Mine will be delivered tomorrow from Amazon.
Enjoy
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Mine will be delivered tomorrow from Amazon.
I do have the prescription insert, so everything is pretty clear.
Which insert did you get? The most common one coming up is the VR Lens Lab ones but there are a bunch. I can't find many reviews online of any.
https://widmovr.com/product/oculus-rift-prescription-lenses-adapter/Which insert did you get? The most common one coming up is the VR Lens Lab ones but there are a bunch. I can't find many reviews online of any.
What games do you play? The biggest for me is the controller working all the time at prone position to standing up and reaching behind your back.(Onward) I love my 4 sensor setup.I upgraded to the S. I think overall, it's a good upgrade. It has some ups and down, but I think people are putting way too much weight on the downs. But since people want to hear the bad, the biggest downside so far in my opinion is the sound quality...just the quality though. The WAY that the sound is made is better as your ears are totally unobstructed and you can hear the outside world, and the sound actually sounds more natural since it's interacting with your ear structure and not just a speaker playing straight into your ear canal. However, I did plug in an old pair of over ear JVC headphones that are very low profile and the sound quality was much improved due to more bass and volume. So I imagine someone is going to release some headphones that clip on to the Oculus Rift S. The other downside is that other people can now hear what you are doing since the sound is blasting out the side of the Oculus.
The cable is about 2 feet longer and about 50% thicker. So it has more slack and seems less prone to crimping. The cable on my 1st Rift was pretty beat up with lots of creases and bends, I was looking to replace it ($50).
The visual quality is vastly improved. The screen door effect is all but gone. You will only notice it now if you are looking for it. The god rays are nearly non-existent now. Text and fine details are much better.
Controllers are a little smaller, maybe 15-20% smaller. This works well for my small kids who use this the most. The youngest that plays on this is 6 and she had a hard time getting her hand totally over the top of the 1st gen. This one is way easier.
Tracking hasn't shown any issues for me so far. Remember that the 3 camera set up was never really an official solution and was treated as beta, plus the cameras placement was much more finicky when you went to 3+ cameras. This doesn't have any of that problem. Very easy to setup and very stable. The system also adjusts far better for the height difference between me (6'3") and my small kids. It was a hassle to switch height on the Rift 1G. I haven't played in the dark yet, so I can't comment on tracking in the dark. I didn't have any issues with the 3 cameras, but it WAS a hassle....I bought a $100 dedicated USB 3 card to deal with all the USB requirements.
The HMD is much more comfortable. Lots of padding on the pressure points. I also notice no one has the racoon eyes anymore after extended play sessions.
The nose piece seals out light better.
The "pass through" system is great. The view is distorted as hell and the depth is off, but you can very plainly see real life around you for when you need to interact briefly with the real world.
I like what Oculus has done. They have made a much better product, that didn't require substantial hardware upgrade. More resolution isn't the answer to making things look better. It helps, but it also increases the hardware requirements. My 1070ti is still sufficient to play games. $1000 VR setup, plus a $700 video card just isn't in the cards for many people.
Well, what I meant, they all have seemed amazing so far from what I've seen of youtube. Got myself Skyrim VR, Hellblade, Pavlov, Robo Recall, Beat Saber, and Superhot VR for when it comes in. I've played robo recall and I think that game alone would be worth the price of the VR headset...to me anyway.no idea about the games? why'd you buy it then...
Lone Echo is pretty universally liked, and robo recall, beat saber maybe
for newbies though, it might be better to start with simpler/classic games, like Job Simulator, The Climb, Keep Talking and Nobody Explodes (with a friend), Superhot, then gradually get into the more intense/amazing games
What games do you play? The biggest for me is the controller working all the time at prone position to standing up and reaching behind your back.(Onward) I love my 4 sensor setup.
Well, what I meant, they all have seemed amazing so far from what I've seen of youtube. Got myself Skyrim VR, Hellblade, Pavlov, Robo Recall, Beat Saber, and Superhot VR for when it comes in. I've played robo recall and I think that game alone would be worth the price of the VR headset...to me anyway.
Well, what I meant, they all have seemed amazing so far from what I've seen of youtube. Got myself Skyrim VR, Hellblade, Pavlov, Robo Recall, Beat Saber, and Superhot VR for when it comes in. I've played robo recall and I think that game alone would be worth the price of the VR headset...to me anyway.
What games do you play? The biggest for me is the controller working all the time at prone position to standing up and reaching behind your back.(Onward) I love my 4 sensor setup.
Man you're in for a treat games I'd say you have to start with superhot, Arizona sunshine, rec room (free and full of kids but if you play later at night it's alot funner), Pavlov, robo recallJust ordered my first oculus S (first since the DK2). Comes in Tuesday. Super excited but have no idea what games are amazing.
Have you played Onward with it? Putting the controller right near your head/eye, or on the ground and such?I caved last week and bought a Rift S. Waited until one showed up in a retail store next to me, because I fully expected that I would be returning it and didn't want the trouble of posting it. Just like you I have a 4 sensor Rift setup and didn't think the Rift S would be any sort of upgrade. My honest first impressions were the following.
1. The Touch controllers didn't feel as good as the old touch controllers. I hated them at first.
2. The headset felt great to wear, really comfortable. Didn't have an issue with the build quality.
3. Audio, wasn't as bad as I was expecting based on what I was reading on various forums, but, not nearly as good as the Rift.
4. Tracking. It was ok, again, better than what I was expecting, but no where near as good as a 4 sensor setup.
5. Oculus games worked better than Steam games. Steam games had worse tracking and worse audio.
6. Setup: So easy, I mean so easy. Drawing the Guardian boundaries is simplicity itself.
7. The Picture. WOW, just wow. So clear. Everything looked amazing. How was I going to go back to the Rift?
OK, those were my first impressions after my first day of use. After thinking about, I decided I would play with it for a week and return it inside the 7 day window. I was really going to miss the improved visuals. But, 2 things happened on day two of my ownership that changed my mind.
First. I didn't realise it, but, Oculus released an update, firmware 1.38. My headset updated to it when I went to play that day.
Second. Steam also released an update to Steam VR.
The results were fantastic. Tracking much improved and the sound quality also received a boost.
Things improved even more with the 1.39 update that arrived a couple of days ago. Tracking is now nearly perfect. I am keeping the headset, there is no way I could go back to the Rift now.
Well, what I meant, they all have seemed amazing so far from what I've seen of youtube. Got myself Skyrim VR, Hellblade, Pavlov, Robo Recall, Beat Saber, and Superhot VR for when it comes in. I've played robo recall and I think that game alone would be worth the price of the VR headset...to me anyway.
Have you played Onward with it? Putting the controller right near your head/eye, or on the ground and such?
Touching your face/HMD? How about behind your back? Some games require you grab from a backpack and some its in the back waist high.Haven't played Onward. But, the controllers now work perfectly when they are beside your face.
Touching your face/HMD? How about behind your back? Some games require you grab from a backpack and some its in the back waist high.
EDIT: I just watched a few youtube video's playing Onward and it was not the best. They really need to
have the external sensors as well.
Man superhot was my wtf how does this even exist moment in VR, it's such a spectacular game. Perfectly simple concept with excellent execution. Like I said before rec room and Pavlov get 90% of my VR time, rec room can be toxic now towards teleporting VR players so I'd suggest either only playing later at night or use full locamotion for movement. Pavlov is the VR equivalent of counter strike and I love it.Got my rift s. Hooked it up and played an hour during lunch.
I haven't played since the DK2, other than a bit during a best buy demo....the experience is hands down, amazing. Rift S was weird to get situated at first but once everything is setup, it's great.
Played beat saber and superhot....beat saber was a lot of fun, but Superhot was just fantastic. That was the most fun I had playing a game in a loooong time. Reminds me of how it felt playing my first 3D game after years of NES, SNES.
If anyone is on the fence about getting VR...just do it.
Yeah I picked it up...controls are a bit weird until you get the hang of them.Man superhot was my wtf how does this even exist moment in VR, it's such a spectacular game. Perfectly simple concept with excellent execution. Like I said before rec room and Pavlov get 90% of my VR time, rec room can be toxic now towards teleporting VR players so I'd suggest either only playing later at night or use full locamotion for movement. Pavlov is the VR equivalent of counter strike and I love it.
I bought a big wrestling mat for me to stand on. It's about an Inch or so thick. Good for prone position.Yeah I picked it up...controls are a bit weird until you get the hang of them.
I have hardwoods and standing up to play VR for hours made me realize I need to wear my memory foam house shoes...my back is killing me!
Great workout in a weird way though! Feels like a whole new world of gaming has opened up for me.
That's a great idea...it'd also help you tell if you're completely in the play area.I bought a big wrestling mat for me to stand on. It's about an Inch or so thick. Good for prone position.
That's a great idea...it'd also help you tell if you're completely in the play area.
So seeing how the audio is...ok...anyone have recommendations on earbuds for the rift s? I tried mine but the cable is too long and I keep yanking it. I guess a velcro tie could help, but just wondering what others are doing.
There are two solutions out there that people seem to like. Both are using Koss Headphones. The Koss KSC75, which is the solution I am going with or the Koss Porta pro.
The Koss Porta pro is more expensive but you don't need to do any modifications, it fits perfectly over the Rift S.
Here is the Koss KSC75 solution
Wow, is the sound really that bad of the stock unit?
Yeah, but dam the sensors work awesome. I think I have to just look at HMD's with the lighthouses from now on.Nope, it's been pretty good for me, brilliant positional audio, just lacking a bit of bass.
Well, I should actually qualify that 'Nope' I think it depends entirely on the shape of your head and what the position the straps end up.
It's only a $15 mod though, I spent more on that getting adapter cards, extra sensors etc for the Rift.
Yeah, but dam the sensors work awesome. I think I have to just look at HMD's with the lighthouses from now on.
It all depends on the game you play. So far from the reviews, I would not get anything without sensors. WAY too many problems still on some games.I think you actually need to try the Rift S yourself. I have a 4 sensor setup and I will never go back to it. I thought I would miss it, but I don't.
It all depends on the game you play. So far from the reviews, I would not get anything without sensors. WAY too many problems still on some games.
I would rather spend the money on awesome tracking instead of just ok, it works on these good, ok, on those, etc.
Yeah, those are pretty much in front of you things. I have played some games where I am on the ground and have to grab stuff and such.All those reviews are before the 1.39 update though but, since it's not out officially, it's no surprise that there are no proper reviews with 1.39.
To put in context of the Rift, It's like comparing the tracking on the rift before the 1.12 update and the tracking after the 1.12 update. Yes, it's that big of jump. I literally have to look for ways to break the tracking. But, any game that I just play, it's flawless. Games that I have played since include, War dust, Sairento, Rec Room, In Death, Wizards, Space Pirate Trainer, Eleven Table Tennis, Thrill of the Fight and Gorn. Also did a run through the Lab on Steam.