IdiotInCharge
NVIDIA SHILL
- Joined
- Jun 13, 2003
- Messages
- 14,669
That worked- on the first try, even.
Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
for the people that finished the game, how long did it take you?...I'm a completionist and love exploring, doing all the side missions etc
so the beta test will conclude in another 2 months...thanks to everyone who's been testing the game for Bioware...I'm sure when I play it fully patched it will be through all of your hard work![]()
I finished the game right at 100 hours, and I felt like I'd been pretty thorough
So upon arrival in Androameda, it's stated that beacons were placed to reestablish contact with the Milky Way galaxy, but no response has come back. Found something sad about that.
so how did you like the ending (no spoilers)?...satisfying?...not good?...better then ME3's original ending?
so how did you like the ending (no spoilers)?...satisfying?...not good?...better then ME3's original ending?
It took me like 2 hours to find all those damn Manifestos. They're all out in the open on Havaral, you can't miss any.Well, I'm down to just the bugged quests:
Overall, some of these quests are just annoying in that they ask you to find something (a data pad, a piece of Remnant/Kett tech) without markers, hell, most of the time without listing which planet the quest is on.
- Peebee: Remnant Scanner (which completes, but this won't go away)
- Task: Watchers which appears to be truly bugged per "Potential Bug: Upon reaching the navpoint of the Kett camp after the surveillance devices are destroyed, SAM will say "Stand by" and no further objectives will be updated."
- Task: Roekaar Manifestos - which I think I missed one on Jaal's loyalty mission, and I don't believe I can go back for it
- Task: Nomad Shield Crafting - I have everything upgraded for the Nomad, and I think I did it in the wrong order for this to complete
- Not really a bug, but I have the 'Aid APEX' quest left at 17/20, and I have no idea which enemies I missed
Edit: This is with 99% completion, 85.5 Hours, at level 68, on Normal, with Sara Ryder.
I'll wait for this first patch before I go in and restart with the brother and up the difficulty.
Good tip. I haven't done much with melee weapons, I'll have to craft one and put a bunch of Augments on it to try out. You're sure melee weapon augments do work even when using another weapon?? If so it would be worth just stacking Kinetic Coils on it, although a couple of other augments always being active would be nice too.Pro-tip: Augmentations applied to your melee weapon are always active when your gun is drawn. However, your gun augs only work on your equipped gun.
Melee weapons also get the "Weapon" augment bonus and have up to 5 slots, which is a huge advantage.
Good tip. I haven't done much with melee weapons, I'll have to craft one and put a bunch of Augments on it to try out. You're sure melee weapon augments do work even when using another weapon?? If so it would be worth just stacking Kinetic Coils on it, although a couple of other augments always being active would be nice too.
Bioware put a trans character into the game to appease SJW's. Turns out it just made them MORE ANGRY.
I hope they've learned a lesson here.
I think Andromeda's ending was satisfying. It was interesting with great environments and relatively enjoyable. I think ME1 and ME2 had the most satisfying endings but Andromeda is close. There is a certain emotionally satisfying quality to the endings of ME1 and ME2 that make them greater than the sum of their parts. If you look back on them objectively and technically, there is no reason why Andromeda's ending shouldn't be or isn't better.
Yeah, actually talk to each other instead of making assumptions. I think we can all learn from that.Bioware put a trans character into the game to appease SJW's. Turns out it just made them MORE ANGRY.
I hope they've learned a lesson here.
Damned if you do, damned if you don't. That's the SJW way. The only way to deal with them is to ignore them. Let them shriek in their echo chambers.Bioware put a trans character into the game to appease SJW's. Turns out it just made them MORE ANGRY.
I hope they've learned a lesson here.
This has been happening for quite some time now, though.
There was one aspect which would have made Andromeda's ending more satisfying for me:
You should have been able to put a bullet in the Archon's head (or some variation thereof). Having him just collapse as a secondary result of activating some terminals was pretty anticlimactic after all the shit-talking. Unless there are other ways for it to play out that I missed.
It took me like 2 hours to find all those damn Manifestos. They're all out in the open on Havaral, you can't miss any.
https://mic.com/articles/172118/mas...tions-where-to-find-them-on-havarl#.zAIn1BpPZ
so how did you like the ending (no spoilers)?...satisfying?...not good?...better then ME3's original ending?
As I said. Damned if you do, damned if you don't. There will always be someone who will take offence at something. You can't and shouldn't even try to please everyone at the same time.the issue is that people with the issue typically agonize over it much of their lives. This is hardly a realistic portrayal and I don't believe it even needed to be there.
This has been happening for quite some time now, though.
As I like to say: when games became always-online, we first worried it was about anti-piracy, but little did we know it became about incomplete launches and never-ending fixes to never-finished products.
Diablo 3 became a dramatically different game over many iterations of post-1.0 releases, and continues to not be a finished product. Then again, is this the world we deserve now?
Overall, some of these quests are just annoying in that they ask you to find something (a data pad, a piece of Remnant/Kett tech) without markers, hell, most of the time without listing which planet the quest is on.
It's not really a spoiler because it's mentioned very early in the game how many arks there are, and at some point it's mentioned that other races are on one of the missing arks.
There was one aspect which would have made Andromeda's ending more satisfying for me:
You should have been able to put a bullet in the Archon's head (or some variation thereof). Having him just collapse as a secondary result of activating some terminals was pretty anticlimactic after all the shit-talking. Unless there are other ways for it to play out that I missed.
I wasn't disappointed, the ending felt 'good'. I wasn't blown away either, but this ending wasn't designed to be an ending, simply concluding a chapter and preparing for the next one.
ME3 had EVERYTHING riding on it, all the choices, story archs and relationships you'd built over 3 games. I didn't expect it to live up to all that, but I also didn't expect it to be an insult to long time fans. ME:A is a "lighter tone" and a new beginning. I didn't have high expectations for it, but I did have some expectations. By and large I was pleased enough with the ending, but I can't say I didn't see it coming.
Is it really fair to call an evolving game as "unfinished?" I mean, I remember when I first started playing Destiny and The Division they were drastically different. Now they are truly fun and feel great to play, although admittedly I never had a problem with them before. Bungie's plan for Destiny was for it to be a "10 year" game so constant revisions are a good thing because it has added more game modes, more to do, and other things over time. The vast majority of games release as "complete" games so your generalization is not really fair.
And since we are in a Mass Effect thread, I can say that the game felt very complete to me other than the sometimes distracting facial animations. I beat the game this past Saturday and I can say that it's my favorite Mass Effect out of all of them. I will jump back in it when this patch drops to see the differences and maybe finish up some tasks.
The single player on the other hand shouldn't be evolving in the same sense. After a release of a single player story based RPG, there shouldn't be anything to do but patch a handful of bugs and resolve technical issues that inevitably get missed during QC. Single player RPG's do not evolve and shouldn't evolve beyond potential DLC at a later date. I think many people would agree that DLC should only be offered when there is enough content to justify the cost and that this content should be things that either couldn't have been fit into the original game due to time constraints or things that couldn't be done at all in the original game for one reason or another. What we don't like is shit like "From Ashes" which was clearly meant to be an integral part of Mass Effect 3 that was gated behind a pay wall. Notice that this was not done with Andromeda. For the most part Mass Effect DLC is what DLC should be. It rounds out and expands the original game with ideas or content that couldn't have been integrated in the original game for one reason or another. Most provide a relatively solid value for your money.
That's the only "evolution" a single player RPG should have after launch. I'm one of the most ardent fans of the series and even I won't allow BioWare the excuse of the game "evolving" as a reason for it's shoddy state. While I think Andromeda is a good game overall, it shouldn't have launched in the state it's in. It was as though the game were "completed" without the benefit of any significant quality control.
Mass Effect: Andromeda’s sequel should ditch nearly everything about Andromeda
http://www.pcgamer.com/mass-effect-andromedas-sequel-should-ditch-nearly-everything-about-andromeda/
Why EA hasn't come out with a package that includes all the DLC for a single price or something is beyond greedy. Especially for a old game like this, and from what I could tell the DLC never has gone on sale for ME3 so it will forever be locked behind a price-locked pay wall. Pretty shitty.
So I assume for any builds that rely on Tech or Biotic damage, the Heleus armor and helm are the best items to wear? Because nothing else even comes close.
tbh I am disappointed with gear in this game. I haven't used a single drop since Habitat 7. Everything is crafted. As a result I just immediately sell or deconstruct any items I find.
It's interesting you mention the pay-wall. Before Andromeda launched I wanted to go back and replay the series. So I replayed ME2 and really loved it, and then while playing ME2 there was a sale for Mass Effect 3 for $5 so I scooped that up. Once I finished ME2 I went to play ME3, but first I wanted to find the DLC to add to it since the first time I played the game (on Wii U) I didn't get to play it with any of the cool SP DLC. So, I searched all over the net and there is nowhere you can buy ME3 DLC other than Origin. So, I went to Origin and low-and-behold all the DLC can only be purchased with "Origin Points." Since I was new to this, I bought 1500 Points so I can get the Citadel DLC and then I kept adding and adding points so I can get ALL the SP DLC so I can have a complete experience since this might be the last time I play ME3 for a long time.
Once I bought all the SP DLC for ME3 guess how much I had spent in EA Points? $55 fucking dollars. I got ME3 for $5 which I thought was a deal (which apparently happens all the time for the base game), and then I still end up spending $60 total to play the complete experience. Why EA hasn't come out with a package that includes all the DLC for a single price or something is beyond greedy. Especially for a old game like this, and from what I could tell the DLC never has gone on sale for ME3 so it will forever be locked behind a price-locked pay wall. Pretty shitty.