RealityCrunch
[H]ard|Gawd
- Joined
- Nov 16, 2011
- Messages
- 1,393
PC. Didn't see anything under keybindings. Maybe I'll try the ol' "press every key!!" trick
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I wonder how many slaves can fit in that cargo hold
Hey hey, we are simply relocating them to be more useful and productive Citizens
I was thinking more a fight to the death...
I wonder how many slaves can fit in that cargo hold Does anyone remember how much was the pledge for that ship?
Thanks, was that a stand alone ship or did it have a package?. I'm drawing complete blanks on the limited ships info, damn.$225
Thanks, was that a stand alone ship or did it have a package?. I'm drawing complete blanks on the limited ships info, damn.
Ty, again.
You wouldn't fly that ship alone, you'd have to be accompanied by a few Cutlasses and other escort ships as part of a squadron or fleet. Flying solo is going to be a pretty dangerous proposition, unless you have a very fast ship to be able to outrun and get away from pursuers.
knowing you and shifty. By the time you get to your destination there will be only one left regardless of how many enter...
This game looks stunning.
Anyword on how well it can be played with a Gamepad? This would be the tits on my 46' from my recliner.
The game is being built to accommodate several combinations of control inputs. You can have movement, looking and firing completely decoupled. Using an Oculus Rift, you could be walking forward, looking to the left, and firing your weapon to the right.Anyword on how well it can be played with a Gamepad? This would be the tits on my 46' from my recliner.
Was wondering when someone would do this. Star Citizen dev tracker: http://partedveil.com/
Edited the environment files to get rid of the butt ugly fog in the deluxe hangar and also upgrade my regular hornet to the Ball Turret one. Click for full size version.
Could you show how you edited those files? I hate that yellow fog crap and it looks pretty awesome without it.
Always backup your files before you begin.
1) First backup your GameData.pak file located in ...\CitizenClient\Data directory.
2) Using 7-Zip, open the GameData.pak file and browse to GameLayers directory.
3) Right click on Business.lyr and select edit (this will open the Business.lyr file with notepad).
4) In notepad scroll down and look for the line shown below.
< Variable Name="Fog color" Color="0.24680986,0.41515183,0.62534076" >
5) Starting with the line above, hightlight all the way down to the 2nd line listed below (< Spline......).
< Variable Name="Volumetric fog: Shadow range" Value="0.1">
< Spline Keys="0:0.1:0,0.0673611:0.1:0,0.355556:0.1:36,1:0.1:0,"/ >
6) Right click on the highlighted text that you now have selected and click Copy.
7) Now following the same steps as above, you want to open the Deluxe.lyr file rather than the Business.lyr file and replace those same variables by pasting what you just copied out of the Business.lyr file.
8) Click save in notepad and close the file.
9) 7-Zip will ask if you want to update the file in the archive, you want to click OK.
10) Load up the game and enjoy a fog free Deluxe Hangar!
Yeah, it only works with ships they have available for the hangar module. Tried a few of the other ships and it didn't work.
Another tip, the motion blur in the hangar module is absolutely terrible IMO. To turn it off (from memory, at work at the moment, will double check when I get home).
Press tilde to bring up console (the button to the left of "1" on your keyboard).
Type in: r_motionblur off
Press enter to accept, then tilde again to close the console.
Enjoy a motion blur free hangar.
i think i'm finally going to install the game and try out these mods tonight, so thatnks you you and lorien and whoever originally figured this stuff out.