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They took advantage of Steam. Free exposure. Simple as that.
East Block thieves, no surprise.
You're making the assumption that this was known and fully decided on months ago and using that assumption to base your entire opinion of the situation on. Its a pretty weak assumption. Deals like this really can happen practically overnight. If the deal was finalized months ago there is no way Epic wouldn't have announced it during the Game Awards when they were announcing other Epic Store games. That means the deal was made sometime after December 6th. I wouldn't be at all surprised if this was made and finalized, at most, days before the announcement. There is really no reason for them to hold off the announcement and announcing further away from release avoids controversy like this.
Epic and Deep Silver are both assholes for the timing, there really is no denying that, but you can't base your anger off of a baseless assumption.
Eh, no one gets game news on Steam. All games get info, trailers, a website and media blitz before a Steam page. Or the Steam page comes during the initial media blitz but has nothing more than a "TBA" and title. I new about this game well before it went up for sale on Steam.
I get a lot of info on new games from Steam. The "Similar to games you've recently played" category on the page has helped me to find many games that I had never heard, given me notice of a new game from a developer I like, or reminded me of something I was interested in before. And for games that aren't release yet you can add them to the Wishlist so you can keep an eye on it.
The thing about anecdotal evidence is that it's useless and can't reliably be extrapolated.Most people that I know that are on Steam (Quite a few) are like this and I suspect that is a rather large majority.
The thing about anecdotal evidence is that it's useless and can't reliably be extrapolated.
Most people that I know that are on Steam do not use it as a resource for finding new games to play. My friends and I typically hear of new games to play through word of mouth, Twitch, Reddit, social media, and gaming/tech forums. But once again, this is anecdotal so its not very reliable.
Again, its anecdotal regardless of what you suspect. It's just as reliable as my personal experience. Both your experience and my experience are not reliable enough to extrapolate and base assumptions on.I suspect my friends circle is far more casual than yours gaming wise.
TLDW; = BUY
Welp lads, looks like I'm biting the bullet and getting a 2080 Ti, I want to enjoy this at the best image quality possible.
totally jealous!
I do have to admit, it looks like there is FINALLY a game that shines with RTX. If you ask me this is the perfect game for it
How are you satisfied with the EVGA card btw? I'm looking at MSI Duke, Gigabyte Gaming, Gainward GS and EVGA XC Ultra. EVGA is sadly the most expensive one, but the warranty makes me tempted as usual.It does seem like it. I'm really interested in seeing that lighting in other parts of the game and how it effects the gameplay experience. However, I think I'm going to wait to pick up the game until I get a new monitor. My old 24" 1080p TN panel monitors are really not good enough to accurately display modern games.
How are you satisfied with the EVGA card btw? I'm looking at MSI Duke, Gigabyte Gaming, Gainward GS and EVGA XC Ultra. EVGA is sadly the most expensive one, but the warranty makes me tempted as usual.
Curious of mGPU/SLI support is available for the new Metro title?
This. I want the game, but will wait until it comes down in price or goes to Steam. Also not paying for a 2080ti that may work and if it does it will have 60fps on 1080p with RTX.Game looks good, but I'll wait to buy it on discount and play it with the next generation ray tracing cards (RTX 3080 Ti or w/e AMD's RT offering will be).
Looks like Metro is, in fact, launching with RTX feature support. Glad to be wrong on that one. Gamer's Nexus has a video up on the game's use of RTX Global Illumination.
Looks like Metro is, in fact, launching with RTX feature support. Glad to be wrong on that one. Gamer's Nexus has a video up on the game's use of RTX Global Illumination.
You know after watching this video. I almost feel like RTX off looks better? I think i need to see more reviews/investigations into this. Maybe RTX is a little buggy still for Metro Exodus.
I'd say its more down to personal preference. RTX on makes the lighting more realistic, but its definitely counter to how lighting in games is traditionally designed. A side-effect of the brighter sections is that it also seems to make flaws in the texture work a bit more apparent where traditional gaming lighting hides it a bit better.
Looks like Metro is, in fact, launching with RTX feature support. Glad to be wrong on that one. Gamer's Nexus has a video up on the game's use of RTX Global Illumination.
I'm inclined to agree. Just like with the displays themselves I think people are too used to everything being overly bright and looking saturated in color all the time.I'd say its more down to personal preference. RTX on makes the lighting more realistic, but its definitely counter to how lighting in games is traditionally designed. A side-effect of the brighter sections is that it also seems to make flaws in the texture work a bit more apparent where traditional gaming lighting hides it a bit better.
I hope the game ends up being good. It looks like it has a ton of potential. I like how they're going for a bit of semi-open world but still trying to maintain the limited ammo and resources idea from previous games. I'm really looking forward to seeing how it turns out.
the scene with the forest, that seemed too light, then the scene inside the train, that seemed too dark. I think the technology has a ways to go
Are there any reviews up yet from a technical hardware perspective?
I know the game is going to be good......I just want to know how much it will strain my hardware.
Whoops......found it.
Guru3D has a really good performance review up right now.
Looks as though I'll be pretty good with my current hardware.
Actually looks like you can use RTX stuff with some penalty, of course. But it's in there.
Did the first review say it took him 20 hours to finish the game?
Looks like Metro is, in fact, launching with RTX feature support. Glad to be wrong on that one. Gamer's Nexus has a video up on the game's use of RTX Global Illumination.
Both Guru3d and TPU have reviews up and the performance is VERY different when comparing team green and team red:
https://www.techpowerup.com/reviews/Performance_Analysis/Metro_Exodus/6.html
https://www.guru3d.com/articles_pages/metro_exodus_pc_graphics_performance_benchmarks,7.html
In TPU, the RX 590 ties GTX 1060 6 GB.
In Guru3d, it is at GTX 1070 levels of performance. The GTX 1070 is about 35% faster than the GTX 1060 in both benchmarks.
This is most likely due to TPU keeping Hairworks on. Gotta love that "performance enhancing" game works.
Guru3d goes a bit deeper and checks frametimes and frame percentiles:
https://www.guru3d.com/articles_pages/metro_exodus_pc_graphics_performance_benchmarks,5.html
The RX590 looks smoother than the GTX 1060 and 5he frame times are even better than the RTX 2060.
However, I think I'm going to wait to pick up the game until I get a new monitor. My old 24" 1080p TN panel monitors are really not good enough to accurately display modern games.