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It always annoys me whenever they have an article on a website or some big new demo/video reveal there's so many people talking about it "not being out yet" and just being a "pipe dream."
The game has been in full production for like 3 years now. GTA/Elder scrolls/Witcher 3, all of these types of large open world games have taken around 5'ish years or more to develop and get out. The sheer scope and magnitude of SC and everything is larger then those yet people think they should somehow have magically finished it in a shorter time span then those games.
It feels like people just like bandwagon hating on it for no reason, which makes no sense to me. It's like they want it to crash and burn, and why? It looks amazing, they constantly post updates and it's been making good progress.
Outlaw medium armor
I'm showing my age, the first thing I thought was Ultraman lolLooks like they ripped off Ant-Man
Gamescom 2016 Star Citizen 3.0 live gameplay demo. Grab a drink the mission is almost a full hour worth of gameplay.
When they release a finished product... how would you sped more? These pledge ship packages aren't going to be here forever.I spent $40 bucks on this so far, not going to spend any more till they actually release a somewhat finished product. Should be good to stretch the legs out on my 1080 GTX, whenever I get it installed LOL
When they release a finished product... how would you sped more? These pledge ship packages aren't going to be here forever.
what will be the size of Star Citizen universe?
Naah. It's going to be 15€ upgrade if you have StarCitizen (and vice versa: Package Split Information - Roberts Space Industries). When I pledge game package included both games.From what I saw Squadron 42 or whatever they are calling is another $40-60 bucks and I really don't have that much interest in the MMO part of the game at this point...I could careless about pledge ships because they'll still be around (in some sort of fashion) after the official launch date or if it goes into beta. It's just a bragging right that means next to nothing to me.
what will be the size of Star Citizen universe?
Thanks. so no chance of having thousands of star systems. I was hoping for the size to be not exactly infinite, but at least in the thousands.Naah. It's going to be 15€ upgrade if you have StarCitizen (and vice versa: Package Split Information - Roberts Space Industries). When I pledge game package included both games.
Well, the size of each system will be significant. They are going to make traveling actually take time - one thing I love about the game which enables such gameplay dynamics as long distance cargo hauling and travel enabling users to be everything from a passenger (with different travel classes) to actually "run" their own transport business (read up on the document about the Genesis Starliner, for an overview of one way it could go and this is on the "small" side, acting more like an airliner today. There will also be superliner "space cruise ships", and similar elements on the cargo side such as the MISC Hull E, which is somewhat parallel to a massive container seaborne shipping vessel today. Which of course allows further emergent gameplay like player and NPC piracy of these vessels).
How will grouping work for traders who want a fighter escort? Will there be teams (corporations or whatnot) and what incentive will there be for the escorts a trader would hire? My concern is that a lot of the cool stuff I'd like to do will be maybe fun but not rewarding. Basically I think to really enjoy this game the way I want, I'll need to group up with like minded players who don't mind a little roleplay.
I'm a backer but I'm not following development that much, I could get carried away with my expectations. I'm keeping my expectations simply at "Modern Wing Commander / Privateer / Freelancer".
What are you thinking you'd like to do ?
There will still be many. I like this hand crafted approach better than gazillion rng systems that lack any character.Thanks. so no chance of having thousands of star systems. I was hoping for the size to be not exactly infinite, but at least in the thousands.
There will still be many. I like this hand crafted approach better than gazillion rng systems that lack any character.