NieR Automata

Lack of 21:9 support is irritating but tolerable, however no option for 1440p is completely unacceptable in this day and age. Apparently Nier uses denuvo so the prospect of there being mods to fix these issues seem pretty doubtful.

Denuvo kills off a lot of good things happening. I really don't care for running 16:9 on 21:9, so I tend to stay away from them if its a newer game. Lazy devs shouldn't be getting money for new releases that lack multiple resolution scaling when there's more than enough ways to accomplish this. Older games are excusable & I'll play them but now I just want awesome game with a cinematic feel to them (thus 21:9!).
 
Misa Chiang :p

H5xSLRY.jpg
 
I was thinking about picking this up but...no support for 1440p? Fuck that.
 
Yeah, thanks for the heads up. No 1440 support is a deal breaker, what a lazy console port.
 
Nier Automata Director: Not Enough Budget For Meaningful DLC

Nier Automata is now out in all regions on PlayStation 4, and many all over the world have fallen in love with the world and characters created by Yoko Taro...Sadly, things are not looking too good at the moment regarding extensive DLC packs for Nier Automata...asked about them in a recent Q&A session, Yoko Taro revealed that he currently doesn’t have enough budget and manpower to produce meaningful DLC for the game, even though Yosuke Saito has expressed interest in developing them...as such, Yoko Taro hopes that players won’t be expecting too much from the game’s additional content...

http://wccftech.com/nier-automata-d...engard-ps4-collection-possible-enough-demand/
 
Anyone do or know a link that compares graphics and fps between ps4 pro and PC?

I been checking this game out and I'm going to get it eventually, not sure if it's worth getting on PC between DRM and whatever else.
 
No 1440p? Forealz? I almost convinced myself to buy this.

What a shame.
 
As a heads up, it is locked at 1080p at 60fps or 3440x2160 at 60fps last I saw.

No 1440p, no 21:9, no anything. Hoping they changed their mind for release, but definitely suggest holding off until we know for sure if they decided to be full retard.
I thought it was locked to only 1080p?

 
Sorry, it's still not completely realistic to game with full settings at 4K. The moment that it is, I'll be all for switching. Sure, you can buy a 1080Ti or two, and do it, but these days I have too many other hobbies to spend that much on video cards. I like to grab the GTX x70 model from each gen, and so far (even with the GTX 1070 I'm using, I still don't feel like I can get the frame rates I want at the settings I want at 4K. I'd MUCH prefer to run lower with everything cranked and silky smooth. Maybe the GTX 1170 (or whatever it might be) will do that for me. Then I'll jump right on board with the above sentiments. In the meantime, 1080 looks great with max settings.
 
Sorry, it's still not completely realistic to game with full settings at 4K. The moment that it is, I'll be all for switching. Sure, you can buy a 1080Ti or two, and do it, but these days I have too many other hobbies to spend that much on video cards. I like to grab the GTX x70 model from each gen, and so far (even with the GTX 1070 I'm using, I still don't feel like I can get the frame rates I want at the settings I want at 4K. I'd MUCH prefer to run lower with everything cranked and silky smooth. Maybe the GTX 1170 (or whatever it might be) will do that for me. Then I'll jump right on board with the above sentiments. In the meantime, 1080 looks great with max settings.

I don't care about 4k at the moment, but no 1440p is incredibly silly.
 
No, I'm in full agreement with you on having the options there for anything your hardware will output. I just personally won't jump up until my criteria for enjoyment is met. :D
 
Yeah, my thoughts too. I read that even on the consoles, its 4k output is really upsampled 1080p.

Well, until the Scorpio comes out, I don't think there's any console hardware that COULD do any better than that. This game isn't a boundary pusher graphically, but it does look very nice, and running with those levels any higher than 1080 on the current set of consoles doesn't seem likely without reducing image quality in other areas. Maybe not impossible, but definitely unlikely. You'd need a team like id software to squeeze out performance like that I would think, or maybe some of the first tier or in-house devs for the consoles.
 
What makes the claim of "best experience on PC is 1080p" that much more egregious is that in that interview they claim it was developed primarily on PC and then downscaled for consoles. If that's true, why not allow higher resolutions?

I guess we'll see.
 
What makes the claim of "best experience on PC is 1080p" that much more egregious is that in that interview they claim it was developed primarily on PC and then downscaled for consoles. If that's true, why not allow higher resolutions?

I guess we'll see.

I bought a key today, so I'll report back once it unlocks.

Maybe what's meant there is that's the sweet spot for graphical settings vs. performance on reasonable hardware. In my experience the Japanese developers tend to view performance metrics a bit differently than we do, target different frame rates, resolutions, etc. I've only got 1080 displays though at the moment, so what I can report on is the relative performance at those settings. Someone else will have to report on higher screen mode availability.
 
I bought a key today, so I'll report back once it unlocks.

Maybe what's meant there is that's the sweet spot for graphical settings vs. performance on reasonable hardware. In my experience the Japanese developers tend to view performance metrics a bit differently than we do, target different frame rates, resolutions, etc. I've only got 1080 displays though at the moment, so what I can report on is the relative performance at those settings. Someone else will have to report on higher screen mode availability.

Its still a fucking retarded rationalisation, most PC users know full well that if their hardware isn't keeping up then all they have to do is tone down the resolution and details. Besides the game looks like it could run at 60fps on a potato, I bet my system could easily push over 100fps at 1440P. Overwatch looks more visually demanding than Nier, and 22% of players are using integrated gpus!
 
I don't think anybody once said that this game would be a boundary-pushing masterpiece of graphical coding. Nobody promised amazing groundbreaking 4K visuals. People seem to REALLY like the PS4 version. It sounds like it's an excellent and very entertaining game. If they artificially cut off resolutions higher than 1080, then yes, I agree, that's stupid. They definitely wouldn't get any bonus points on the technical side from me. If the game is as fun as people say, it's relatively bug free, and performs decently well though, I'm not going to cry myself to sleep at night. I expect it to look good and run at 60. If it goes beyond that, then cool, even better. I hate artificial limitations. I really do. But I also like good games. Provided it's not broken, I don't see what the problem could be. I don't own a PS4, so obviously I'd pick it up on the PC.

Or, I guess I could bash it on forums, boycott a company that has given me nothing but fun games to play, and just generally whine about it.
 
Its still a fucking retarded rationalisation, most PC users know full well that if their hardware isn't keeping up then all they have to do is tone down the resolution and details. Besides the game looks like it could run at 60fps on a potato, I bet my system could easily push over 100fps at 1440P. Overwatch looks more visually demanding than Nier, and 22% of players are using integrated gpus!

Overwatch might be more visually demanding, I don't know. I've played neither up to this point. (just got my key for this though) However, the art style already wins for Nier for me. Reminds me of movies like Metropolis (the anime one, not Fritz'). I have nothing against the art style in Overwatch either, but I'd much rather look at Nier I think.
 
Its still a fucking retarded rationalisation, most PC users know full well that if their hardware isn't keeping up then all they have to do is tone down the resolution and details. Besides the game looks like it could run at 60fps on a potato, I bet my system could easily push over 100fps at 1440P. Overwatch looks more visually demanding than Nier, and 22% of players are using integrated gpus!

japanese developers dont care about graphical settings or PC optimization.
 
Apparently the game has a major resolution bug and fullscreen mode will not render above 900p so you need to play in windowed mode.
 
Apparently the game has a major resolution bug and fullscreen mode will not render above 900p so you need to play in windowed mode.


yup. people are suggesting using that program that makes games borderless window
 
I won't be able to try it for a few more hours. Preloaded last night, unlocked this morning, now I just have to finish up at work.
 
But I also like good games. Provided it's not broken, I don't see what the problem could be. I don't own a PS4, so obviously I'd pick it up on the PC.

Or, I guess I could bash it on forums, boycott a company that has given me nothing but fun games to play, and just generally whine about it.

Buddy, you can do whatever you want with your money, I personally do not reward developers and publishers who exhibit contempt or indifference for their potential customers. And that doesn't mean boycotting anything, as opposed to paying as little as possible for their product even if that means waiting 12 months. As for whining and bashing the companies, if that is too much to bear for your delicate sensibilities then you would be better off not hanging a forum like [H] where people are well within their right to bitch and complain about shitty subpar products.
 
japanese developers dont care about graphical settings or PC optimization.

normally I would say you are making too general of a statement but it seems to be true...the Dark Souls games on PC still don't have a ton of graphics options and the controls are still very console-y...but Japanese developers really deliver when it comes to gameplay
 
NieR: Automata (PC) Review

Resolution support is the biggest win for PC fans, with 4K and ultrawide being available...our testing was performed at 1440p with great results...the increased pixel count when compared to the console (900p on PS4 or 1080p on PS4 Pro) results in a clearer image that helps kill off many of the abrasive jaggies that appear through the game's environments...with less flickering and sharper edges on the vast number of projectiles that are flung in your direction, this is without a doubt the best version of the title provided you have the hardware to run it

Although the visual quality won't impress most players, making this a bad choice for PC gamers who prioritize graphics, the acoustic experience in NieR: Automata can contend with the best that gaming has ever had to offer...for many this will make up for the underwhelming graphics to a certain degree

There's a good chance that NieR: Automata will go down in history as one of the best RPGs ever made...unlike many games in the genre, it doesn't rely on any single element to carry the weight of the game...as great as the gameplay is, it's the story that makes NieR: Automata as memorable as it is...featuring multiple endings to work toward and outstanding story development, the narrative here is thought provoking and keeps you guessing about what will happen next...

http://www.gamerevolution.com/review/nier-automata-pc

I'm now tempted to buy this...I'm disappointed that the graphics aren't better but I always prioritize gameplay over graphics
 
NieR: Automata (PC) Review

Resolution support is the biggest win for PC fans, with 4K and ultrawide being available...our testing was performed at 1440p with great results...

Subject to resolving that resolution bug, looks like this is going to be a buy for me.
 
I dunno what to buy this on now lol. Would be cool to run it 4k down to my 1080p 50 inch screen. Would look sweet, but I just bought a ps4 pro ! Is it 1080p/60fps on ps4 pro ? I'll probably just wait till it's $20 either way.
 
http://www.pcgamer.com/nier-automatas-pc-port-is-playable-but-disappointing/

Nier: Automata is out on Steam today, and we've only just started playing, so we won't have a review up until next week. In the meantime, I've taken a quick tour of the settings and performance, and the news is sadly mixed. It's passable enough to play, but Nier has a few obvious issues.

My most trivial complaint is that navigating the menus is awkward with a mouse and keyboard, as you weirdly have to hit escape to exit submenus, even with the list of other options in plain view. It also reverts to windowed mode every time I alt-tab, which might only be an annoyance for someone like me, a constant alt-tabber.

There are several controller configurations, and keybindings are customizable, which is appreciated. The twin-stick shooting sections of the opening sequence are awkward with a mouse, though. Rather than controlling the direction of your guns in a smooth circle, mouse movements stutter between set straight and diagonal directions. Frustrating as it is, I was able to complete the intro despite the issue, and had no problems with the mouse control in ground combat.

Moving onto more important things, I have one bit of good news. At first, I thought that Nier didn't support ultrawide displays. It didn't matter whether I selected 1920x1080 or 2560x1080, the image was clearly being stretched. After investigating further, I discovered that Nier actually does render at 21:9, it's just that the menus and UI overlay don't. So while your health bar, for instance, will appear stretched out, the actual game world takes to the extra width just fine. The UI issues may be fixable in the future with a mod.

Some players are reporting on Steam that Nier won't even run at 1920x1080 in fullscreen mode, instead upscaling from a lower resolution. I haven't experienced that problem, and also got it to run at higher resolutions, so 1440p and 4K are options. If such a fullscreen resolution bug does exist, though, one solution may be to run it in borderless windowed mode. Nier doesn't have the option built in, but Borderless Gaming did the trick for me.

Arbitrary resolution support is a mark in the pros column, but things go downhill when it comes to performance. Nier is locked to 60 fps, and cutscenes play at 30 fps. With all the graphics settings turned up, I mostly hit just under 60 fps on my PC—Intel Core i5-3570, 8 GB RAM, Nvidia GTX Titan—but occasionally dropped to around 45 fps. Turning anti-aliasing down a couple notches kept it above 50 without too much of a visual hit, but to maintain 60 fps at 1920x1080 I had to turn anti-aliasing and ambient occlusion completely off.

We also tested Nier at the 'high' preset on a GTX 1060, and had about the same result: 45-55 fps on the ground, and 55-60 during the opening SHMUP section.

The official minimum specs call for a GeForce GTX 770, and that should run it. But regardless of GPU, holding a steady 60 fps at high settings is apparently an issue, as players on Steam are reporting sub-60 framerates even with better cards. Our own test with a GTX 1080 earned us a stable 60 fps even at 1440p, so it's unclear what the bottleneck is.

Other Steam users have also reported frequent crashes, but I've only had two, and both occurred directly after grabbing a screenshot. I haven't had any crashes when I leave ShadowPlay, FRAPs, and MSI Afterburner out of it. Those who are experiencing regular crashing, however, may find the issue especially frustrating in Nier, because it does not use autosaving—I foresee great sadness in someone's future.

All combined, these issues make for a playable but somewhat disappointing port—at least until a hypothetical patch comes out. I'm willing to play Nier: Automata under these conditions (only because I really want to play it) but performance sticklers beware. At least with Steam's refund policy, you can test it and then put your $60/£40 toward another game if it doesn't run to your liking.
 
normally I would say you are making too general of a statement but it seems to be true...the Dark Souls games on PC still don't have a ton of graphics options and the controls are still very console-y...but Japanese developers really deliver when it comes to gameplay

In the grand scheme of things PC support is still fairly new to the majority of Japanese developers. Companies like Nihon Falcon and Capcom have years of experience with the PC but for a lot of studios like Platinum, NIS, XSEED/Marverlous, and even the Japanese side of Square Enix it's all fairly new territory. You are seeing a slow, but steady, improvement though. The three Dark Souls games all got better ports with each iteration, SE still has issues though arguably they're improving as well, and for Platinum's second attempt at a PC title Nier seems okay. One major bug and a few weird design decisions that are just common with Japanese development. Unless Japanese development itself goes through a radical shift we're not likely going to get away from 30 or 60fps locks in games as it's common for Japanese devs to tie animations to frame rate and some with all the other weird or quirky (depending on how you look at it) things they do when developing games. Some of that weirdness is part of the charm of these off-the-wall niche Japanese titles and I wouldn't want it to change but on the other hand I feel there is a lot Japanese developers can learn from how Western studios make games.

I dunno what to buy this on now lol. Would be cool to run it 4k down to my 1080p 50 inch screen. Would look sweet, but I just bought a ps4 pro ! Is it 1080p/60fps on ps4 pro ? I'll probably just wait till it's $20 either way.

Yeah the Pro is 1080p/60, though it doesn't stay at 60 at all times. Check out Digital Foundry's video on the PS4 version and you'll get a feel for how it performs on the Pro. Seems decent enough.
 
Some of that weirdness is part of the charm of these off-the-wall niche Japanese titles and I wouldn't want it to change but on the other hand I feel there is a lot Japanese developers can learn from how Western studios make games...

yup it's definitely part of the charm of these Japanese developed games...
 
Back
Top