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Fallout 4 is one of the few desktop games I have played in the last few years all the way through to the finish. And as you likely know, Bethesda is still stoking the game with "free upgrades" to keep folks interested. glixel is reporting that Fallout 4 will be playable from start to finish in VR soon.
We spoke with Howard again this week, who provided a brief update on the project, and it seems his team is on track to achieve what it set out to do. "Fallout is going great. There's a lot of work to be done, but it's super exciting. We are doing the whole game," he assured us. "You can play it start to finish right now, and the whole thing really works in terms of interface and everything."
VR enthusiasts will be glad to know that your Pip-Boy is going to be right there on your wrist working as it should and will be very helpful in keeping control of the gameplay flow.
When we asked him about the challenges of porting a game designed as a "traditional" first person game to a virtual reality environment, he was unphased by the challenges. "I will say that Fallout works because of the interface," he explained. "The Pip-Boy is on your wrist and we've been able to present so that it works the way you expect. You look and there it is. The fact that the gunplay is a bit slower than in a lot of games has certainly helped us but we have V.A.T.S., so you can pause or slow down the world," he says, describing the Vault-Tec Assisted Targeting System that allows you to freeze real time combat and target specific areas of enemies before unfreezing the action and watching it play out. "I assure you, V.A.T.S. in VR is awesome. We love it."
I am surely up to give Fallout 4 another go in VR. Can't wait. Will it be the first Triple A title to make it to the HMD?
We spoke with Howard again this week, who provided a brief update on the project, and it seems his team is on track to achieve what it set out to do. "Fallout is going great. There's a lot of work to be done, but it's super exciting. We are doing the whole game," he assured us. "You can play it start to finish right now, and the whole thing really works in terms of interface and everything."
VR enthusiasts will be glad to know that your Pip-Boy is going to be right there on your wrist working as it should and will be very helpful in keeping control of the gameplay flow.
When we asked him about the challenges of porting a game designed as a "traditional" first person game to a virtual reality environment, he was unphased by the challenges. "I will say that Fallout works because of the interface," he explained. "The Pip-Boy is on your wrist and we've been able to present so that it works the way you expect. You look and there it is. The fact that the gunplay is a bit slower than in a lot of games has certainly helped us but we have V.A.T.S., so you can pause or slow down the world," he says, describing the Vault-Tec Assisted Targeting System that allows you to freeze real time combat and target specific areas of enemies before unfreezing the action and watching it play out. "I assure you, V.A.T.S. in VR is awesome. We love it."
I am surely up to give Fallout 4 another go in VR. Can't wait. Will it be the first Triple A title to make it to the HMD?