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The Outer Worlds 2

Ouch. Probably bc it was overpriced for what it is.
I do like to see M$ fail though, since they suck.
https://www.vice.com/en/article/the...lion-copies-according-to-industry-consultant/

Game Pass is probably just as much to blame. People always choose subscriptions, even if they become more expensive in the long run. See MS Office, Netflix/Disney/dozens of other services, etc. Not saying this would have been a stellar success, but if you put a mediocre game on Game Pass day 1, expect that to eat into sales heavily. MS doesn't seem to care at all about its gaming business so I expect a lot of these studios to be shut down or sold off eventually.
 
Remedy was lucky to survive that. MS isn't just killing their relationship with gamers, I think they're killing their relationship with various studios and developers.
Agreed
I'm less likely to buy a game if M$ is the publisher
 
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MS has been pushing people toward Gamepass for years. I don't know if sales on Xbox or PC even matter for Gamepass titles. You'd have to look at subscription #'s instead.
 
Is the performance supposed to be absolute dog shit in this with RTX? I can't enable FG because then there are a lot of FG artifacts and without it, RT is almost unusable.
Any way to use RT in this game or should I just turn it off and go ahead?
 
Inside Xbox, a Game Studio Is Trying to Reinvent Itself

Last year Obsidian released three games—a rare and impressive achievement for a studio of its size—but two of them failed to meet sales forecasts set by Obsidian’s parent company, Microsoft Corp.

Both Avowed and The Outer Worlds 2 were in development for more than six years, inflating their production costs and the company’s financial expectations...one of Feargus Urquhart's (the head of Obsidian Entertainment) missions is to cut down development timelines to three or four years per title...

https://archive.ph/UTLt9#selection-1247.0-1247.55
 

Obsidian's The Outer Worlds 2 Underperformed, and There Won't Be a Third​

https://www.ign.com/articles/obsidians-the-outer-worlds-2-underperformed-and-there-wont-be-a-third

This post kinda echoes my experience with the game. Absolutely loved the first one and finished all the DLC too, but the second one was just a mess to me and I couldn't even finish it!

Outside of the game being kind of mediocre (have not played it yet) compared to even the first game, and putting it day 1 on Game Pass is enough to sink any game. I'm not sure if excluding it from Game Pass day 1 would have been enough to save it though. Problems at Obsidian are partly to blame but Microsoft is certainly doing a good job of running their studios into the ground, as well as anything Xbox related.
 
Yeah, pretty sure the price point is to blame in these cases... and many others...
 
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Why spend $70 when you can spend $16.50 a month and get access to hundreds of other games, too? Titles on Gamepass need to factor in whatever the company received to put it on there or any kind of bump in subscriptions. It's borderline apples and oranges when people can access your title for vastly different price points.
 
Seems like performance sucks even with RT off. wtf. No wonder this game didn’t sell well. How can you make a game and then completely abandon it. If I am facing this issue with a 5090, then your player base is anyways less than 100,000 who might even give it a shot.

What a bunch of dumb asses.
 
Seems like performance sucks even with RT off. wtf. No wonder this game didn’t sell well. How can you make a game and then completely abandon it. If I am facing this issue with a 5090, then your player base is anyways less than 100,000 who might even give it a shot.

What a bunch of dumb asses.
Sadly, it is what most companies do when something isn't a success. If it has issues and doesn't sell well the response is "Oh well, that's a failure. Slap on 1 or 2 patches to fix the worst problems and then just abandon it." It is EXTREMELY rare that they do a No Man's Sky or Cyberpunk 2077 and say "Ok, this has a lot of issues and people are unhappy, let's start hammering on this until it is good."

That's not a new thing either. It was always how it was prior to the Internet, few games ever got updates and if they did they were minor, and even after there were plenty of titles that launched, had issues, sold poorly, and the companies said "Well, fuck that, let's move on."

Now sometimes you have to, sometimes there's no point in throwing good money after bad. You get a case where a dev team is in over their heads and no amount of time is going to let them un-fuck the game. Or you get a case where the game is just bad, and you'd need to completely change what it is to make it not suck. However there are other cases where it could be fixed with some hammering on it, but they just aren't willing. Game didn't make much money, so slap a patch or two on it and abandon it.
 
I don't know what they could do to "fix" The Outer Worlds 2. The game probably turned out more or less the way they wanted. It's not like it rolled out and was broken or missing content or both. It just isn't for everyone. The areas where they missed the mark for my tastes felt like intentional stylistic decisions, not time crunch forced moves. I'm sure some stuff ended up on the cutting room floor, but it's a finished game.

Personally, I'm fine just leaving the franchise right here. I think the humor mostly ran its course and there wasn't anything on any of the planets that stood out as super unique.
 
This was a 7/10 game, just like all the other 'first person Bethesda inspired RPGs' released over the past decade and a half. Not bad, not great, just mid in every aspect. This sounds harsher than it should, as sometimes a bland mid skyrim-like is what you might desire to play to kill some time with your brain turned off.
 
I finished this last week I think. It was decent but I remember having a lot more fun and lols with the first one. In the first one I remember getting some soldier that was partying about a promotion so drunk he died. I was really drunk at the time so it was super funny to me and I don't have anything close to that on this one. I guess the closest would be stumbling across the mental refreshment facility (before I knew you visit it in a later mission).
 
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