chockomonkey
[H]F Junkie
- Joined
- Oct 11, 2003
- Messages
- 8,328
So my knight has a heal spell. When cast on himself it seems to cast a second time after a couple seconds, is this a bug?
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I bought this right off steam. Do i get DLC?
Oh apparently it was part of the sale then. There was a user on GoG forums claiming they got the DLC for the same price as GoG price without DLC.On Steam the DLC was a separate purchase. I paid a little under $40 for both game and DLC when it was on sale on steam.
So my knight has a heal spell. When cast on himself it seems to cast a second time after a couple seconds, is this a bug?
Depends, what does the spell say? Certain spells heal over several turns while others are a one time shot. (For example, Minor Heal is a multi turn heal).
I like the game so far but I find the movement outside of combat cumbersome in the extreme. Is there a quicker way to search pots? I guess Diablo and Torchlight spoiled me in terms of moving through an area and looting things is fluid. In this game I find checking pots/etc to be torture.
I think lowest i saw was 35$, I don't think it ever got more then 10% off the price.
Maybe I should just dive in then...
I bought it full price to have something to play during a week vacation, and I'm not disappointed.
The gameplay is something I have never experienced. The only games similar I've played are xcom, dragon age origins, kotor, and the dig. Not that similar, I know. But there are certain elements from all these games. The combat is akin to xcom with party based turn based action points. The world and character management is more like doa and kotor. These things I expected based on the footage I saw.
What I didn't expect is the sheer number of interesting encounters and intricate environmental puzzles. I find myself studying the area for clues and ideas on how I want to advance. I haven't studied a game like a puzzle since I was a kid playing old adventure games like the dig.
I'm still not very far, but this game has such a wonderful mix of gameplay elements that I'm absolutely hooked atm. Loving it!
I might give it another shot. I didn't make it far before I quit and never started it again. Didn't hook me right away, like DA:Origins did, but maybe I need to put a couple hours into it.
I just saw something on the internet about setting a main character dialogue AI. Does anyone know where to set this?
When you make your two characters you can choose an AI, "random" or "loyal" or none.
No AI on both your main character + companion means that during dialogue you pick the replies for both characters.
Whereas the two other AI's do it instead, loyal has them agree with you whereas random is a paper/rock/scissors type of thing (Which many people seem to not have known and regret this choice).
It's NOT a "personalty" choice or anything, it just reflects the dialogue choices.
I left it off personally, because I wanted to control how both characters responded and also didn't want to get screwed out of quests (This can happen if you random AI and let it pick opposite choices then what you want).
I've been playing on my laptop with low graphics settings. Finally got it loaded up on my rig on ultra--looks quite nice!
Unfortunately my computer wont run it for long without locking up. Has anyone had problems with any of the games graphics settings causing system freezes?
Patch V1.0.72 - Introducing AI Personalities
Hello everybody!
We just released the first official patch for Divinity:Original Sin which introduces the concept of AI personalities.
During character creation, you can now select a specific personality for your characters. When a personality is active the AI will automatically make dialogue choices (based on its personality) for the avatar that isn't selected.
In addition to this, we've made a lot of improvements as well as bug fixes and balancing changes.
You'll also notice that you can now publish to Steam Workshop using the Divinity Engine Toolkit.
The full change list is too large to post as an announcement, but you can check it out on our forums.
Looking forward to my second playthrough. My first playthrough i opted to go Barb (2hander) and Witch.
Okay thanks. Seems like it's pretty stable for everyone so I'll begin troubleshooting elsewhere. Ugh, i hate problems like this!Not freezes, but it has crashed on me a few times in the 30ish hours I've put in.
Wow! That came a LOT quicker than I expected. Once i get my computer stable, i'll start a new game. So stoked!~800MB patch.
This is exactly my current playthrough! Sadly I read a little too much in the SA thread on this game and saw a spoiler about companions that kinda let me down
I guess with the new AI coming out soon and everything I've learned in my first adventures in the game restarting won't be so bad.There are only two in the game, the two I just found. One of which is also a two-hander specced fighter which leaves my party rather lopsided because of my starting characters. I figured that there would be many companions of all sorts because of the first room you unlock where they say your unused companions will chill.
Has anyone used the henchmen? Do they differ much from other companions?
Okay thanks. Seems like it's pretty stable for everyone so I'll begin troubleshooting elsewhere. Ugh, i hate problems like this!
Wow! That came a LOT quicker than I expected. Once i get my computer stable, i'll start a new game. So stoked!