yeah they did say that... i just never put much faith in it. I let it go where it took me. Everyone wanting to import Shepards and all that I thought was a waste. You could tell they gave as much choice as they could for subplots, but never really deviated from a main plot.
so you don't care about the plot, in a story driven series, but apparently there is something wrong with others discussing its faults.
this is the problem with crapping on threads you don't want to read, the whole point of the discussion is the fact that the main plot makes zero sense, so why are subplots relevant here? wouldn't it be even easier to craft a reasonable story around these subplots, if they weren't limited with alternates?
let's requote this:
As Mass Effect 3 is the end of the planned trilogy, the developers are not constrained by the necessity of allowing the story to diverge, yet also continue into the next chapter. This will result in a story that diverges into wildly different conclusions based on the players actions in the first two chapters. Casey Hudson
I honestly think the player base is going to be really happy with the way weve done it. You had a part in it. Every decision youve made will impact how things go. The players also the architect of what happens. Whether youre happy or angry at the ending, know this: it is an ending. BioWare will not do a Lost and leave fans with more questions than answers after finishing the game. Mike Gamble
There are many different endings. We wouldnt do it any other way. How could you go through all three campaigns playing as your Shepard and then be forced into a bespoke ending that everyone gets? But I cant say any more than that Mike Gamble
This story arc is coming to an end with this game. That means the endings can be a lot more different. Casey Hudson
Its not in any way like the traditional game endings, where you can say how many endings there are, or weather you got ending A, B or C. Casey Hudson
notice who is shoveling the constant bs. and in addition to halfassing the main plot, they also hardcoded the ending scenes so that you wouldn't be able to get them all without multiplayer. before we restart this ems vs tms discussion, I have tested it up and down with clean versions of the game, and editing war assets through config. no matter what your ems is, even if it's over 9000 you can't get the final "shep lives" scene. can not.
this is easily proven by denying an internet connection to the game, and editing your config to give the final war asset (reaper brain/heart) some absurd value right at the last mission before the final, putting you well over the required minimum. then lock your ems to 50% and the scene will not show, re-enable it to update your war assets to even 51%, and all of a sudden it works.
I couldn't care about a 10 second cutscene, it's the blatant manipulation and give no fucks attitude of the worst pr in the industry they're selling to us that really grinds my gears.