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Same video from post 149 in this thread. Did not stop me from wanting to watch it.11 minute comparison out on YouTube. Can't watch now, but can't wait to watch later!
MASS EFFECT™ LEGENDARY EDITION
GAMEPLAY CALIBRATIONS
REBALANCING, TUNING, & MECHANICAL IMPROVEMENTS
https://www.ea.com/games/mass-effect/mass-effect-legendary-edition/news/gameplay-calibrations
My post from page 1:Was avoiding watching the video since it's IGN, but I see there are some things that are going to annoy the shit out of me.
I can't wait to start reading from all the "hardcore fans" about how they changed 6 pixels on Liara's face and they upped the lighting levels on the Citadel 3.336% and now the game is totally ruined and only a shadow of the original game's greatness.
Guaran-fucking-teed to hear that crap.
That is a lot more than 6 pixels, is all I'm sayingMy post from page 1:
Overall good improvements, but in some cases the game now looks overly bright. I hope that was just the settings they used. In particular I'm not too keen on the Normandy interior being so bright. And while everything looks improved on the Citadel, it's all kind of hidden by what I feel is missing depth from everything being so bright.lighting definitely looks a lot different but I'm not sure it looks necessarily better in all cases...overall the remaster looks better but almost like they added in a bloom filter across the entire game
Overall good improvements, but in some cases the game now looks overly bright. I hope that was just the settings they used. In particular I'm not too keen on the Normandy interior being so bright. And while everything looks improved on the Citadel, it's all kind of hidden by what I feel is missing depth from everything being so bright.
Overall good improvements, but in some cases the game now looks overly bright. I hope that was just the settings they used. In particular I'm not too keen on the Normandy interior being so bright. And while everything looks improved on the Citadel, it's all kind of hidden by what I feel is missing depth from everything being so bright.
It all looks very good to me (maybe a tad underwhelming) but I think one thing that's definitely better in the original is the snow particle effects on Noveria. The original had a cool blowing snow effect that looked like a bit of motion blur so it imparted a real sense of a blizzard or whipping winds... the new version is just your generic "falling snow" particle which is definitely a step backward
I never understood why Garrus got so little love in the series. He was one of my favorite characters and for some reason he always got the worst texture and model quality.Wow really does look better, but maybe a bit too much bloom? I will say Garrus looks WAY better.
Yeah, all the other improvements far outweigh any small complaints I might have about graphical changes. I'll definitely be buying and playing through the trilogy again, and probably multiple times in the future.To my eye these visuals look to be net better. I can stand the few perceived regressions to get the quality of life improvements. ME was always about story, lore, and characters for me. They seemingly have not fiddled with that.
Honestly, the first modder to bring thermal clips and the more hardcore RPG-like weapon/inventory customization from ME1 to ME2 and ME3 will be “My favorite shop on the Citadel.”
I have the entire trilogy on literally every platform it was released for except the Wii U, plus ME1 and ME2 on both Steam and Origin (I bought the trilogy on Origin since it comes with all the DLC that you can't get on BioWare's social site anymore after it was shut down). I have no issue paying full price for this.they should offer a discount for those that already own the games...I just realized I have all 3 games spread across multiple gaming platforms- ME1 on Steam, ME2 on disc and ME3 on Origin...so it'll be nice to have them all consolidated in 1 platform
You can activate the disc versions of the games on origin. That's how I got ME1 and ME2 and ME3 as well.they should offer a discount for those that already own the games...I just realized I have all 3 games spread across multiple gaming platforms- ME1 on Steam, ME2 on disc and ME3 on Origin...so it'll be nice to have them all consolidated in 1 platform
lol, I often joke that they will come out with a Skyrim SE w/ RTX and charge 30 bucks because they know suckers will buy it.I have all 3 games, with all single player DLCs bought at full price on origin. And I take issue with paying full price again.
If bethesda could give away skyrim special edition for free on steam, they can at least show a token gesture towards fans. I could afford to buy it, it's more about recognizing your fans.
It's a stopgap for hype until the next Mass Effect is ready, but that probably won't be done until 2023 at the earliest unless I missed BioWare saying anything about the release window otherwise.It's good to know the BioWare/EA combo is now so thoroughly bankrupt creatively and in terms of effective output (Andromeda, Anthem) that they're falling back on a low-effort remaster of a fondly remembered pair of games.
It's a stopgap for hype until the next Mass Effect is ready, but that probably won't be done until 2023 at the earliest unless I missed BioWare saying anything about the release window otherwise.
Andromeda left me pretty sour about the series, for sure. Buying this is no guarantee that I will be being "ME5," though. We've been burned enough by BioWare recently that they will have to earn my dollar back. My hope is that they can by Hudson's admission that they were "not smart" with the story in ME3, but those are empty words at this point.If the theory of "the previous game in a series predicts sales on the next game" is true then they're going to need more than this. I don't know how practical a strategy of riding the coat tails of a sullied brand + nostalgia for the good old days is; though I guess we'll see.
Several articles when the release date was announced mention HDR. Here's Ars:Anyone know if they baked in HDR support? Not seeing anything, so I guess not. Might be a UE limitation I guess.