D4rkn3ss
2[H]4U
- Joined
- Jun 30, 2010
- Messages
- 2,618
oh well, couldnt resist and got it for no-discount full-blown price blegh.. will report back when it finishes downloading/installing.
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What is it about this game that people care about? Don't get me wrong, I'm one of them because I'm a survival horror fan, but it seems like this game would have been obscure. Is it simply because Bethesda's name is attached to it?
What is it about this game that people care about? Don't get me wrong, I'm one of them because I'm a survival horror fan, but it seems like this game would have been obscure. Is it simply because Bethesda's name is attached to it?
this game seems like an indie title which wants to be a AAA title...and they got Bethesda to publish it
the appeal is mostly about Shinji Mikami (Resident Evil creator)...people want another RE clone...2nd appeal is maybe id Tech 5 and the megatexture recommended requirements...this game seems like an indie title which wants to be a AAA title...and they got Bethesda to publish it
I started the game.....not too far in.
I used the console commands, but even overriding the FPS I get barely 40 fps with dual 980s?
I got rid of the letterbox at the top and bottom by adjusting the aspect ratio to 1.8
Unfortunately playing at 5670 x 1200 I lose 2/3 of each of my side screens?
I'm not overly impressed....the guy is slower than shit and it's very much an interactive cut-scene fest so far. Maybe it will get better and hopefully the widescreengamingforum guys will figure out the aspect so I can fill my screens.
I believe the DOOM4 preview footage at QuakeCon was running on id Tech 6.Now that Carmack is no longer with id, I wonder if there'll be another iteration of this engine or if they'll just move on to something else.
There is a 25% off code right there on the site.
The Evil Within and Season Pass combo is 65.98 then 49.49 after using the 25% off code.
I agree, this feels like an indie artsy title trying too hard.
I agree, this feels like an indie artsy title trying too hard.
And it gets worse. Pretentious opening unskippable credit sequence. Sigh.
Evil Within PC Port Quality (Reddit)...
http://www.reddit.com/r/pcgaming/comments/2j6kqv/the_evil_within_pc_port_quality/
seems like the majority of PC players are not painting a pretty picture...honestly it does seem like the game is optimized for consoles
from the Reddit thread...
The VRAM requirement is bullshit...Here's my findings so far in VRAM usage (single 770 4GB)
1920x1080: 1.6GB
2880x1620: 2.2GB
3200x1800: 2.3GB
3840x2160: 2.8GB
Evil Within PC Port Quality (Reddit)...
http://www.reddit.com/r/pcgaming/comments/2j6kqv/the_evil_within_pc_port_quality/
seems like the majority of PC players are not painting a pretty picture...honestly it does seem like the game is optimized for consoles
Not surprising at all. I think its funny people expected the console porting experience would change because of the ARM design..
Turns out its just as fucking shitty.
And yet still playable and an awesome game.
The black bar whining reminds me of the days when people whined about fullscreen DVD's switching to widescreen. I guess people don't realize. You actually see more with the aspect ratio they selected.
Keep in mind, Id Tech 5 uses Open GL, not DX11, so SLI is useless. Accordingly, you are getting 40fps at 5670x1200 with single 980, or is the actual rendered area smaller than this?
I believe the DOOM4 preview footage at QuakeCon was running on id Tech 6.
http://forums.bethsoft.com/topic/1504339-what-were-the-graphics-like-in-doom-4-running-id-tech-6/
Christ on a stick, I suck at this game.
It took me 5 x to kill the first boss and I've died 10 x in total, lol.
Hayden over at widescreengaming amd flawlesswidescreen.org is working on widescreen and Surround fixes. In a few days he'll probably have a proper hack to allow full Surround and proper aspect ratios.![]()
He means NVIDIA Surround (multi-monitor). I can confirm that surround sound works very well on my setupthe game doesn't have proper 5.1 support?
Again, SLI not working is a specific issue with the id Tech 5 engine, NOT OpenGL. Please stop spreading FUD...Keep in mind, Id Tech 5 uses Open GL, not DX11, so SLI is useless. Accordingly, you are getting 40fps at 5670x1200 with single 980, or is the actual rendered area smaller than this?
I believe the DOOM4 preview footage at QuakeCon was running on id Tech 6.
http://forums.bethsoft.com/topic/1504339-what-were-the-graphics-like-in-doom-4-running-id-tech-6/
Again, SLI not working is a specific issue with the id Tech 5 engine, NOT OpenGL. Please stop spreading FUD...
the game doesn't have proper 5.1 support?
FUD meaning.
"I rolled over in bed and accidently kneed her in the fud. She woke with a scream and punched me in the balls"