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TF2 Spy Update!

nice of them to tell us after so many days later. i guess it never occurred to them that there are people who turned steamfriends off. uberfail.

ah well, reality calls, i'll probably get to play about an hour a week or so now

You dont like getting pinged all the time by random people during the middle of your game? I kept mine off at first but it occurred me to leave it on for unlocks soon after the new release.

I think this weekend ill do the idle server thing.
 
Pyro could use some advance movement ;)

Use a flare gun :) Sometimes I don't do anything on 2_fort but shoot snipers with my flare gun to piss them off. I hate snipers soo much, I'll ignore everybody else and focus in on a sniper to pop him with a flare. :D
 
If you're setting in a n idle server does the TF2 window have to be open? like can I run tf2 join a server and alt-tab out of it and leave it be?
 
Use a flare gun :) Sometimes I don't do anything on 2_fort but shoot snipers with my flare gun to piss them off. I hate snipers soo much, I'll ignore everybody else and focus in on a sniper to pop him with a flare. :D

You can just rocket jump up as a soldier and harass them that way.... or long-range stickies... or sticky jump and bottle them... lots of fun :)
 
I finally got all the unlocks after idling for about 5 days. :D The dead ringer and cloak & dagger are soooo fun to use, even if I get killed all the time with them.
 
You can just rocket jump up as a soldier and harass them that way.... or long-range stickies... or sticky jump and bottle them... lots of fun :)

I love doing this with a scout. You move too fast for them to hit you, then you hit them a couple times with the scattergun and they go running for health. They spend most of the round running back and forth to spawn for health.

Stupid snipers.:rolleyes:
 
i still have two unlocks to get 4/6 so far. cloak and dagger and the sniper shield are the two i need. probably 65 hours i've spent so far, idling and playing.
 
i still have two unlocks to get 4/6 so far. cloak and dagger and the sniper shield are the two i need. probably 65 hours i've spent so far, idling and playing.

The razorback is utterly useless. The enemy can see it and thus adjust their strategy accordingly. It should be unseen, like my fucking vest idea.
 
The razorback is utterly useless. The enemy can see it and thus adjust their strategy accordingly. It should be unseen, like my fucking vest idea.

actually im normally too lazy to deal with a sniper with a razorbvack as a spy, that being said, i have no idea wether i can face stab them.. dont care enough to try
 
actually im normally too lazy to deal with a sniper with a razorbvack as a spy, that being said, i have no idea wether i can face stab them.. dont care enough to try

You suck as a spy then.
 
90 or more hours idling. No hats, but all I need is jarate now. But given how the system works...that's basically a one in............what... 6 classes have unlocks...3 each. so 18 total unlocks. 1/18 chance when the system decides you award you something.....then add in hats. 1/24+3 non updated classes so 1/27 chance to get any specific item.


5 more items and my suitcase is full.
Personally I hope they implement some gun customizations, where you can take two suitcase items combine them to make another item with properties of both to a lesser degree.

Like........Natascha and KGB = kill someone with gun and next 2 seconds are critical fire. Or a melee weapon that slows on hit and goes critical for 3 seconds when you kill someone with it (useless basically but you get the idea) . Then you can get crap combined items and good combined items, and their trade system won't be totally worthless when it comes out for anything but hats and new players.
 
90 or more hours idling. No hats, but all I need is jarate now. But given how the system works...that's basically a one in............what... 6 classes have unlocks...3 each. so 18 total unlocks. 1/18 chance when the system decides you award you something.....then add in hats. 1/24+3 non updated classes so 1/27 chance to get any specific item.


5 more items and my suitcase is full.
Personally I hope they implement some gun customizations, where you can take two suitcase items combine them to make another item with properties of both to a lesser degree.

Like........Natascha and KGB = kill someone with gun and next 2 seconds are critical fire. Or a melee weapon that slows on hit and goes critical for 3 seconds when you kill someone with it (useless basically but you get the idea) . Then you can get crap combined items and good combined items, and their trade system won't be totally worthless when it comes out for anything but hats and new players.

Probabilities are not equal for all items. Hats especially.
 
Still waiting on any hat or an Ambassador. I played about ~10 hours today (I'm on sick leave =P).

Screw you Valve.
 
Haha... played for 10 minutes, died, got the Ambassador...

So random...

I just went spy and started messing around with it... sniping people, then got bored and went back to Demo...
 
Played 3 hours last night and got Jarate and the Dead Ringer. Both of which I already have. The Dead Ringer and Jarate could be useful for trades if Valve get with it. Still no Ambassador, Clock and Dagger, Huntsman or Razorback. :(

Not a hat in sight or even a Demo fro!
 
SO since people are saying they can't see achivement_idle servers, I did a search today to see how these servers are doing.................................................



achivementidle.jpg
 
SO since people are saying they can't see achivement_idle servers, I did a search today to see how these servers are doing.................................................



achivementidle.jpg

Achievement servers are still going strong that's for sure. Surprising how many aren't VAC secured - I though it was impossible to get items if it wasn't certified.

As FanZ mentioned Vavle aren't really doing their bit for global warming - green award fail!

I will refrain from idling until Valve sort out the marketplace and I can start swapping my dupe items as intended. I have been assimilated
 
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Going strong? At 328 servers, it's the most popular map on tf2 now!

Whoa, that's mad. Didn't realise it was the most popular map.

I can barely find my favourite map these days! They must have all converted to idle servers and new maps like Hoodoo and Pipeline
 
The new system is terrible. I have lost a lot of interest in the game after all my hard work of unlocking the achievements. They should have keep the achievement system the same but added the random item finding to the hats only.
 
Probabilities are not equal for all items. Hats especially.

Yep, but it's a 1/27 chance when the system awards you the chance to get something to get any one item.

Which for hats is probably more like 1/100 or worse. But what I was getting at is, when the system is going to award you something, you have a 1/27 chance of getting the item you want best case. And your chances really don't get any better than that due to duplicates.

Myself, Im hoping they just eliminate the idle servers, then we'll see the real bitching start. Almost done getting my items, still just need the jarate plus hats. I filled my suitcase earlier, deleted one item. Going to see if I can get 2-3 items overnight and delete something to make them show up...to see if the suitcase has more item slots than is shown.
 
1 in 27 is pretty poor odds, seems bizarre that I keep getting Dead Ringers, got 4 of the bloody things now. What are the odds on that?

I heard the trading system was supposed to be released sometime this week, but it looks highly unlikely now.

I'd trade...

1 Dead Ringer for the Razorback,
1 Dead Ringer for the Huntsman,
1 Dead Ringer for the C&D,
and
1 Jarate for the Ambassador please!
 
I have 9 Ambassadors, 7 Bonk cans, 5 Huntsman, and 10 Flare Guns. I have a few other things, but mostly duplicates of previous weapons in the unlock system. I have gotten no spy watches, which is the only thing I want.
 
I'll be happy to trade -- I just think it's pretty lame that there even is going to be a trading system, and that the weapon system is so random now.
 
I guess you will be able to trade multiple items for single items so I'd trade

1 Dead Ringer, 1 Backburner, 1 Force-a-Nature, 1 Flaregun, 1 Axe, 1 Bonk drink, 1 Ubersaw, 1 Kritz, 1 Sandvich & 1 Natascha for a bloody Huntsman, Ambassador or Cloak & Dagger! :eek:
 
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I have 9 Ambassadors, 7 Bonk cans, 5 Huntsman, and 10 Flare Guns. I have a few other things, but mostly duplicates of previous weapons in the unlock system. I have gotten no spy watches, which is the only thing I want.

9 Ambassadors, and 5 huntsman, you have my share :)

The Dead Ringer is okay, but it got changed recently as there was an exploit. No where near as powerful as it was.

How's the Ambassador, made any critical headshots with it?
 
gotten only 3 things so far by actually playing and they were all the things that I had before. I just want the ambassador.
 
I've played over 30 hours last week and still have not received a single new item, only duplicates of old things I got in the past with achievements. Valve hates me =(.
 
someone mentioned in-game that you have to be logged into the steam "friends" thing in order to receive drops, any truth to that? I played about 3 hours last night and didnt get anything.
 
that's not true i've gotten stuff while offline in friends.

one thing though, they "blocked" all the achievement_idle map servers. Dunno how they did it but when you enter one in the loadout it will say "warning, the server you're playing on has lost connection to steam. Your loadout will not be available"
 
that's not true i've gotten stuff while offline in friends.

one thing though, they "blocked" all the achievement_idle map servers. Dunno how they did it but when you enter one in the loadout it will say "warning, the server you're playing on has lost connection to steam. Your loadout will not be available"

I do not get this error. Did you try more than one server?

And Ill make two other points on this.
1) If they do manage to make it so idling gets you nothing, then Idle2 map will be them spawning facing each other with +fire turned on, problem solved.
2) They have been updating their master servers to handle the new player load..............that they created with the idle reward system...........that no one will use once they get their stuff...........and it will go back to normal numbers in a few weeks. And this upgrading causes servers and clients connected through that particular server to often time lose connection. It doesn't get everyone, but it gets some...happens to me a lot. Very irritating when it happens 10+ times a day while Im trying to idle and I lose connection to my own server..which is on the lan but somehow I get disconnected and others dont.
 
And they just added milestones for sniper and spies as a way to unlock items. How awesome that I just wasted a week idling and got no hats nor all my items.
 
They just released a new update:

Team Fortress 2 Update Released
May 29, 2009, 4:30 pm - Valve - Product Update

Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

Team Fortress 2

* Added Sniper/Spy milestone achievements as an additional way players can get the new unlockables
* Arena Mode
o Added tf_arena_use_queue server convar. Turn this on to get the old queue behavior. Default is off
o Added tf_arena_round_time to set a timelimit on the round
* Added the userid of the player who built the teleporter to the "player_teleported" event
* Fixed player killed event causing server crash
* Fixed Spies not being telefragged when standing on an enemy teleporter exit with the Dead Ringer enabled
* Fixed attackers seeing the mini-crit particle effect for full crits if the victim has the Jarate effect enabled
* Fixed the Ambassador not doing damage to buildings
* Fixed Spies disguised as their own team not drawing blood effects
* Fixed players killed by flaming arrows not showing the appropriate death icon


Its about damn time. :rolleyes::D
 
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