Armenius
Extremely [H]
- Joined
- Jan 28, 2014
- Messages
- 42,160
It's the same mouse issues the original game had. The original game was made for Xbox 360.Its the mouse problems that really highlight that its console not PC made.
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It's the same mouse issues the original game had. The original game was made for Xbox 360.Its the mouse problems that really highlight that its console not PC made.
ME1 never looked right, all locations had a very bluish tone to them, which made everything bland and monotone, now the environments actually seem unique. Nothing wrong with that.
do not remember having any mouse issues with 1 back in 2007.It's the same mouse issues the original game had. The original game was made for Xbox 360.
Same, it was a blast to play on PC when it was released. I originally thought it was PC-based release.do not remember having any mouse issues with 1 back in 2007.
I played on a laptop, a dell iirc, was living in Scotland for work and left my desktop at home. So wasn't exactly a high spec system either.Same, it was a blast to play on PC when it was released. I originally thought it was PC-based release.
Seems like you don't have to scan the Keeper in the docks to complete Scan the Keepers anymore.
i've been playing starting with ME1 but i've been thinking about skipping straight to ME2.. it really hasn't aged well, aside from characters and story.So are you guys starting from ME1 or are some of you skipping it. The only reason that I did not replay ME1 was the chunky combat after the playthrough at PC launch. When I discovered that you can get it to run in 4K, I actually started playing it again right before they announce the LE so I stopped again and waited for this and I'm so glad I did.
i've been playing starting with ME1 but i've been thinking about skipping straight to ME2.. it really hasn't aged well, aside from characters and story.
A great way to kill 90 minutes with the cast of the series.It was!! I watched the entire stream. It was great seeing how emotional they all felt about each other and the entire project. You could tell they became a real family.
It is broken on 32:9 & does need fixing.Yeah, increasing the fov looks weird, It looked OK in the original screenshots I saw. If it ain't broke don't try to fix it.
Just beat Mass Effect 1. Full renegade, gotta love that ending, **** the council!. Havent beaten Mass Effect 1 since it first came out in 2007. On to Mass Effect 2!
The gun changes make the game a lot more enjoyable, in my opinion. You're not just chasing numbers now and instead figure out the firing behavior of each and which ones fit your playstyle. The quicker barrier/shield recharge and thermal cooldown keeps you in the fight longer. I think all these changes made the game much better while still keeping the feel of the original. It feels like a much more fleshed out game than the original did gameplay wise.Finding out I liked ME 1 more than a lot of people. Couple things with this legendary edition is that it takes me back to how bad andomeda was for me. A missed opportunity. Same with yet another of their games in dragon age inquisition.
Second thing would be that it would have been nice if these were full remakes. Redone in Frostbite in one continuous game would have been glorious.
Mass Effect Legendary Edition: PS5 vs Xbox Series X/S Tech Breakdown
Finding out I liked ME 1 more than a lot of people. Couple things with this legendary edition is that it takes me back to how bad andomeda was for me. A missed opportunity. Same with yet another of their games in dragon age inquisition.
Second thing would be that it would have been nice if these were full remakes. Redone in Frostbite in one continuous game would have been glorious.
Mass Effect Legendary Edition: PS5 vs Xbox Series X/S Tech Breakdown
Good catch. Does moving the cursor around over the hidden body emit an audible indication at least, or is it a totally blind click?Found a minor annoyance. On the galaxy map in the original game the hidden astral bodies like asteroids would glimmer periodically to show you where they're hidden. That effect is missing in the LE version. This is the first game.
Yes, if you move the cursor over where the body is hidden you'll hear a tone and see the button input prompt for revealing it appear ('Y' on an Xbox controller).Good catch. Does moving the cursor around over the hidden body emit an audible indication at least, or is it a totally blind click?
I hate unreal engine. Maybe its great for small teams or developers willing to modify the hell out of it. I've been noticing issues with games that use the engine forever. There is a common look developers would have to work to get rid of.Frostbite to utter trash for anything that isn't a DICE title. The serious technical issues in DA: I and Andromeda were, partly, due to how piss poor Frostbite is at handling anything except first-person titles. Remaking these in Frostbite would have been a complete disaster. UE4 would be a better option, but it sounds like they had a small team and harsh time constraints so it wasn't possible to do anything but work with the games as they were.
Started for ME1 this time. I have tried to replay ME1 several times, but I always ended up skipping it after a few hours due to how dated it felt and all the control issues. The new legendary version improves the experience a lot so I'm having fun on this playthrough without a lot of the annoyances of the original version. The combat feels much better and the mako only hits 4 on the annoyance meter instead of 11 in the original. Load times in elevators are 3-4 seconds in the legendary edition so that is also a massive improvement. The graphics upgrades are huge for ME1, especially with HDR, which turns on automatically. Characters are better than in the original version of ME3 and the environment looks much better than it used to. ME1 still has some annoyances and still feels somewhat dated, but while the original felt like something made around 2003 the new version feels like something made around 2010.So are you guys starting from ME1 or are some of you skipping it. The only reason that I did not replay ME1 was the chunky combat after the playthrough at PC launch. When I discovered that you can get it to run in 4K, I actually started playing it again right before they announce the LE so I stopped again and waited for this and I'm so glad I did.
Probably gonna wait a few patches before I buy it, not like I have time for a full ME trilogy right now anyway.
So do all the games have HDR on the PC? I wasn't expecting ME1 to get HDR given how dated the engine was.
So do all the games have HDR on the PC? I wasn't expecting ME1 to get HDR given how dated the engine was.
I hate unreal engine. Maybe its great for small teams or developers willing to modify the hell out of it. I've been noticing issues with games that use the engine forever. There is a common look developers would have to work to get rid of.