meatfestival
[H]ard|Gawd
- Joined
- Apr 5, 2005
- Messages
- 1,767
steviep said:Yep, that's right. The Revolution has to do 1/3 of the work to produce the same image in SD that the XBox would have to do in HD.
It's not that simple. Even if you were rendering a scene loaded with pixel shader effects and high-polygon models, the resolution you render at wouldn't make that much of a difference.
Say if you go from 640x480 to 1280x960 in FEAR or Call of Duty 2... it's rendering 4 times as many pixels, but the frame rate doesn't get reduced to a quarter of what it was (probably more like just over half).