PCgamers seem to feel a certain amount of entitlement - thanks in part to Steam sale mentality and the "I'll just wait 'til its 5 dollars" crowd being the worst of them, but these people need to remember its not really about them. The health of the PC gaming ecosystem depends on publishers feeling like they can seek a price that's in line with the other platforms. When they feel they can no longer do that, because too many people are "waiting for it to hit $5", they may decide to skip the PC platform in future productions altogether. People need think a little bigger picture every now and then.
$45 pricepoint from GMG has been available all week so I'm not sure why the complaints about "$60 is too much" for anyone that doesn't want to wait a month or two.
it's a principle thing for me. I just refuse to pay full price for a fundamentally broken pc game. I can understand the need for the 30fps lock and the black bars on the consoles because of the underwhelming hardware in those systems, but the pc market doesn't have those limitations, theres just no excuse other than laziness and expecting the community to do their jobs or collusion with the console manufacturers attempting to maintain parity across all platforms. If the game shipped with the current community fixes I would have not hesitated to drop $60 at launch.