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BioWare = Shep
EA = Reapers
Bioware = Indoctrinated
I dunno. DA 2 was pretty poo as well. I think BioWare have the capacity for making bad stuff of their own accord.
So the chick who voices EDI is going to do new voice work.
They may actually fix the ending. That, or getting ducks in a row for future DLC. Former seems more likely, so shit yeah, I say.
EDI has a nice real life body, also.
Really? Thats pretty damn cool if so. But Id like to hear that the actors for male and female Shepard are also lined up to do some voice work as well. Surely theyll need them too in order if they plan on this thing being halfway decent. But it does make me think its not just going to be some extra cinematic footage.
Hopefully EDI will be in all three endings. This would really shake up what apparently happens (death to Geth! death to Edi!) in Destroy. Now I don't know if this hurts or enhances the indoctrination stuff, but I'm happy anyway that BioWare is (apparently) doing more than just throwing some slides with text at us.
There's also a chance that BW is bringing some voice actors back to just flesh out the ending, and they stick with the starchild stuff as-is. That would kind of suck.
This could also mean that they're working on some kind of DLC. Doubtful, unless the DLC will be EDI-centric.
Frankly Shepard's eyes looking like that has to be symbolic. There can be no other explanation I can think of.
Shepard basically dissolves only in those two endings, so apparently they thought it would be appropriate to give him glowing eyes. We have no idea the technical aspects behind doing so. While it may seem like more work to copy TIM eyes, it may have turned out to be the most plug and play way. There's no real way for us to know.
I'd like to reiterate that I don't necessarily believe in the above scenario. I hope there's more to it. It's sensible there's more to it. I'm merely pointing out that a plausible, mundane explanation exists. I'm not sure how you can seemingly say there's a 0% chance the above might have happened.
I agree about this. Everything about this ending is far too sloppy for us to really be able to infer any deeper meaning. The entire final sequence, meaning everything that follows the Cerberus base, is full of lazy, nonsense writing, continuity errors, absurd logic, and is generally so poorly thought out that we should just do what Dan suggested and stop before we get to that point. Maybe you can imagine your own ending, or wait and see if Bioware can come up with something worthwhile. Just don't hold your breath.
dunno, but by many accounts they are taking the EC quite seriously. They definitely deserve some props if they really are working hard on it and putting it out at no cost to the customer.
I wonder if it means that they have big plans for the ME franchise (lots of ME3 DLC or just future games), and they felt it was in their best interest to clean this mess up before pursuing those plans. If this is true, I definitely agree that some serious shit probably hit the fan toward the end of the game's development and BioWare was faced with a time-crunch. Heck, the EC may have been in the works for a while as they probably anticipated the shit storm. EA may have preferred funding a free extended cut to delaying the game further.
Then again it could all just be lip service and we get nothing more than extra slides and cinematics.
EDI only survives the Destroy ending if she was the crewmember (Love Interest and Joker aside) that you talked to the most; it's a bug.Well the Starchild is a liar. They've already said via Twitter that EDI lives in the destroy ending despite not ever seeing her currently. Shepard lived too, so I wouldn't trust the Reaper King.
Supposedly extended scenes are all we are going to get. It isn't as if there will be any added gameplay.
Why does everyone assume they'd do the very end of the game last? Is that how AAA games development works?
Why does everyone assume they'd do the very end of the game last? Is that how AAA games development works?
Yep, they're going to "explain" it to us because we're all apparently too stupid to understand their "artistic vision".
To be honest, I find that attitude extremely insulting. If you have to explain your ending to the majority of your playerbase, that says more about you being a shitty writer than your players being stupid or slow.
I'm still betting they steal the IT stuff and claim it was the plan all along. I don't see how else they can write themselves out of this disaster, and even then, they've lost all credibility with their fanbase going forward.
DA3 could save them, but most people expect it to just be the final nail in the coffin at this point.
We don't really have any hard facts to operate on, but there's plenty of leaks and rumors that indicated they altered the direction the ending was going in the last phases of development.
They didn't even record Martin Sheen's dialogue until very late last year. And they've said elsewhere that they don't animate the scenes until they have dialogue, so they get the timing right. So yeah.Why does everyone assume they'd do the very end of the game last? Is that how AAA games development works?
They didn't even record Martin Sheen's dialogue until very late last year. And they've said elsewhere that they don't animate the scenes until they have dialogue, so they get the timing right. So yeah.
Supposedly extended scenes are all we are going to get. It isn't as if there will be any added gameplay.
Yep, they're going to "explain" it to us because we're all apparently too stupid to understand their "artistic vision".
To be honest, I find that attitude extremely insulting. If you have to explain your ending to the majority of your playerbase, that says more about you being a shitty writer than your players being stupid or slow.
I'm still betting they steal the IT stuff and claim it was the plan all along. I don't see how else they can write themselves out of this disaster, and even then, they've lost all credibility with their fanbase going forward.
DA3 could save them, but most people expect it to just be the final nail in the coffin at this point.
Thanks. Well, it's really two different things. I'm not that upset about the lack of decision making by way of mini-games. Rather, the lack of mini-games or just non-combat missions leads to the game feeling very homogenous. It would have been nice to have the action broken up a little more. In KOTOR for example there were things such as the trial on Manaan, the booby trapped husband on Tatooine... just nice little interludes that break up the combat missions.@drako
Nice review but I find it interesting that you're concerned with the lack decision making available to you in the game by way of mini-games, and even the Garrus/Shep shootout on the Citadel, yet you're totally complacent with none of your decisions meaning squat in the endings.
You could always use this as your ME3 ending after changing a few names.I don't understand how people don't understand the hate.
I remember folks worrying about having to play the multiplayer in order to get the "best" ending, myself included, but I'm not sure how you would. I ended up the game with at least 2000 points more than was required, so I'm sure even those who aren't rabid completionists could also accomplish enough required tasks. I have yet to touch the MP, and quite frankly I doubt I ever will. I feel like my Mass Effect experience is now complete. Plus I don't really like MP these days. The thing that kept me from buying at launch, the Prothean DLC... well, my mind isn't changed on that one. It was a lame cash-grab and a way to turn the game from $60 to $70 at launch. You can claim it isn't essential, but really, it is... at least if you care at all about the universe. Boo to BW and EA on that one.
I just checked again and you are correct. I never did the destroy ending so I guess personally I didn't miss anything, but I see what you mean. Thanks for the correction. Well then, strike that point.again someone is not understanding what's required, or what options are available to you in the ending, though I don't blame you since it's deliberately obfuscated. you did not end up with "at least 2000 points more" because this is again technically impossible without mp, unless you cheated, in which case the game still won't show the final scene, because it's hardcoded to check your mp status for this final part. if you haven't seen shep take a final breath from beneath the rubble after the explosion, then you haven't unlocked every scene of the ending.
Does anyone know if the Keepers were ever explained? Are they just some organism that cropped up this cycle, or were they always left on the Citadel to keep it running? It mentions that they were there before any race discovered the citadel, but I don't remember it ever expanding on them as a species, why they apparently have no communication abilities but can use computer terminals, etc. Are they a reaper product or did they evolve elsewhere and find the citadel and just decide to sit there silently maintaining it for millennia?
Actually, while I'm thinking about it, how does the Citadel resist erosion/weathering? 50,000 years is enough for the structures to degrade noticeably, let alone all the previous cycles. Or is it more space magic reaper technology that doesn't acknowledge the laws of physics.
The keepers were explained iirc. Somebody with a better memory on the lore can elaborate, but they're apparently some race the reapers sort of evolved to maintain the Citadel in much the same fashion they altered the Protheans to be Collectors.
I don't believe the Citadel would have to resist weathering. Any atmosphere it has would be artificially generated and controlled. There's really nothing to create any sort of erosion or weathering, as there would be no weather or wind in space. Considering the Keepers maintain constant upkeep on it, I'd imagine whatever wear and tear that does happen just gets replaced.
I just checked again and you are correct. I never did the destroy ending so I guess personally I didn't miss anything, but I see what you mean. Thanks for the correction. Well then, strike that point.![]()
Actually, the game doesn't check if you "cheated" by checking MP. I used the save game editor to boost my score to compensate for the lack of galactic readiness via MP to see the "full" ending and it worked.
I only did this after experiencing all 3 other endings on the original points I accumulated. I had a little under 5000 initially, cut down to around 2300 I think.
I'm usually pretty interested in reading the journals and whatever in the ME games but I don't remember it being covered. I looked it up and apparently it's not clear - some pages say what you said, and others say they started alongside/predated the reapers. Not a massive point in any case, but interesting.
It was stated pretty clearly throughout the games what the keepers were, although it was never *certain* (since the keepers were somewhat of a mystery within the universe even with some things revealed about them)
Basically what was said a few posts above is correct. The keepers are presumed to be a race that was conquered at some point by the reapers and were genetically altered to become subservient and "man" the citadel to make it ready for each subsequent reaper invasion.
It was stated pretty clearly throughout the games what the keepers were, although it was never *certain* (since the keepers were somewhat of a mystery within the universe even with some things revealed about them)
Basically what was said a few posts above is correct. The keepers are presumed to be a race that was conquered at some point by the reapers and were genetically altered to become subservient and "man" the citadel to make it ready for each subsequent reaper invasion.