Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
steviep said:So how is the new Mario DS a rehash of Mario 1 and 3? Have you played it yet? If you have, please give us your impressions, since you'd be the only one on the 'net who's played anything aside from a 5 minute demo
And there was no "Metroid II", but nice try
steviep said:You're right. I thought it was called something else, similar to the name change of "Super Metroid". Regardless... was it a rehash? I didn't have the original GBA and am looking forward to some of its games to be available for download on the DS, if they announce such a feature
cb9fl said:I meant Metroid II Prime Echos.
The DS Mario certainly looks very similar and if you read the reviews the first level is almost identical to another Mario.
Yeah, according to interviews with the developers, it looks similar on purpose. And just because the first level is similar to the first level in Super Mario Brothers (which will be kinda cool to go through with the more 3D look) doesn't hardly mean that the game is a rehash of anygame.cb9fl said:I meant Metroid II Prime Echos.
The DS Mario certainly looks very similar and if you read the reviews the first level is almost identical to another Mario.
steviep said:You certainly can't base the fact that the first level in Mario DS "looks similar" to Super Mario Bros (it's called a 'throwback') and it certainly doesn't qualify to being a rehash on those grounds. That would be the same as calling Majora's Mask a rehash of Ocarina of Time, which I would laugh at. I'd argue that with all the screens I've seen on Mario DS, there are hordes of new game elements on a handful of screens alone... including multiplayer co-op.
Metroid Prime II... alright, that's closer to being a rehash than anything else you've listed, that's for sure. But is that all you can think of, in comparison to what I can think of for other platforms? We have Mario Party, we have Metroid Prime II (neither of which were made by Nintendo, believe it or not)... how many years has Nintendo been around, again?
That was GameFreaks. And they still sell tons for some reason.K600 said:Are we forgetting the Pokemon era?
Lamont said:That was GameFreaks. And they still sell tons for some reason.
steviep said:I'm still waiting for some more examples of Nintendo rehashes... I'm actually having a hard time thinking of any more.
Firewall said:c'mon man, stop looking at specifics. Any game that deals with mario, or has hints of mario/friends in it is a rehash and there are tons of them.
I'm not knocking it now that I htink about it. If it sells then it is a good idea. Just don't come out here and say N is the ultimate innovator when each "next new controller/gimmick.....cough virtual boy cough...." has pretty much failed.
Yes, FPS's do it to. So we are even. I'll give you that.
Yuo still should just give it up and admit MS is the one who brought decent online gaming to the console areana.
Mario Tennis -> Mario Power Tennis. Mario Kart -> Mario Kart: Double Dash. Super Smash Bros. -> Super Smash Bros. Melee. Just because some new gameplay elements were added doesn't mean that they're vastly different games.steviep said:a) all games with Mario and such in them (regardless whether they are completely different genres?!!!) are rehashes? Are you freaking serious? I hope for your own sake that you are being sarcastic, because that notion is just stupid.
Nintendo's innovations don't all fail... but a number of them get replaced by things that work better. For example, the idea of the Rumble Pak was good, but actually embedding it in the controller like Sony did was even better. But, the N64's 3-pronged controller was absolutely horrible. Analog buttons on the PS2 controller, that allowed for pressure-sensitivity to alter gameplay, was quite innovative, I think.steviep said:b) Nintendo's innovations all fail? (Virtual Boy failed... but do you know why your XBox controller shake? or why there is a directional cross-pad on it, or why they have analog controls on them? or why they look the way they do, even?!)
The game itself probably isn't very innovative. I guess you could consider its ability to use the Revmote to be, though. Would you consider the first PC FPS to allow use of the mouse as innovative?steviep said:c) [back on topic] that this Red Steel game ISN'T innovative?! personally, this is the first FPS title since Half Life 2 that I'm actually looking forward to playing
gamz247 said:...Analog buttons on the PS2 controller, that allowed for pressure-sensitivity to alter gameplay, was quite innovative, I think.
It's been a while since I've played Madden 2003 on my PS2, but I thought that on that game you could tap the button lightly to throw a floater pass, or mash it to throw a rocket. I know this is the case with Madden 2005 on my XBox.Darakian said:I tried to test this a long while back actually. I never found it possible to use them since there was no room for variation. Once you click on it it is very hard to get it to idle between fully pushed and not pushed at all. The only real anaog buttons this round were the dreamcast, xbox and gamecube shoulder buttons.
gamz247 said:It's been a while since I've played Madden 2003 on my PS2, but I thought that on that game you could tap the button lightly to throw a floater pass, or mash it to throw a rocket. I know this is the case with Madden 2005 on my XBox.
On Hot Shots Golf Fore! though, if you press the swing button with the precise amount of pressure, you can get an even "more perfect" shot.
gamz247 said:Mario Tennis -> Mario Power Tennis. Mario Kart -> Mario Kart: Double Dash. Super Smash Bros. -> Super Smash Bros. Melee. Just because some new gameplay elements were added doesn't mean that they're vastly different games.
Nintendo's innovations don't all fail... but a number of them get replaced by things that work better. For example, the idea of the Rumble Pak was good, but actually embedding it in the controller like Sony did was even better. But, the N64's 3-pronged controller was absolutely horrible. Analog buttons on the PS2 controller, that allowed for pressure-sensitivity to alter gameplay, was quite innovative, I think.
The game itself probably isn't very innovative. I guess you could consider its ability to use the Revmote to be, though. Would you consider the first PC FPS to allow use of the mouse as innovative?
Aside from the analog stick that detoriated over time, what was so bad about it? I think it was way better than the PS1 controller.gamz247 said:But, the N64's 3-pronged controller was absolutely horrible.
KillerMonkey said:Aside from the analog stick that detoriated over time, what was so bad about it? I think it was way better than the PS1 controller.
It wasn't a huge problem for me, but it certainly lost precision over the years. Back when I was playing Goldeneye with my friends, I remember we would swap controllers every now and then to make sure nobody was stuck with an inferior controller.ScotteusMaximus said:was that really a problem for a lot of people? i must've logged hundreds of hours on my N64, and the analog stick still works perfectly. i can understand if you played a lot of the first mario party (and those stupid "rotate the joystick as fast as you can" games), but sometimes i wonder what people are doing to get their controllers as fucked up as the demo units at best buy.
RancidWAnnaRIot said:My N64 analog stick never got fucked up....
That's interesting. Maybe Nintendo made two different versions of the controller. One with crappy analog sticks and another with the good stuff?Orange.exe said:my friends and I still play n64, w/ the same controllers we got when it was released. Aside from the joystick breaking off on one of the cheap 3rd party ones (and one I bought whose joystick wouldn't snap back right out of the box), they've all been fine.
OK, those do not look as nice as the others.Naldo said:More Red Steel Screens, Dont know if these have been posted yet.
randy5554 said:OK, those do not look as nice as the others.
Naldo said:More Red Steel Screens, Dont know if these have been posted yet.
steviep said:Well, they look like horribly washed out scans, that were taken with a SCSI scanner from the 80's, that also adds artifacts. There has to be a cleaner source somewhere on the 'net.