Seriously though: how many gamers are actually going to be deeply affected by this?
I'd say, oh, a good 5 to 10%. You might live somewhere with awesome internet, much of the world still doesn't. My internet is quite unreliable, often half way through the month I get capped and the internet runs so slow that it wont even connect to steam. In times like those I just log in to steam once (which can often take a long time) and swap to offline mode and play my single player games. Some steam games dont even require you to have steam open.
Yes, to use things like emails and this forum I need internet, but when my internet goes to crap I still play single player games and just use the internet at work for emails and stuff.
So you add up the people like me, plus the people who play games on their laptops and wont be able to connect to the internet (of which I know several people who do to kill the time, I dont as my lappy isn't powerful enough for games). That'd be a good 5 to 10%. Out of [H] users, its probably more like 2-3%, but out of the general gaming community I think 5 to 10% is a good estimate.
Fucking over that large of a proportion of your consumers, and pissing off all the others who dont want to be tied down to online gaming even for single player games is a bad move by Ubisoft. I predict their games either get heavily pirated or not many people play them to begin with, either way they'll do badly.
Last edited: