I guess they're probably still wanting to keep most attention on Skyrim at this point. What can I say, I'm a vault junkie and I like to shoot guns.
Well it's not really apples to apples. I played Fallout 3 and New Vegas plus all DLC's twice! I also put a good 150+ hours into Skyrim. I'm not really into the magic and stuff and in Skyrim all I did was use the bow and sneak. The game was absolutely beautiful though and I really hope Fallout 4 matches it. I'm gonna do back flips when this game releases, if it does, I mean, it has to right?
You can call me full of shit but mark my words 24 months from now when the next title looks like the COD version of an RPG.
I would love to see Fallout 4 use the 4A Engine that Metro Last Light has. It would be ridiculous! That being said, I am so sick of Gamebryo.
I would love to see Fallout 4 use the 4A Engine that Metro Last Light has. It would be ridiculous! That being said, I am so sick of Gamebryo.
I guess they're probably still wanting to keep most attention on Skyrim at this point. What can I say, I'm a vault junkie and I like to shoot guns.
they didnt even use Gamebryo for skyrim, they made their own engine for it.
they didnt even use Gamebryo for skyrim, they made their own engine for it.
It's just a very heavily modded Gamebryo. It's definitely different enough to get its own name, but a good bit of the code came from Gamebryo.
Really? where did you see that? maybe that is true but I haven't seen any proof for that statement
It seems to be rather early in development at this stage. I assume Bethesda will likely take an alternating approach between Fallout and TES from here on out so the next game will most likely be FO4.
They are actually taking suggestions on the official bethesda forums.
One rumor being hinted at is the that coop is being considered (even if not likely). Although I have my concerns with this and how it will impact modding and user content creation on the PC side if this were to be implemented.
where are the forums so i can lobby against that coop notion. thats fucking garbage.
http://forums.bethsoft.com/topic/1441896-fallout-multiplayer-discussion-thread/
Keep in mind it isn't a strong possibility at the moment. But they do have an official thread discussing the issue of multiplayer so it does suggest it is something they are at the very least monitoring and gauging.
In general they've been running discussion threads for ideas -
http://forums.bethsoft.com/topic/1462225-fallout-4-speculation-suggestions-and-ideas-127/
they shouldnt use any engine other than what theyre using now... metro last light looks great.. but its hard to run and its a closed environment
the engine they used for skyrim is perfect is about 100 ways, it runs insanely well, it looks great even without mods. it has the ability to mod if you want which can make it look even better, did i mention it runs great? ahaha thats a pretty big feet considering its open world and still looks fantastic.
Honestly, while I agree the Metro engine would be pretty damn awful for an open world game like FO4, the skyrim engine is far from perfect. Stock, maxed, it looks like complete shit(Those textures are disgusting, even with 2k and skyrim realistic overhaul some are still terrible, mainly city walls seem kinda lame).
Also, I think it still doesn't correctly use more than 2 cores. That said, it has pretty good potential, so I expect it to keep improving.
that would destroy immersion i will be incredibly sad if they go a MP route.
I keep hearing this. Oblivion, Skyrim, Fallout 3 and Fallout NV all worked perfectly for me on various PCs(with widely varied configurations) over the years and were some of the best games I have ever played. They were immersive, expansive, and incredibly time-consuming.
they didnt even use Gamebryo for skyrim, they made their own engine for it.
Really? where did you see that? maybe that is true but I haven't seen any proof for that statement
Yes, they did.
I know this because the same console commands that worked for Oblvion worked and were the same codes in Skyrim. Also, you can tell, there isnt that much of a difference in image quality.
Yes, they did.
I know this because the same console commands that worked for Oblvion worked and were the same codes in Skyrim. Also, you can tell, there isnt that much of a difference in image quality.
Stock, maxed, it looks like complete shit
And incredibly buggy.
I can agree with that. I wouldn't mind co-op in a TES game, but Fallout needs to feel desolate and lonely.
Yeah, totally. I mean, most games are much better looking. It looked worse than Morrowind. Just complete shit.
fallout 3 > skyrim.
atleast for me..
Let me preface by saying that I have 596+ hours in FNV alone. So hopefully that gives you an idea of just how much I play the game and where I'm coming from when I say the following:And then the bugs were fixed, either by patches or user fixes. If the engine was so crappy, why was that possible?
Does it? Good to know, maybe you should read more than one post, specifically the one where I mentioned it looked much better than Oblivion.
Let me preface by saying that I have 596+ hours in FNV alone. So hopefully that gives you an idea of just how much I play the game and where I'm coming from when I say the following:
The problem is that even with those user fixes and patches, Fallout can and still crashes and there are still bugs in the game that haven't been patched or fixed by user fixes:
http://fallout.gamepedia.com/Fallout:_New_Vegas_bugs
Granted not as much as before with those patches and user fixes but there's still more crashes often other games in my experience. And that's not even counting the bugs introduced by additional mods and crashes that occur when mods push the system too far. With that said, even with the crashes and bugs, I still love the game. That much should be obvious after 596 hours.
Then, by your own admission, it didn't come close to looking like "complete shit"...your words.
Not my fault if your words contradict each other with really stupid hyperbole.