soulsavior
Limp Gawd
- Joined
- Jun 16, 2011
- Messages
- 200
I've been reading up on the dream/indoctrination theories and they're pretty interesting. On my first play through, I actually thought I was dreaming during the whole citadel sequence. Too many things didn't make sense and I kept waiting for something to happen and have me wake up with Garrus dragging me to my feet.
I find the most compelling piece of evidence to be the fact that the star child suggests you'll die in all choices, even the destroy option ("You can destroy all synthetic life if you want....even you are part synthetic") yet you only survive in the destroy option. Moreover, it appears that getting the survival ending takes more EMS than any other ending. You'd think the "best" ending would require the most resources, so I find it interesting the destroy ending is effectively labeled as the best.
Of course, there are also numerous issues with the ending that make me think, "it's a nice theory, but why would they do this, this and this?" I'm starting to believe the real answer is that they started with the intention to make some part of the final sequence a dream and simply ran out of time or resources to finish it the way they had hoped and had to scrape something together to get it shipped. It's frankly the only answer I can come up with to explain such an incoherent ending being created by a team that's otherwise delivered pure gold.
I find the most compelling piece of evidence to be the fact that the star child suggests you'll die in all choices, even the destroy option ("You can destroy all synthetic life if you want....even you are part synthetic") yet you only survive in the destroy option. Moreover, it appears that getting the survival ending takes more EMS than any other ending. You'd think the "best" ending would require the most resources, so I find it interesting the destroy ending is effectively labeled as the best.
Of course, there are also numerous issues with the ending that make me think, "it's a nice theory, but why would they do this, this and this?" I'm starting to believe the real answer is that they started with the intention to make some part of the final sequence a dream and simply ran out of time or resources to finish it the way they had hoped and had to scrape something together to get it shipped. It's frankly the only answer I can come up with to explain such an incoherent ending being created by a team that's otherwise delivered pure gold.