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- Sep 15, 2011
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Beat you to itThe Outer Worlds 2 May Have Sold Under 1 Million Copies
View attachment 780345
https://www.vice.com/en/article/the...lion-copies-according-to-industry-consultant/
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Beat you to itThe Outer Worlds 2 May Have Sold Under 1 Million Copies
View attachment 780345
https://www.vice.com/en/article/the...lion-copies-according-to-industry-consultant/
Ouch. Probably bc it was overpriced for what it is.
I do like to see M$ fail though, since they suck.
https://www.vice.com/en/article/the...lion-copies-according-to-industry-consultant/
Being bought by M$ is like the kiss of death for the longterm health of a studio
AgreedRemedy was lucky to survive that. MS isn't just killing their relationship with gamers, I think they're killing their relationship with various studios and developers.
Yes, RT is bad and the game is poorly optimized.Is the performance supposed to be absolute dog shit in this with RTX? I can't enable FG because then there are a lot of FG artifacts and without it, RT is almost unusable.
Any way to use RT in this game or should I just turn it off and go ahead?
heartbreakingObsidian's The Outer Worlds 2 Underperformed, and There Won't Be a Third
https://www.ign.com/articles/obsidians-the-outer-worlds-2-underperformed-and-there-wont-be-a-third
This post kinda echoes my experience with the game. Absolutely loved the first one and finished all the DLC too, but the second one was just a mess to me and I couldn't even finish it!
Oh well.
Obsidian's The Outer Worlds 2 Underperformed, and There Won't Be a Third
https://www.ign.com/articles/obsidians-the-outer-worlds-2-underperformed-and-there-wont-be-a-third
This post kinda echoes my experience with the game. Absolutely loved the first one and finished all the DLC too, but the second one was just a mess to me and I couldn't even finish it!
Not excited?
Sadly, it is what most companies do when something isn't a success. If it has issues and doesn't sell well the response is "Oh well, that's a failure. Slap on 1 or 2 patches to fix the worst problems and then just abandon it." It is EXTREMELY rare that they do a No Man's Sky or Cyberpunk 2077 and say "Ok, this has a lot of issues and people are unhappy, let's start hammering on this until it is good."Seems like performance sucks even with RT off. wtf. No wonder this game didn’t sell well. How can you make a game and then completely abandon it. If I am facing this issue with a 5090, then your player base is anyways less than 100,000 who might even give it a shot.
What a bunch of dumb asses.
Looks at the Oblivion remasterNo wonder this game didn’t sell well. How can you make a game and then completely abandon it
It's not great, but not terrible. Without RT it runs decently well (with FSR and FG) on my wife's machine at 4K ultrawide (on a 9070 XT).Seems like performance sucks even with RT off. wtf.
FG sucks as it has trailing UI components so for me it is unusable.It's not great, but not terrible. Without RT it runs decently well (with FSR and FG) on my wife's machine at 4K ultrawide (on a 9070 XT).
where’s the two DLCs that was promised too huh?It's still on Game Pass.
agreed, very unfortunate and killed another franchiseCharging $69 for a game that, in my opinion, isn't worth more than $50 tops contributed to it's poor sales along with all the other issues with the game.
Like , I maintained even before this came out, its an AA level game that should be no more than $50 new. Obsidian don't make AAA games. This is not a criticism, but it's b*******When microsoft charges top tier prices for AA titles.Charging $69 for a game that, in my opinion, isn't worth more than $50 tops contributed to it's poor sales along with all the other issues with the game.
It's also something I'd like to see more of: Let's get more games that are made at a lower cost. They can take more risks and/or be designed for a more limited market. We don't need to have everything be either "tiny budget indy" or "blowout AAA" there's a healthy market for the kinds of games Obsidian often makes that are well made, millions are spent, but are not AAA.Like , I maintained even before this came out, its an AA level game that should be no more than $50 new. Obsidian don't make AAA games.
But that is the other side of it: When you make a cheaper game, back off on the price.This is not a criticism, but it's b*******When microsoft charges top tier prices for AA titles.
Yep. AA games of more variety are far better IMO for gamers than risk averse AAA games that have so much pressure on them to be hitsIt's also something I'd like to see more of: Let's get more games that are made at a lower cost. They can take more risks and/or be designed for a more limited market. We don't need to have everything be either "tiny budget indy" or "blowout AAA" there's a healthy market for the kinds of games Obsidian often makes that are well made, millions are spent, but are not AAA.
But that is the other side of it: When you make a cheaper game, back off on the price.