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TF2 Spy Update!

I do not get this error. Did you try more than one server?

And Ill make two other points on this.
1) If they do manage to make it so idling gets you nothing, then Idle2 map will be them spawning facing each other with +fire turned on, problem solved.
2) They have been updating their master servers to handle the new player load..............that they created with the idle reward system...........that no one will use once they get their stuff...........and it will go back to normal numbers in a few weeks. And this upgrading causes servers and clients connected through that particular server to often time lose connection. It doesn't get everyone, but it gets some...happens to me a lot. Very irritating when it happens 10+ times a day while Im trying to idle and I lose connection to my own server..which is on the lan but somehow I get disconnected and others dont.

hmm I think it's just steam updating and being buggy I guess. Now it says that on ALL servers and even when I start the game and haven't connected to a server yet, it'll just say loadout not avaiable can't connect to steam.
 
How this is not fixed is beyond me.

MEANWHILE, AT VALVE-

MEANWHILE AT VALVE...
gabelolfatass.jpg
 
MEANWHILE AT VALVE...
gabelolfatass.jpg

LOL

... If you can't figure it out, it's making fun of the first scene of Raiders of The Lost Ark. Indiana Jones is putting Star Wars Episode 3 on the pedestal and Taking Half Life episode 3, and instead of a giant rock ball coming to crush him, a giant rolling Gabe comes...
 
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I think Episode Three will be ready this Fall.

Half-Life 2 released November 16, 2004.
Episode One released June 1, 2006.
Episode Two released October 10, 2007.

They released about 1.5 years apart, so if they continue to follow that trend, we should see Ep. 3 this Fall.
 
Was that so hard Valve? Milestones in addition to the time-based unlocks? Sheesh. Rocket scientists.
 
Was that so hard Valve? Milestones in addition to the time-based unlocks? Sheesh. Rocket scientists.

Hehe... I'd like to see you do better...

It kind of amazes me how much shit people talk about Valve on their own forums... and they just put up with it...

Yea it was a new system, yea a lot of people didn't like it, Valve patches it within a week to help make people happy... wallah... Now instead of just Achievement_idle servers, we'll have Achievement_spy and _sniper servers as well...
 
As far as I'm concerned the new system is nothing more than Valve's reaction to a hissy fit they threw over people using achievement servers to get their items. After being mocked for the new idling servers costing thousands of dollars, promoting global warming; as well as having all the new goodies banned from competitive play due to the new system making the new items difficult to acquire and un-leveling the playing field, Valve decided that maybe they should suck it up.
 
They just released a new update:




Its about damn time. :rolleyes::D

Hurray , got all Spy unlocks now. Only 17 achievements needed!

Working on Sniper now.

Thank you Valve.
 
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I got Sniper achievement Dead Reckoning (Kill an enemy with an arrow while you're dead) while using a Sniper Rifle?
 
I decided to load up an idle server last night, within 2 minutes of being in the server I got the Huntsman, and the Ambassador. I wonder why I got 2 at a time...
 
Hehe... I'd like to see you do better...

It kind of amazes me how much shit people talk about Valve on their own forums... and they just put up with it...

Yea it was a new system, yea a lot of people didn't like it, Valve patches it within a week to help make people happy... wallah... Now instead of just Achievement_idle servers, we'll have Achievement_spy and _sniper servers as well...

Achievement servers bother you, why? I'd rather there be 300 achievement servers than deal with people farming them in a real server.
 
so all the weapons are now unlockable through random and achievements?
 
So THAT is why I got both of those weapons last night! Hurray for community outcry!
 
I got 3 items at once.

2 of those stupid bows and the axestiguisher. Why the heck do I need 2 of the same item?
 
For some reason last night everyone was getting an ass load of unlocks and achievements.

I think valve changed something that is related to the milestone achievements. Nice.

Random people kept unlocking 2 weapons at a time, it was awsome.
I got the heavy's gloves, sandvich, snipers bow, that jar thing all last night.

I love it.
All I really want it the scouts new shotgun. I am sick of getting knocked in the air by that thing. I need it so badly.
 
Got 6 weapons at once along with 6 milestones 3 for sniper 3 for spy, when I logged into a server and killed a guy as a sniper. Didn't notice I got all 6 until I switched to spy and noticed it didn't unlock anything.

Basically if you have any achievements earned. It doesn't recalculate for milestones until you kill someone. Granted I had to login about 5 times for this to work because steam kept going down and remaining permanently disconnected until I shut it down and reloaded it (pertaining to just TF2).

Really I hope in the future that they do not attempt to enforce the random unlocks UNLESS it is only for hats or "bling" items instead of utility pieces. And if they do put in an entirely new system, I hope they don't try to cram it down our throats until they've finished updating all the classes.....then they can cram it in when they start all over again doing round 2 of updates.

And when you max out the suitcase...you can get a couple items. Then around 4 or 5 past the suitcase limit it makes you start deleting items you already have if you want to keep what you get.
 
a question and an opinion

what do i do with the 2 kritskriegs and 2 blaughtslaughters that I have, i cant dual wield them (although that would be sweet) so why have 2?

Also, I think they should have just given everyone the weapons, and then left the achievements for fun...I (like most others) just farmed most of them, and it wasn't very fun, but the weapons are fun... ...sure, the idea works on paper, get a reward for the achievements, but I think the hats are a better reward. I think there would be less farming for those...
 
a question and an opinion

what do i do with the 2 kritskriegs and 2 blaughtslaughters that I have, i cant dual wield them (although that would be sweet) so why have 2?

They are planning to implement a trading system sometime in the future so you can give extra weapons to noobs who don't have them yet, or trade them for more rare items you don't have yet. But really the only thing people will want are the hats, and there won't be anything valuable enough to trade for them. Who wants 6 ubersaws for a beanie? What's the point?
 
yeah, that is just lame......and i dont have a hat yet, but I have most of the weapons....

so noobs will probably get weapons first also....I hope they rethink this....
 
Hopefully its a trade system where you dont trade with other people but you can trade with the game itself. Like swapping 6 items for one hat.
 
Hopefully its a trade system where you dont trade with other people but you can trade with the game itself. Like swapping 6 items for one hat.

But why not just give you a unique item in the first place? What about if they did some type of in game currency? Every achievement you complete gives you a certain amount. Then this is used to buy whatever items you want first.
 
But why not just give you a unique item in the first place? What about if they did some type of in game currency? Every achievement you complete gives you a certain amount. Then this is used to buy whatever items you want first.


Its their way of "fixing" a fuck up. Instead of being like "yeah we fucked up we'll try to fix it." they're like "no no, this is the way it's supposed to be... yeah, we're gonna put in a trade... system... yeeeah, that's it.... trade..."
 
Hopefully its a trade system where you dont trade with other people but you can trade with the game itself. Like swapping 6 items for one hat.

that would be stupid as hell. what's the point of having awesome hella-rare hats then? also, it would just mean even more idle server tardery

so very very stupid
 
I'm just saying hopefully its not just some stupid regular item trading system. I mean there is really no point in having duplicates of the same item unless you just bought the game recently and do not have any achievements completed.

Pretty much at the moment hats are the only thing people will want to trade, yet everyone is getting a ton of duplicates.

I dont care really care what valve comes up with as long as its not just some generic trading system. I am sure most people here already have everything and there is no point in trading something other than hats. My idea is lets say you need to trade in 8 of each heavy weapon for a hat, that would be much more reasonable and I can see people trading each other to get 8 of each heavy item.

Bottom line is I think Valve messed up this time and they are frantically trying to fix the problem. They had a vision in mind that obviously people working there thought it was going to turn out great when in fact it backfired on them and a majority of the poeple in the TF2 community are unhappy about it.
 
Based on all the whining, I'd say Valve screwed the pooch on this one. Bay of Goats, etc.

Of course it really says something about the user base when instead of playing they are whining and complaining about how they got two of an item and what the fuck are they going to do with two? and so on. Just delete it. Big woop.
 
I'm willing to give Valve some leeway with this new trading system.

Yes, I believe they didn't think the whole random drop achievement system through all the way, but now that they've gone back and added the ability to earn the unlocks, I'm happy. This is the first foul up on Valves part that I can think of regarding TF2. I'm going to have faith their eventual plan with the trading system will work out somehow.
 
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