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Sniper Ghost Warrior 3

Started playing this not too long ago...so far not bad, game feels a LOT like Far Cry 3/4 though. Which...is not necessarily a bad thing but there are some huge similarities.

Yeah it does feel like Far Cry as far as driving around and having an open map, but I much more prefer this because it has that open-world but it's not chock full of bullshit to waste time on. The gameplay stays rather focused and there is no "unlock tower to unlock area/events" bullshit.

I think I might play it again from the beginning this weekend.
 
Yeah it does feel like Far Cry as far as driving around and having an open map, but I much more prefer this because it has that open-world but it's not chock full of bullshit to waste time on. The gameplay stays rather focused and there is no "unlock tower to unlock area/events" bullshit.

I think I might play it again from the beginning this weekend.

If you search around a little bit, there was at least one guy who made a de facto "new game+" save situation.

Somehow he had everything unlocked and was able to save the game right after the prologue. I have no idea how he did this.

I'm using that save right now and it's kind of fun to do a replay on the side like that.

Sure enough, everything is unlocked and/or logically unlocked as the story progresses. I'm using some gear I was never able to OCD enough to unlock on my first playthrough. Maybe turn the difficulty up a notch to simulate a NG+ but in any event: Consider it. :)
 
If you search around a little bit, there was at least one guy who made a de facto "new game+" save situation.

Somehow he had everything unlocked and was able to save the game right after the prologue. I have no idea how he did this.

I'm using that save right now and it's kind of fun to do a replay on the side like that.

Sure enough, everything is unlocked and/or logically unlocked as the story progresses. I'm using some gear I was never able to OCD enough to unlock on my first playthrough. Maybe turn the difficulty up a notch to simulate a NG+ but in any event: Consider it. :)

Where can I find this save file? It would be awesome to start off a new campaign with everything unlocked.

Speaking of unlocked, I have been playing Far Cry 4 and I really wish SGW 3 had a semi-auto 50 cal. sniper rifle in the game like FC4 did.
 
Well, I barely saw Lydia, but it might be because she was so SHORT!!!!! (get it?)

Finished her DLC in 20-30 minutes & so I'm just going to assassinate some guys that I didn't pick off during my main mission.

How long is The Sabotage DLC? Is it only an hour?
 
Played some more of this...is the only way to unlock guns by doing story missions? Other than random materials and I guess money, I don't see much reward in doing POIs.
 
The Sabotage DLC has been really good & I'll probably finish this story line today (much longer than Lydia).

I didn't even mind that they re-populated & re-purposed those same 3 camps for the demo missions.

Like Far Cry 3 & 4, I'm going to have some stuff to go back & do when I feel like sniping again - which is OFTEN.

I certainly got my money's worth from the main game & Season Pass & never had any issue w/ saved games, etc.

Played 46 hours so far...
 
Jan 25
SGW3 MULTIPLAYER UPDATE RELEASE INFO
Sniper Ghost Warrior 3 - CIG

def35d5db31372fec40ba2e383fef33aca364053.jpg

Dear Players,

We will start rolling out the next updates for Sniper Ghost Warrior 3 on January 26th, which will include bugfixes for single player mode and enable the multiplayer features. Thank you for your continued support and patience!

Here is a complete list of patchnotes:

SGW3 Update Patch notes 1.07

  • Multiplayer support:
  • 3 game modes available:
    • Sharpshooter
    • Bounty Hunter
    • Team Deathmatch
  • 4 maps available:
    • Village
    • Monastery
    • Wind Tunnel
    • Frozen Lake
  • 2 additional maps in DLC:
    • Containers
    • Canyon map
  • Players will be able to use most of the rifles from single player campaign:
    • 9 sniper rifles
    • 7 side arms
    • 24 character models including Lydia and Raquel
    • New multiplayer specific gadgets
  • Random crash loading screen fix
  • SFX tweaks of falling tree during Prologue
  • Added proper animation of using extreme navigation at one of the POIs on Village map
  • Melee attack feature added in MP
  • New loading screens for MP
  • Sniper rifle aiming mechanics adjustments for MP
  • New MP specific gadgets
  • Shadows/lighting/explosions VFX improvements
  • TPP animations improvements
  • FPP vault animations tweaks
  • Japanese localization tweaks
  • Sabotage DLC loading screen tutorial fix
  • Shipunkov K96 weapon scope zoom description fix
  • Weapons and gadgets description tweaks
  • Fixed issue with Lada changing colors
  • Other minor bug fixes

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You try the Multiplayer yet I'm waiting for my weekend.

Fired it up and picked the Bounty Hunter mode first.

This setup is pretty basic but the lobby worked, we loaded in without any problems, and once people got their bearings it was mostly a matter of people picking their spots and the shooting began.

I need to revisit Sniper Elite's MP. Part 4. These have gotten progressively better.
 
TDM Mulitplayer is really hard lol everyone camps in the shadows as well. You can flank them I went right behind the other team in the snow level but time ran out.
 

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