NieR Automata

50 hours is a pretty decent length...so having to replay it 3 times seems like a strange design decision


I did not explore that much... not sure why you would tbh a lot of the chests and shit are locked until you do a new route. It took me 12-15 hours. Possibly less
 
As far as Keyboard and mouse controls are concerned...

I found general combat and movement to be best with KB&M. WASD moves as you'd expect by now. SPACE jumps, double SPACE double jumps, and holding SPACE causes you to jump and glide down slowly. Mouse look with the mouse. Left click for Light Attack, Right click for Heavy Attack. Hold button to "charge" an attack if your weapons do that sort of thing. Mouse wheel to change weapons sets on the fly, or select a usable item ([E] to actually use it).Hold RT Mouse Button and press left to start your Pod firing and then keep moving. You simply double tap in a direction to dodge or dash in that direction, holding the key down after double-tapping has you sprint. You can generally sprint by enemies you wish to avoid, and it gets you around quickly enough before you unlock the ability to transport yourself around the map. The mouse look is quite a bit slow, and sometimes in fights, I had to run in circles for a few secs while slowly rotating the camera to where I wanted it, but the Lock On option [Q] that is available in Normal and Easy modes helps with that quite a lot.


Another thing I've found with the game is that the KB&M tutorial bits leave quite a lot on the table, which made my first few minutes with the game really frustrating. For example, it tells you to use WASD to move in your flight suit and press SHIFT to fire. That is awkward as hell and got me killed pretty quickly. What they don't tell you is that if you hold down the rt-mouse button and then press the left (while still holding the rt-mouse button down) you start firing as well. Then you just press the left mouse button as needed to swing your sword. Also, the flightsuit (in top-down mode) tells you to use the arrow keys to aim your guns while moving with WASD. That is also super awkward. Your guns fire in the direction you drag the mouse while you're flying around using WASD. That's also a pain in the butt (if a little less of one). The best method: it also fires by default in the direction you are moving. That's easier, and you just swing your sword to kill the "unshootable" dark bullets that get in your way as needed. Makes those scenes a breeze. A lot of people have complained about the top-down controls, and I only ever really found it to be an issue with the Hacking mini-games. When in your flight suit, you just continually fire as you move around, and left-clicking swings your sword (which kills pretty much everything), so your lack of ability to fire your guns with precision is much less of an issue. In all but the simplest hacking mini-games, however, I had to switch to XBOX controller to get by those. They are ridiculously difficult with KB&M. That is mostly only an issue when playing as 9S though.


I had some problems early on with longer jumps (sprint, jump, glide - or jump, evade, glide), but a bit of practice helped a lot with that. With the exception of the aforementioned hacking mini-games, the KB&M controls weren't too bad and were easy enough to get used to, especially coming from third-person games like Smite.
 
For example, it tells you to use WASD to move in your flight suit and press SHIFT to fire. That is awkward as hell and got me killed pretty quickly. What they don't tell you is that if you hold down the rt-mouse button and then press the left (while still holding the rt-mouse button down) you start firing as well. Then you just press the left mouse button as needed to swing your sword. Also, the flightsuit (in top-down mode) tells you to use the arrow keys to aim your guns while moving with WASD. That is also super awkward...

can't you remap keys with this game?...does it allow full keyboard remapping?...I never use the default controls in any game as I always adjust it to fit my preference...I always use the arrow keys for movement so I map everything else around it
 
can't you remap keys with this game?...does it allow full keyboard remapping?...I never use the default controls in any game as I always adjust it to fit my preference...I always use the arrow keys for movement so I map everything else around it


Well... yes, you can remap the keyboard keys... but you can't remap the mouse buttons/controls.
 
I can't get the framerate delimiter to work for some reason...anyone have any luck with FAR and unlocking the framerate from 60?

Also, is there any reason not to sell items that are described as "this can be sold for money"? Usually in these types of games that tends to mean they don't have any other use.
 
Just finished the first playthrough of the game (ending A)...did a lot of the side quests, but not all (some of the racing/timed fighting ones were super annoying) and I ended up clocking in at around 14.5 hours.

I am not sure if you are supposed to be able to fully upgrade your weapons or if that's for future playthroughs, but several of the items needed never even showed up for me in the game.
 
Just finished the first playthrough of the game (ending A)...did a lot of the side quests, but not all (some of the racing/timed fighting ones were super annoying) and I ended up clocking in at around 14.5 hours.

I am not sure if you are supposed to be able to fully upgrade your weapons or if that's for future playthroughs, but several of the items needed never even showed up for me in the game.

Further weapon upgrades are done in subsequent playthroughs since you keep your level and equipment. Some quests are only doable with other characters and equipment.
 
Alright, so unfortunately I have hit what appears to be a game-breaking bug.

After hacking the 4 defense things in the flight suit with 9S, you fly up into another shoot-em-up type tunnel...but I have no control, the cutscene bars never go away and I just have enemies shooting through my ship (I am apparently invulnerable) until they eventually get bored and fly off. I waited to see if maybe the scene would progress without me killing anything but alas, you run into one of those 4-armed spinning flyer bots and it looks like you have to kill it in order to proceed.

So...yeah. I can't actually continue with the game with this bug...the fuck.


EDIT: Okay, so I think I fixed it. Apparently the "fix" with the framerate unocker breaks this part of the game, or at least the framerate part. So, don't unlock the framerate I guess. :(

Bizarre part is the entire game up until that point worked fine with it.
 
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I liked the first part of this game with 2B but with 9S I have to say I am really not into it.
I just dislike the hacking thing. At first I was like it is interesting representation of "hacking" kind of an homage to System Shock, but I am now noticing I can hardly do any damage fighting with 9S I have to hack every dam enemy to do any damage. 2B can do some damage but she is much slower at dealing damage than I was when I was playing her. I have like zero interest in continuing now because the thought of putting up with the crap hacking mini game so often makes me not want to play it again. I like the concept of playing it through from another character's point of view, but dam I have to say it's just not cool when you dislike the way the other character plays.
 
I liked the first part of this game with 2B but with 9S I have to say I am really not into it.
I just dislike the hacking thing. At first I was like it is interesting representation of "hacking" kind of an homage to System Shock, but I am now noticing I can hardly do any damage fighting with 9S I have to hack every dam enemy to do any damage. 2B can do some damage but she is much slower at dealing damage than I was when I was playing her. I have like zero interest in continuing now because the thought of putting up with the crap hacking mini game so often makes me not want to play it again. I like the concept of playing it through from another character's point of view, but dam I have to say it's just not cool when you dislike the way the other character plays.

Hmm...I can see that.

The hacking minigame does get kind of old (does it ever change to allow you to upgrade your "ship" or anything?) but so far I've found that setting 2B to "Aggressive" combat mode and equipping a decent weapon/pod set for 9S has allowed me to fight pretty effectively overall. Though, I am still very early in Playthrough 2 so maybe that will change. The hacking stuff is incredibly powerful, so there is incentive to use it, but I agree with you that it's very repetitive and kind of does get boring after awhile.
 
I will also add that configuring your chips correctly can really help you out. Once you get Auto Heal +3 and some defensive buffs, you are basically invulnerable. Never really have to use healing items again.
 
Just finished the first playthrough of the game (ending A)...did a lot of the side quests, but not all (some of the racing/timed fighting ones were super annoying) and I ended up clocking in at around 14.5 hours.

I am not sure if you are supposed to be able to fully upgrade your weapons or if that's for future playthroughs, but several of the items needed never even showed up for me in the game.

There is a hidden merchant (Masamune) in the Forest Kingdom that can upgrade your weapons from Level 3 to Level 4 (Max), provided you have the proper materials.
 
There is a hidden merchant (Masamune) in the Forest Kingdom that can upgrade your weapons from Level 3 to Level 4 (Max), provided you have the proper materials.

Yep, found that guy, though I don't think you can do it in Playthrough 1 because the materials aren't available.
 
Yep, found that guy, though I don't think you can do it in Playthrough 1 because the materials aren't available.

I think drops are randomized. I beat through all 5 principal endings and I never had enough Pure Water to even upgrade a POD once, although I got 4 or 5 weapons up to Level 4...
 
I think drops are randomized. I beat through all 5 principal endings and I never had enough Pure Water to even upgrade a POD once, although I got 4 or 5 weapons up to Level 4...

Yeah, I was wondering about those POD upgrades...if the drop rates are so low that multiple playthroughs can't even upgrade them, that seems like an issue.
 
This game is legit, I am surprised there's not more discussion about it here. It does suffer from some of the classic Japanese PC port issues but overall is very playable, and a pretty unique experience so far. I think I will end up doing the full amount of playthroughs which is pretty rare for me to replay a game more than once. Though, unlike many other games, it's just different enough each playthrough to be motivating.
 
Nier: Automata sells 1m copies in a month

Nier: Automata has breached the one million mark in sales, publisher Square Enix has announced...this combines both physical and digital sales worldwide on PS4 and PC...

http://www.eurogamer.net/articles/2017-04-04-nier-automata-sells-1m-copies-in-a-month


Maybe now they can get the funding to add more to the game. They had said that they didn't have enough money to make any meaningful DLC for it. Maybe Square will take notice now. Actually I kind of doubt it. 1 million probably isn't quite enough for them to notice yet, but hopefully it will sell another million as it catches on a bit more. It's a VERY, VERY good game.
 
This game is legit, I am surprised there's not more discussion about it here. It does suffer from some of the classic Japanese PC port issues but overall is very playable, and a pretty unique experience so far. I think I will end up doing the full amount of playthroughs which is pretty rare for me to replay a game more than once. Though, unlike many other games, it's just different enough each playthrough to be motivating.

I feel exactly the same way, and I never even replayed Dragon Age: Origins (one of my favorite games) to see the different "origins."
 
It really helps that I find the combat to be pretty satisfying overall (albeit not very difficult or complex). I do wish the enemy variety was a bit better, there is really not much in terms of different strategies to handle different enemies other than "you have to hit this guy with a sword first because he has a projectile shield" or something.
 
It really helps that I find the combat to be pretty satisfying overall (albeit not very difficult or complex). I do wish the enemy variety was a bit better, there is really not much in terms of different strategies to handle different enemies other than "you have to hit this guy with a sword first because he has a projectile shield" or something.

That's one of the differences between this and Bayonetta where combat is concerned. Basic combat in Bayonetta was very similar to this. Very simple, a few basic moves, some dodges, some time-slowing mechanics that you can chain in various ways. Then you get monsters, the umbra-climax attacks, environmental hazards, multiple weapons sets that can be swapped in and out on the fly, you can pick up enemy weapons and carry them, etc. etc. There's a bit of this sort of thing in Nier, but I think since Nier is more of an RPG, they left out more of the advanced fighting mechanics. Just a theory anyway.
 
Publishers hate him!

You won't believe this ONE TRICK game devs don't want you to know!

9/10 people won't play this game!

Only people with good taste will play this game!

:D

Also:

This is now illegal to play in Washington State!
 
all these glowing reviews are tempting me...with Andromeda on the shelf for at least the next few weeks until they fix a lot of the major issues I'm looking for a good game to play...the game doesn't look all that great from a graphics standpoint but I keep hearing how amazing the gameplay is...I wish the developers would at least fix the major bugs such as the 900p resolution one...I do want to see what all the fuss is about though because the game doesn't look like it should be this amazing (from videos I've seen) as I keep hearing about how generic the enemies are and how the difficulty isn't all that high...but something must be pulling in all these high scores and I like trying new types of games
 
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all these glowing reviews are tempting me...with Andromeda on the shelf for at least the next few weeks until they fix a lot of the major issues I'm looking for a good game to play...the game doesn't look all that great from a graphics standpoint but I keep hearing how amazing the gameplay is...I wish the developers would at least fix the major bugs such as the 900p resolution one...I do want to see what all the fuss is about though because the game doesn't look like it should be this amazing (from videos I've seen) as I keep hearing about how generic the enemies are and how the difficulty isn't all that high...but something must be pulling in all these high scores and I like trying new types of games
Just as DSfix is a necessity with Dark Souls (1), FAR is absolutely what anyone playing on a PC needs to get this game working the way it should. The game itself is so weird, it will either stick or it won't. A lot of people talk about the opening sections, which, while representative of how the game plays, is not at all enough of a view into just how different and weird it gets.

The issue is, now, with the hype laid out there, expectations will be set pretty high and that's never a good thing. This game is best enjoyed for what it is: you walk into it now fully knowing how crazy it will get - and that's part of its charm. If you go in thinking "wow so many people call this a great game" it will set your mind up to be disappointed.
 
Just as DSfix is a necessity with Dark Souls (1), FAR is absolutely what anyone playing on a PC needs to get this game working the way it should. The game itself is so weird, it will either stick or it won't. A lot of people talk about the opening sections, which, while representative of how the game plays, is not at all enough of a view into just how different and weird it gets.

The issue is, now, with the hype laid out there, expectations will be set pretty high and that's never a good thing. This game is best enjoyed for what it is: you walk into it now fully knowing how crazy it will get - and that's part of its charm. If you go in thinking "wow so many people call this a great game" it will set your mind up to be disappointed.

FAR sounds great but I still think the developer should release an official patch as a show of good faith...I'm shocked that some of the major bugs like the 900p thing still has not been officially patched
 
FAR sounds great but I still think the developer should release an official patch as a show of good faith...I'm shocked that some of the major bugs like the 900p thing still has not been officially patched
I'm not really all that surprised - I mean look how Dark Souls (1) ended up. DSfix became THE patch, official or not.
 
I'm not really all that surprised - I mean look how Dark Souls (1) ended up. DSfix became THE patch, official or not.

From Software at least has supported all the Souls PC games post-launch with a lot of patches...they might not have addressed the technical issues that DSfx did but at least they are still supporting the game...with NieR I'm not sure if the developers will ever release any type of post-launch support...and I'm not sure how big the From Software team was at the time the first Souls game came out compared to the Platinum Games one now
 
I was extremely disappointed when the credits rolled at around the 14 hour mark. I was like "that's it??"

I hope the additional "routes" answer a hell of a lot more questions because there was really no ending at all.
 
I was extremely disappointed when the credits rolled at around the 14 hour mark. I was like "that's it??"

I hope the additional "routes" answer a hell of a lot more questions because there was really no ending at all.
Yeah, you're expected to do at least 2 more playthroughs. This is not a spoiler.
 
I was extremely disappointed when the credits rolled at around the 14 hour mark. I was like "that's it??"

I hope the additional "routes" answer a hell of a lot more questions because there was really no ending at all.

If you're a "completionist", you've got a ways to go... ;)
Nier Automata actually has a huge amount of endings, though only five of them are 'proper' endings to the game. These make up the main 'routes' through the game - Ending A, B and C being the bulk of it, with ending D and E coming off the back of that as optional extras. The 'optimal' ending is arguably ending E, but you need to have seen every previous ending in order to access it.

As well as this there are a massive 21 alternative endings that are mostly little in-jokes the developers added. These can be accessed at various points throughout the game through specific actions.
 
Been playing this game a lot more (~24 hours in, almost done with Playthrough 2 I think) and I still enjoy it, but trying to complete all the side quests is pretty tedious. There is a ton of backtracking, running, and just sort of general annoying shit in this game. Also, I think there are some bugs...I am on the third part of the Speed Star quest and for whatever reason, the quest giver icon is stuck out in the middle of nowhere (not a place where players can get) so I can't complete the quest. ¯\_(ツ)_/¯
 
I finally went back and played some more and interestingly I am not nearly as bothered by the hacking aspect as I was when I started the 2nd playthrough. I guess it was a good thing I stopped playing it a few days. I have only noticed one small bug in the escort type missions, I can lock onto the one I am escorting and that can cause some issues keeping them alive. Also having it defaulted to aggressive can have bad consequences
when coming near the amusement park. I was liking the setting, then I went there and 2B just started attempting to kill everything lol. So I loaded up my save and started that section over but set her to balanced again.
 
Yeah, you have to tweak the behavior in some places, otherwise they have a tendency to just go nuts.

Finished route B tonight...looking forward to C. Also, the Speed Star bug reset after closing/restarting the game, so I was able to complete all the side quests.
 
I was extremely disappointed when the credits rolled at around the 14 hour mark. I was like "that's it??"

I hope the additional "routes" answer a hell of a lot more questions because there was really no ending at all.

That really isn't it. At the end of the credits for your first playthorugh, the game will prompt you to save - do that. Then "Continue" from the main menu. You will start Playthrough B as 9S, but with all of your levels and side quest progress kept, and the cut scenes are largely different. Also there are a few large sections that are entirely different (those sections where 9S was missing in your 2B playthrough). It is highly recommended you finish off as many of the sidequests as you can by the end of this section. AFTER you beat this different perspective playthrough, you save and continue again. Now you are in an entirely new (and much more difficult) section of the game that continues from where your last 2 playthroughs left off.

Since I had done the majority of the sidequests in my first playthorugh, My 2nd was mostly going to the main story point missions again, and the new 9S exclusive sidequests that popped up.


tldr; Your journey has just begun, Buttercup.
 
After the first half of playthrough 1, I actually found the combat to be really easy throughout routes B and C. (playing on Normal difficulty)

For 9S, the best weapon seems to be the Spear of the Usurper - fast, has Critical+ and when fully upgraded, has Turncoat which will occasionally auto-subjugate an enemy when you hit them.

Get your plug-in chips to good levels of Weapon Attack +, Ranged Attack +, and Auto-Heal, and you're pretty much unstoppable. Combust is a good one for 9S, as well.

Even some of the later bosses of the game seemed like a cakewalk.

Oh, and I still never got enough resources to upgrade any of the 3 Pods, lol. I think I am a few Pure Waters short.
 
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