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This has gone too far. It's not funny anymore. The NPC's name is not Marauder Shields.
As idiotic, as naming a nameless enemy after it's description is. It's nowhere near as idiotic as ME3's ending.
I understand what BioWare was going for as end bosses are something that is certainly very video gamey, but BioWare failed to understand that it is a game
Every time I apply Occam's Razor I get: they were going to miss the hard and fast ship date that coincided with EA's marketing blitz, so they tried to pass off some BS developed in days or weeks as an artsy ending. (Maybe a month or 2 if you also include the half-assed final mission which ends with Marauder Shield's death).
I can no longer view the current ending in any other light(Indoctrination Theory, etc.). And I can't imagine that the team of artists and writers that created the majority of ME1-3, would ever intend to ship the ending we received.
It's been more than a month since I returned my copy of the ME3 collector's edition. The trauma has mostly passed, but as far as I'm concerned, Bioware still owes their customers a proper ending, and a sincere apology. Unfortunately, I don't think their lawyers would let them apologize, even if they wanted to.
Just out of curiosity Dan, have your threads over on the Bioware forums gained any sort of traction or meaningful response from the fans? Because you're posts are certainly well formatted and thought out, especially when compared to the rest of the junk some people start threads over.
Bioware and their Mass Effect 3 ending made the news when the ending started to piss people off. I'm located in the same city Bioware HQ is.
On the upside, apparently BioWare is starting to back peddle and retcon via Twitter right now. I think they are slowly coming around. What good that will do is still up in the air. The fact is they can't really give us content that's worse than the original ending is.
What's going on?
Well right now they are saying the relays aren't destroyed, just disabled. They are saying that no one is going to starve. They''ve also confirmed that in the destroy ending Shepard can live, and went on to state that EDI can survive that ending as well. I believe they even stated outright that the Starchild does in fact lie.
These are just twitter comments from various staff members, especially Mike Gamble.
See some of it for yourself: http://twitter.com/#!/gamblemike
The most interesting thing he said recently is that something just passed QA which is not the Extended Cut DLC. I don't know if this is a patch that does something cool or additional DLC, but he seems to be really excited about it.
Every time I apply Occam's Razor I get: they were going to miss the hard and fast ship date that coincided with EA's marketing blitz, so they tried to pass off some BS developed in days or weeks as an artsy ending. (Maybe a month or 2 if you also include the half-assed final mission which ends with Marauder Shield's death).
I can no longer view the current ending in any other light(Indoctrination Theory, etc.). And I can't imagine that the team of artists and writers that created the majority of ME1-3, would ever intend to ship the ending we received.
It's been more than a month since I returned my copy of the ME3 collector's edition. The trauma has mostly passed, but as far as I'm concerned, Bioware still owes their customers a proper ending, and a sincere apology. Unfortunately, I don't think their lawyers would let them apologize, even if they wanted to.
Very true. I think the important lesson here is that without a final game boss, the last enemy you fight will make a lasting impresson. Especially when it's by itself. It is literally the last battle in the game. I understand what BioWare was going for as end bosses are something that is certainly very video gamey, but BioWare failed to understand that it is a game, and even films and novels tend to have some kind of climactic or tense situation which has to be resolved one way or another. There is a build up to it and it's expected to happen in some form. But everything about the Illusive Man conversation and the ridiculous Starchild is just out of place and nonsensical, and worst of all anti-climactic. If the game's ending were good enough to stand on it's own like the conversation with Saren was, (despite still havnig a boss fight anyway) then maybe it would have worked. But it didn't work.
Even worse is the fact that they ripped off their own bad guy confrontation from Mass Effect. The crap that the Illusive Man says sounds like the ramblings of a mad man, and it pales in comparison to what we had with Saren. It was deja'vu. We already did that before BioWare. The worst part about this is that they literally squandered the talent involved. I've always thought Martin Sheen's work as TIM was fantastic. But they blew it with a lousy script and nonsense.
I generally hate boss fights. All they do is bring the game to a screeching halt for as long as it takes you to figure out the specific pattern you need in order to defeat said boss. I'm all for some great combat but I don't think I could name a single boss in 3 decades of gaming that I enjoyed the fight. I have no problem with there being no boss fight in ME3. That is the one thing about the ending I had no beef with.
I do have to admit I wanted to fight Harbinger. Hauling ass down that hill headed straight for him, I just knew this was gonna be epic......then he flys off? I was like "Wait! Come back!"
I don't really need a boss fight, but I need to feel like I won. The conversation with Saren was a good point. Had there been no boss fight after talking him down, that still would have been good.
You just carry no momentum into the ending in ME3. You pass out and the god child saves you apparently as he could have left you to bleed out right there. Then he presents you with all the ways you can kill him and does nothing to stop you. It just feels so anti-climactic to me. I don't feel like Shepard did anything at all.
While it was annoying in ME2, I thought to myself; "Hey Harbinger where is all your trash talk now?"
BioWare has been playing that card for a while. This story stopped belonging exclusively to BioWare the minute they "shared" it with paying customers. It's our story, too, and BioWare can't just do whatever the shit they want to do with it. They can't just make up random stuff and expect it to fly because they're the almighty creators of this "work of art." Well they can, but there'll be consequences and we're currently seeing the extent of some of them.
Anyway, just because BioWare says the relays aren't destroyed and Edi isn't dead doesn't make it true. Given what's already evident in the story, we're led to believe these things. We're also led to believe that the relays explode causing an unfortunate experience for a load of people. These are assumptions, sure, but BioWare did say that they wanted the ending to be open to interpretation. If the relays aren't actually destroyed and Edi isn't dead and people don't starve, BioWare needs to show us with actual evidence and it had better make sense.
Funny that you mentioned humble pie..the BioWare "backlash" was to send cupcakes to the office (not sure if mentioned before) to encourage them to do the best they can with the game.. kind of a different way to do things... I hope it worked out and they can churn out something awesome. They then donated all those cupcakes to local charities to distribute the cupcakes to the needy. And thanked the fanbase for being so passionate about ME.
I think mike gambles march 8 tweet is noteworthy. and I hope it is true.
the one in my sig. mass effect 3 was released then. maybe he knew the shitstorm was coming once people finished the game and left hanging? would be tough on me too if I were him. I hope this isn't wishful thinking, but I trust bioware. Looking forward to more me3 stuff.
I don't think the backlash was in full swing on March 8th. I doubt this has anything to do with the endings. Could be wrong, i suppose.