- Jun 2, 2004
It takes serious dedication to deliberately misconstrue what I've written as "finding fault".
I never said it is a bad thing, I said it's value is less than what people make it out to be. And I explained at length why and how is that. But sure go ahead, and ignore every argument. I know you will.
Calling me blinded is ironic since I never said free games were a bad thing.
You'll have to forgive me on this one. Given that you are a poster child for EGS hate, it's hard to see your comments about it as anything but. We can quibble all day long about your intent... but the fact is the conversation was "Yay free games" and your response was "yeah, but...". That's silly to me. You may not see the value, but there isn't a downside to people getting stuff they want for free.
Also, your argument applies only to you. Most people think free stuff is good. You're reasoning otherwise is ludicrous. Flogger nailed it, so I won't dwell on it any longer.
I'm sorry, but I just have to press X to doubt on this one. You literally loved every free game they have given away, and didn't own any of them already? I'm sorry I just find that very hard to believe.
Is it reading you're struggling with? Or comprehension? Kindly point out where I said I literally loved every free game. I said most of the free games were great. And to be clear, so that you can't possibly misconstrue this further, I meant that the selection of games that have been free are mostly games that have been critically well received, not necessarily that I loved (or have even played) every single one. That said, your bastardization of what I said really isn't terribly far off from reality. I don't purchase many indie games, which has made up a large portion of what EGS has given away for free. I have 92 games in my EGS library. I've purchased 7 of them. That means I've got 85 free games from Epic. 17 of them are duplicates (important note: this doesn't make them less good), leaving 68 games I've acquired that I never owned anywhere else. I have not played all of them. There are a handful in there that I may never play, but I have no issue with them being stashed in my account for a rainy day. The rest of what I said holds true. Several of them are games that were in my Steam wish list, things that I would have purchased eventually (you must be very fortunate to purchase every game that interests you immediately. I'm a bit more selective and generally take the "wait for a sale" approach). Several are games I had heard of, but had no interest in purchasing (in genres I never thought I'd get into). I'll use Gone Home as an example. I had zero interest in it. Even once it was in my EGS library it was really not something I thought I'd play. About two weeks ago I was listening to a podcast wherein someone randomly mentioned how good it was, and I said fuck it I'll try it. I loved it. I played it in one go, and had my wife play it the following afternoon while I watched. Immediately after, I went hunting for other, similar games, because I very badly wanted more. How lucky for me that another game I filed away courtesy of Epic, Edith Finch, is one of those similar games. Another fantastic game I'd have never played otherwise. This also led me to Ethan Carter and Dear Esther on Steam, both of which I enjoyed a lot. It also put Everybody's Gone To The Rapture on my radar. I didn't buy this one yet, but I will.
I'm real happy for your success story, no I really am. But this is just anecdotal and not an universal. Most people who like civilization already owns it, you have toadmit that.
And there are demos for many games. You make it sound like epic is giving water to starving people in a drought. That's exactly what I was referring to when I said people give too much credit for the free games.
I'd go even farther and say that pretty much everyone who likes Civilization already owns it. That is EXACTLY my point. My group of gaming buddies weren't people who liked Civilization. They thought it looked boring. They were people who would have NEVER paid money to try it out. I'd often contemplated gifting it to them, but always decided I didn't want to waste the money since they were so adamant it wasn't for them. Then Epic came along and did the heavily lifting for me, and introduced them to a genre they had closed their minds to. That is absolutely universal. Everyone has genre's they either don't like or just don't pay mind to. Everyone has a genre that they wouldn't consider buying games for but might say "eh, why the hell not" if it's provided to them for free. This gives people an opportunity to try genres they've never bothered with, or re-visit ones they've maybe written off.
Using game demos are a parallel to this seems like your grasping at straws. Game demos are remarkably rare these days. It's not 1995.