TaintedSquirrel
[H]F Junkie
- Joined
- Aug 5, 2013
- Messages
- 12,763
I'm pretty sure I know which mod is causing my crashes but I don't want to uninstall it. :/
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You wimps.![]()
View attachment 4197
No CTDs, blue screens or any other anomalies.
Edit: Running ReShade and ENB as well
Still have another 160+ mods to install to get back-up to speed...
btw...
View attachment 4198
I'm pretty sure I know which mod is causing my crashes but I don't want to uninstall it. :/
Some people are saying that he meant last for the year but it sure didn't sound like that in the video. I do hope they make more... or get busy on FO5!Same reaction here. No idea what the sales figures are, though.
I'm running my settlements uncapped:Which mod might that be?
Are you using SK?
Could be an ini setting or background process.
Water pumps and purifiers stop producing surplus purified water if total amount of water (purified water, dirty water and the drugged water from HalluciGen) exceeds 5 + 0.25 * settler count, rounded down.
Not a single crash with 75+ mods. Very stable compared to Skyrim.
I use Scrap Everything and it works fine.Anyone have any luck getting the Scrap all Mod to work?
Anyone have any luck getting the Scrap all Mod to work?
I use Scrap Everything and it works fine.
Load order:
# This file is used by Fallout4 to keep track of your downloaded content.
# Please do not modify this file.
*DLCRobot.esm
*DLCworkshop01.esm
*DLCCoast.esm
*ArmorKeywords.esm
*Homemaker.esm
*ConcealedArmor.esm
*AzarPonytailHairstyles.esp
*YoungLaraCroftFacePreset_2.esp
*Armorsmith Extended.esp
*Armorsmith Automatron.esp
*LoweredSprintAPDrain.esp
*SlowTime.esp
*Homemaker - Streetlights Use Passive Power.esp
*Homemaker - Unlocked Institute Objects.esp
*mso_sms.esp
*Faster Terminal Displays (100x).esp
*CROSS_Jetpack.esp
*BetterModDescriptions.esp
*ValdacilsItemSorting-00-ValsPicks-DLCVersion-VanillaWeight.esp
*ValdacilsItemSorting-Misc.esp
*ValdacilsItemSorting-Mods.esp
*ValdacilsItemSorting-DLCFarHarbor.esp
*RaiderOverhaul.esp
*FogOut.esp
*WOTC.esp
*Build High.esp
*SuperMutantOverhaul.esp
*CraftableAmmo.esp
*CraftableAmmo_plus.esp
*Raider Overhaul - AE Patch.esp
*ValdacilsItemSorting-Aid.esp
*Targeting HUD Enhanced.esp
*OWR.esp
*SatelliteWorldMap.esp
*OWR_LouderStations3.esp
*Companion Infinite Ammo.esp
*NoDeathWeaponDrop.esp
*Craftable Armor Size.esp
*Craftable Armor Size - Fix Material Requirements.esp
*Synth Overhaul .esp
*ConcealedArmor.esp
*def_inv_scrap_en.esp
*No more monochrome - Color setting for the Pipboy!.esp
*ValdacilsItemSorting-Ammo.esp
*ValdacilsItemSorting-ArmorBySlot.esp
*ValdacilsItemSorting-CosmeticsByType.esp
*ValdacilsItemSorting-DLCAutomatron.esp
*ValdacilsItemSorting-ExplosivesSortBottom.esp
*ValdacilsItemSorting-Junk+DEF_INV.esp
*ValdacilsItemSorting-Perks.esp
*NoFallDamage.esp
*Power Conduits and Pylons - Increased Radius x3.esp
*VisibleCompanionAffinity.esp
*NoNegativeAffinity.esp
*NoAffinityCooldown.esp
*VisibleCompanionAffinity_AffinityCheck.esp
*SkjAlert_DLC01.esp
*SkjAlert_S-.esp
*SkjAlert_DLC02.esp
*CutWeaponModsRestored.esp
*ValdacilsItemSorting-Weapons.esp
*Extended weapon mods.esp
*CWMR-Patch-Extended weapon mods.esp
*CutWeaponModsRestored-FarHarbor.esp
*Fusebox Generator.esp
*OVT.esp
"Scrap all Mod"? No such mod exists that I'm aware of.
Are you referring to the scrapall console command?
I use Spring Cleaning, Scrap Everything and Scrap Dead Things mods together without issue.
Well I just used player.setav speedmult 500 to speedhack around the Boston downtown area and I induced a crash in about 5 minutes.
I think I'm just gonna have to shelf the game and move on for now. Aside from disabling all of my mods one at a time, I have no idea what to do.
I played around 150 hours of the vanilla game at launch and didn't have ANY crashes the entire time. My game is just a mess.
The crashes are too inconsistent to be a mod error, it has to be something else.
Does anyone have a mod pack? I am too lazy to install 100 different mods individually. Seems like it would take forever.
It seems, though isn't guaranteed, the Power Armor Rest bug has been squashed with patch 1.5.307. I've completed 130 runs with various game saves and no matter what version of PA accumulated, the PA remains the same as found after repeated entering and exiting the settlement cell. Tests were completed in Sanctuary and Finch Farm.
Yep, lots of fun stuff in Contraptions Workshop. Unfortunately Bethesda borked the floor height on the elevators. Each elevator floor stop is too far apart so trying to integrate the elevators into a pre-existing structure is a no go.
Oh, and...
View attachment 4449
Oh, and here's an image for your enjoyment. Got bleach?
*snip*
Thanks Goober, you just drove me another notch towards clinical insanity.