What is it that you hate about MMOs though? Like most genre classifications, games these days are starting to blur lines and move beyond these.
In the past I haven't cared for certain kinds of play mechanics and, of course, the associated costs.
Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
What is it that you hate about MMOs though? Like most genre classifications, games these days are starting to blur lines and move beyond these.
I feel like GW2 is being overshadowed by SWTOR which is a shame really as this looks to be a fantastic game. And this coming from me, a big Star Wars nerd and someone who really didn't like GW1. I imagine I'll end up buying both at some point but I see myself spending more time with this.
I feel like GW2 is being overshadowed by SWTOR which is a shame really as this looks to be a fantastic game. And this coming from me, a big Star Wars nerd and someone who really didn't like GW1. I imagine I'll end up buying both at some point but I see myself spending more time with this.
Yeah, it seems like on most general gaming forums I frequent that GW2 is the hyped one (for good reason), and SWTOR is ridiculed in general for being "WoW in space" and bringing nothing new to the table mechanics-wise. I mean, sure, it's all voiced but....that's not very fun in and of itself.
Its kinda nice to see the direction GW2 is going, it has active combat ie not just standing there, the dynamic events are pretty sweet looking even though i have only seen 3 in videos, the classes and races look very nice and im glad that there is no sub fee after playing WoW for 6 years(retired since January) its refreshing.
I'm also watching ArcheAge, Planetside 2, and Tribes: Ascend; but I'm pretty sure this will be getting my RPG playtime.Yeah this game is definitely my #1 next MMO, only other MMO I am looking forward to is the one by Curt Schilling's 38 Studios, based off the new upcoming game Kingdoms of Amalur, but the MMO version is a couple years off still.
We've seen a few different DEs. Several Charr starting DEs have been seen, tekwadle (sp) is a DE, Etc.Its kinda nice to see the direction GW2 is going, it has active combat ie not just standing there, the dynamic events are pretty sweet looking even though i have only seen 3 in videos, the classes and races look very nice and im glad that there is no sub fee after playing WoW for 6 years(retired since January) its refreshing.
when the hell is guild wars beta? i want an invite.
Vaporware.
Vaporware.
Correct. They announced very early compared to most games so that people wouldn't be expecting more GW1 content after EotN. But the downside is its been in the open for longer than most.Heh, I can I kind of see why someone might feel that way but I think we're going to see this but probably not this year.
LOL @ vaporware. It's the most polished vaporware I've seen to date.
No, GW2 will not be instanced in the same way that GW1 was. It's far more open-world this time around.
That's the gist i got from the dev comments about how ambitious the project was this time around.
For you folk who played a lot of GW1, how was the expansion scene? Like, how long were you playing vanilla before the first expansion came out? Did they implement expansions like WoW did, where you could play without the expansion, but they essentially gutted the experience with their crappy BG tiers (like including lvl's 60-69 in the same BG's, so that if you just wanted to play Vanilla wow and BG at 60, you were at a disadvantage fighting ppl higher than you)?
i know that is a shit sentance, but i don't feel like fixing it. you'll hopefully get what i'm after![]()
That's the gist i got from the dev comments about how ambitious the project was this time around.
For you folk who played a lot of GW1, how was the expansion scene? Like, how long were you playing vanilla before the first expansion came out? Did they implement expansions like WoW did, where you could play without the expansion, but they essentially gutted the experience with their crappy BG tiers (like including lvl's 60-69 in the same BG's, so that if you just wanted to play Vanilla wow and BG at 60, you were at a disadvantage fighting ppl higher than you)?
i know that is a shit sentance, but i don't feel like fixing it. you'll hopefully get what i'm after![]()
I really am liking a lot of the choices they've made. This is the MMO I want to play but all my friends seem mystified by ToR and I've got a feeling it is going to push GW2 to the backburner for many. Which makes me sad of course.
I only played PVE but I played it a LOT - at least up until a couple years ago. I would play more, but they had a large number of hacking and I lost a small fortune in gear, weapons, armor and wealth - after that, I kind of soured on the game for a while.
The expansions were great on their own, but the cool thing was how the new skills would open up new types of builds for a lot of the classes. You really needed to have all the games so you could have all the skills and be able to run some of the interesting and inventive skill builds to do things like speed run elite instances (and get rich) and solo farm certain areas, etc.
One of the side effects of the expansions was to spread the community out over 3 continents and tons of capital cities making it very hard to find a pub group to do a lot of the more mundane missions. Veteran players started seriously mining the end levels for ectoplasm and other valuables with ever increasing speed and efficiency.
Eventually, the meta game became this sort of cat and mouse with Arena toning down OP builds and people inventing new tactics and styles to do speed runs and solo farms. Eventually, Arena got tired of toying with the Underworld speed runners (we got what was supposed to be a 2-4 hour dungeon down to 13 minutes) and just nuked everything - redesigned the level, broke the key builds (and salted the ground) etc.
These things still exist, in different forms, but as much as I like Arena and GW is in my top 3 of favorite games (along with Tribes) for having a rich, evolving meta game, I just got tired of the constant, jolting changes. They had their reasons and I respect them, but I always felt like the guy trying to run a business while the gov is constantly raising my taxes and adding new regulations to make my life harder.
Between that and the fact that all of the wealth I accumulated was lost (along with thousands of other players) due to (we strongly suspect, but cannot prove) some kind of security breach or flaw on their part just put me off of the game for a while.
Despite some frustrations, GW is a great game and I think Arena has really learned from it and from some of the problems and I think GW2 is going to be amazing.
I think I just shed a tear brought on solely by nostalgia. Such a great game.
And I must say, the GW community really came up with some crazy builds. I mean, who would have thought of a 55 monk?
I miss the good old days of 55/600 monks. Man. Those 600/smite 2 man builds could do just about anything for a while. And who could forget the the perma sin's that went on for what seems like years without nerf. I put in about 1100 hours and i'm just waiting for gw2 now.