DeathPrincess
Fully [H]
- Joined
- May 15, 2010
- Messages
- 18,205
The controller looks particularily uncomfortable...
But the streaming concept is good.
But the streaming concept is good.
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Yeah I think it should be fine. I was (in my high end bias) thinking more about Blu-ray quality content. MPEG-2 transport streams and such with lossless DTS or true HD audio played back natively on the device.and for hd content, the only thing that is at all difficult to decode, its all mpeg4 already, so who cares. If its some sd xvid file you decode it in software fine.
Also why put it on SD card? Play off network share. And why would you encode to 720p? Question was about using it as media server, the screen is 720p but you can output 1080p via hdmi... or 4k they said.
The device is still only capable of playing back MPEG-4 video and AAC/MP3/WAV audio
I don't see the point of this. You would have to spend a ton on a GPU + the Shield just to be able to play something on a tiny screen or stream to your TV?
This seems interesting for single player games. For multiplayer, the input lag would make this concept laughable.
Some people make far too much of it. They see numbers that they believe should be near zero and come to the conclusion that it's a problem that the numbers aren't near zero.Some people freak out about a monitor with 20ms lag even on single player games.
Some people make far too much of it. They see numbers that they believe should be near zero and come to the conclusion that it's a problem that the numbers aren't near zero.
Meanwhile, the average human reaction time is around 200 milliseconds. 100ms of latency is a little on the high side, but it's far from rendering the device unusable.
I have no interest in buying this so I did not read the entire thread, but I still like to keep up on new tech. I went to the Shield website and it said this:
"Take your gaming anywhere with Project SHIELD, a gaming portable designed for gamers who yearn to play when, where and how they want."
Where is ANYWHERE? Does it need to be near a PC or not? If all it does it let me play a few rooms away from my $5000 desktop with my 30" LCD, I see no need for it.
I have no interest in buying this so I did not read the entire thread, but I still like to keep up on new tech. I went to the Shield website and it said this:
"Take your gaming anywhere with Project SHIELD, a gaming portable designed for gamers who yearn to play when, where and how they want."
Where is ANYWHERE? Does it need to be near a PC or not? If all it does it let me play a few rooms away from my $5000 desktop with my 30" LCD, I see no need for it.
It's an android game machine. So you can take it anywhere.
But it also has a PC screen mirror gimmick, that you obviously need a PC within Wifi range to use.
Watching the PCper video, the guy says you install some app on your computer and it launches games with optimal settings, and he specifically mentions 720p. 720p isn't optimal if you were using hdmi out to your tv. I wonder if streaming games is limited to 720p? It doesn't seem like it should be, unless high bitrate 720p is smooth, but at 1080p there isn't enough bitrate to keep fast moving games looking good?
Thank you for the reply. I cannot see a need for this device and I am suprised Kyle is so excited about it. People play Android games on smart phones, how many of those games are exciting enough to play on a console? It only becomes something extra next to a PC, and not just ANY pc, a PC with an Nvidia 600 series graphics card.
This article says it best in my opinion:
http://www.forbes.com/sites/erikkain/2013/01/08/nvidia-shield-may-not-be-as-disruptive-as-we-think/
Thank you for the reply. I cannot see a need for this device and I am suprised Kyle is so excited about it. People play Android games on smart phones, how many of those games are exciting enough to play on a console? It only becomes something extra next to a PC, and not just ANY pc, a PC with an Nvidia 600 series graphics card.[/url]
He mentioned that the screen on the gamepad is 720p. There may be an option to play games at higher resolution on the TV, but remember most console games are only 720p as well.
It isn't just Kyle that is excited about it, a ton of people are excited about it. I don't see how you can downplay it so much. First off they showed a few games running on it in Android mode that were current games. The Android gaming market is growing much faster now with newer Android devices. That Forbes article was a bit misleading about the 'fracture' in Android gaming. Also it is misleading about what games are high end games. There certainly are not as many high end games for the iOS as there are for PC, and many of the games they showed working on the Android platform for this device were also PC/'console games that you won't find on iOS. Also note that this adds the ability of the controller to games as well, something that most smart phones do not really have.
In addition to that, the ability to extend your PC to your living room or bathroom or wherever you want is a pretty cool idea in itself. Also is the ability to use it as an all around home entertainment device. This device has a little bit of everything.
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I am not sure what to pick. A $999 steam box, PS4 with its new anti used game feature, xbox720, or shield.
I am not sure what to pick. A $999 steam box, PS4 with its new anti used game feature, xbox720 with its anti used game feature, or shield.
the 360 and PS3 have about 120ms end to end just as an FYI not counting if your TV has shit delay as well then your looking closer to 200ms
this is for single player to btw
No way does a console setup have 120-200ms of video delay!!! That's 7 to 12 frames of lag at 60Hz. That's HUGE.
benefits of console gaming, but only having to buy PC games. I see this putting a small hurt on consoles.
The only problem I foresee is the need to keep up with high end NVidea gfx cards
http://www.gamasutra.com/view/feature/132122/measuring_responsiveness_in_video_.php?print=1
Here is some measurements... further down he tests different games. PS3 on a CRT he gets minimum of 50ms, in game testing though it varies from 4 to 8 frames depending on game, not including display, add another 1-2 for decent non-crt tv.