and killing them. So after we finally finish this PQ, long longtime to kill the heroes. Someone accidentally hits the dwarf, and he retaliates...and at this point Im so tired of this dude I join in, then the people healing me join in and soon we got a full field of flagged people. The dwarves eventually stopped coming out to mess with us after we handed it to them for the next hour. Was really funny...and I had tried out black orc more.

Really liked black orc if anyone was wondering, I prefer to stick with the 1hander and shield, you don't hit as hard but it takes them a long long time to kill you. So they usually dont even try until you're the only thing standing. I'd run into the pack of enemies and when they started running toward friendly squishes I'd keep stepping in front of them, was funny to see them standing in place running into me. I'd have 4 or 5 people held up if I just snared them and kept running back and forth blocking their path while I smacked em.

To clarify something, when someone is flagged for PVP in a non-rvr zone..you don't get the bolster buff so if someone is level 11, the higher level in that tier without being chickened. You are effectively your normal level against him, whether it's 4 or 10. So he was picking on people who flagged and were lower level specifically....griefing.

And also in addition, I tried black orc and while I like the squig herder, the black orc just doesn't have those little irritating pet problems that squig has to deal with. So I think that's why I found it more fun to play, squigs are just a different kind of beast and in a way more complicated and fun because of it. But the little problems start to add up, so I went to something I thought would be simple..and it was simple, easy, and effective. So I recommend black orc to people who just want to get 'er done.
 
Did you get their little downloader? I know I used to have a lot of problems using the little popup webpage boxes, but the downloader has been pretty good to me.

Yep, and I got dropped again last night.
Looks like I will be giving up.
Anyone want to buy this game off me when it comes in?
 
It's not the "kiddies" that spoil WoW, it's the systems they have in the game, the grinding, all the little chores that people put up with so they can enjoy the interesting bits.

WAR is WoW but with all the rubbish removed and heavily orientated towards RvR, there's more than enough PvE (quests/PQs/dungeons/raids) to keep the PvE guys happy, at least enough to level to 40 without doing any RvR. But the RvR really makes the game and will provide players with endless battles at the end game with no stupid grind to get there.


I can assure you, the player base is what ruins WoW. The "grinding" and "chores" are so ridiculously easy post-TBC that it's not even funny. The player base consists of many "bandwagon" players who have no business playing video games as easy as WoW.
 
Yep, and I got dropped again last night.
Looks like I will be giving up.
Anyone want to buy this game off me when it comes in?

Your going to sell the game because fileplanet is not working for you? You can get the client from alot of different sources.
 
holy cow:
capturebe8.jpg
 
Your going to sell the game because fileplanet is not working for you? You can get the client from alot of different sources.

There was an official Torrent link to DL the client, I guess they removed this from the webiste? My roommate was pulling in the client off the Torrent at over 1MB/sec shortly after the FilePlanet download went online. Then like 2 days later (seriously) I finished the FilePlaney download.
 
the torrent link speeds up to about 400 kb/sec then goes down below 20 kb/sec, up down up down.

this is pretty ridiculous.
 
the torrent link speeds up to about 400 kb/sec then goes down below 20 kb/sec, up down up down.

this is pretty ridiculous.

That's what torrents do. You could try a different torrent with more people seeding or hit up the newsgroups.
If yo pay for the high tier for comcast, the one with faster speeds, you also get a free fileplanet membership.
 
lol... shoulda d/led like me 2 weeks ago when you could :)
took 3 days but I was ready when it became live.
 
Well I think more to the point is that WoW needs to keep people wanting the latest greatest gear, and killing the latest greatest raid bosses and such, (EQ2 also). But with War, I think its going to be slightly different. I think there will be gear junkies of course, but I think the biggest thing in the end game is still going to be RvR. City and castle sieges and revenge for those two. Stuff like that. I think the developers are counting on some level of animosity among the realms to keep this going.

.


I like the gear addict feel of WoW...I don't have one Level 70, but a million Level 40-68 and just love the "get to next level so I can wear that new armor or use that epic sword", it is very addicting. Or go to Auction House to buy that epic/purple piece to wear in a few levels.

I hope WarHammer Online has cool Auction Houses to purchase killer purple gear, that is a cool thing about WoW.
 
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