Sixthsense
I Suck Fat Ones
- Joined
- Apr 15, 2001
- Messages
- 3,262
While they nerf all player's weapon without hesitate...
They are just tons of douche bag money milker.
What?
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While they nerf all player's weapon without hesitate...
They are just tons of douche bag money milker.
You can easily clear the game with less than 20k dps on a barb. You have to remember that dps more than doubles when you pop wrath, and you should have wrath up on just about every pack
Damn Blizzard just hit an epic nerfhammer on Energy Twister, LoH and Critical Mass are now half as effective on it in 1.0.4 as opposed to right now.
Looks like I'll be BBQed in Act 3 now.
Yeah so if people haven't checked already, DH blog is up and it's very underwhelming. I know, people who quit pre-NT nerf still think DH's are OP. I just would have liked to see build diversity relevant changes.
http://us.battle.net/d3/en/blog/6986845/Patch_104_Preview_Demon_Hunter-8_16_2012
Instead it's small, insignificant bumps...that do nothing to influence builds, or promote diversity. The best builds are still the same - nice one Blizz. Yeah RoV is the one change that's notable though. It's pretty laughable how bad it was before compared to the Barb's EQ...but 715 over 5 closes that gap considerably.
Let's think about this .... assume that Wrath with Insanity boosts you from 20k to 50k dps (it does not, but let's just assume that to be true).
Here's the outcome of running into shielding mortar poison frozen dude elites in Act 3.
As you can see only one of them received significant damage. You can also see that their HP pool (presumably this is their EHP) is between 1.4 and 1.5 million. How long does it take to wear down 1.5M at 50k/s? 30 seconds! How long does Wrath last? 15 seconds ....
So how is it that you propose a 15 second increase from 20k to 50k dps will be able to easily clear a total of 4.2 to 4.5 million HP (that's if you only have 3 elites)?
EDIT: Before people point out that I should have moved out of the poison pool, yes sure, this was just a quick demo to see what the HP pool is and how much damage wrath inflicted. Between health pots, revenge, and ignore pain I lived about 40 seconds without moving out of the way, far beyond the 15 second wrath. With better movement (which would have resulted in less dps applied since you don't dps when you move out of the way) I might have killed one of them (depending on frozen) but the point still stands that just because you pop wrath doesn't mean you can easily kill elites in act 3 with less than 20k base dps.
I agree that there are different play styles. To me "metagaming" such as creating a new game just to avoid a certain affix isn't "completing" the game, and certainly doesn't deserve the "easily" tag. If I have to recreate the game until the RNG gives me an easy affix then the game is broken (which is why they are fixing that BS in 1.0.4).You don't have to stand there and fight them all until you die... You can split them or avoid them all together. You can reset enrage timers or make a new game completely. Get out of the softcore mindset and try to avoid dying.
Of course success is gear based and I don't think anyone argues otherwise. The way I look at it is in terms of how much effort to I have to put in to get better gear and whether I am entertained while I am putting in that effort. The answer is that I have to put in too much effort which is not entertaining at all. 10000 Butcher farming runs are simply not fun when random crap loot remains random crap.And with good gear, you'll chain crit for 100k, so yeah... Shit melts
I agree that there are different play styles. To me "metagaming" such as creating a new game just to avoid a certain affix isn't "completing" the game, and certainly doesn't deserve the "easily" tag. If I have to recreate the game until the RNG gives me an easy affix then the game is broken (which is why they are fixing that BS in 1.0.4).
The same goes for avoiding elites. The point of the game is to kill them for loot, avoiding is "doing it wrong". I recognize that HC players currently often have no other choice than to run and reload, but that just means that the game mechanics are poor at best.
No it won't erase all of your progress. It will only erase the progress from the most recent new mission point. Most likely you won't have to redo much. I haven't farmed act 3 yet but I read something similar as a tactic.Not sure if this should be a separate thread, but I have a noob-ish question about farming in D3.
I have read a few articles recently that talked about getting a magic find in particular, or gold find, centered set of gear and then farming easier levels for items and gold. I can't find the article now, but it mentioned going back to Act 3, Arreat Crater, and doing speed runs thru it, on I believe the article said Nightmare mode.
So I assume you would take a high level character, and change quests to an earlier difficulty mode and a specific quest so you can go to the right spot. However, when I try that with my 60 barb, it tells me it will overwrite my quest log, or something to that effect, and I assume it would me at that quest and difficulty level to start from....so does that mean I have to fight all the way back thru the game to get my guy back to Inferno mode, or will I always have the ability to move back and forth thru the quests and difficulty levels?
I have not beaten any bosses on Inferno yet, just got there recently. I realize it would go fast for a 60 thru earlier levels, but I really have no desire to fight all the way back thru all 4 acts of Hell mode to get where I am now.
I apologize for such a dumb question, as it must be fairly easy as I read about all kinds of players farming earlier content....so I appreciate the advice....thanks
Those must be old guides. There is literally no point at all in farming anything other than Inferno unless you are perhaps decked out in gold find gear and you just kill trash fast. Doubt that's really worth anyone's time as opposed to just buying a couple mil.I read about all kinds of players farming earlier content....so I appreciate the advice....thanks
If that mentality isn't fun to him, how do you propose he just "get rid of it"? I love challenging games, but I quit playing D3 already because a) the rewards did not justify the difficulty of the game and b) skipping packs and reloading levels because of a bad combination of affixes seemed like a lame tactic. I shouldn't have to cheese the game to be successful. I never had to skip packs in Act 1.Nah, you have to get rid of this mentality. Even when I was easily farming A3, there were certain elite packs (mainly Invulnerable Minion Tremors and Fast Phase Beasts) that I avoided because they weren't worth the trouble. Some of them are straight-up hard counters to your build, so it's either die 10 times in a row and get frustrated or simply skip them and keep progressing.
Not sure if this should be a separate thread, but I have a noob-ish question about farming in D3.
I have read a few articles recently that talked about getting a magic find in particular, or gold find, centered set of gear and then farming easier levels for items and gold. I can't find the article now, but it mentioned going back to Act 3, Arreat Crater, and doing speed runs thru it, on I believe the article said Nightmare mode.
So I assume you would take a high level character, and change quests to an earlier difficulty mode and a specific quest so you can go to the right spot. However, when I try that with my 60 barb, it tells me it will overwrite my quest log, or something to that effect, and I assume it would me at that quest and difficulty level to start from....so does that mean I have to fight all the way back thru the game to get my guy back to Inferno mode, or will I always have the ability to move back and forth thru the quests and difficulty levels?
I have not beaten any bosses on Inferno yet, just got there recently. I realize it would go fast for a 60 thru earlier levels, but I really have no desire to fight all the way back thru all 4 acts of Hell mode to get where I am now.
I apologize for such a dumb question, as it must be fairly easy as I read about all kinds of players farming earlier content....so I appreciate the advice....thanks
I can consider things like reloading, corpse zerging and having an invincible quest NPC keep you in combat near a checkpoint while you wait on the res timer as cheesy (I've done the latter 2 myself more than I can count during progression), but skipping some packs is there by design. Even now, when I can clear the entirety of Inferno without much hassle, I still abandon ship the moment I see elite demonic tremors regardless of their affix combination. I can't say whether its good or bad design, but skipping some tough packs doesn't bother me as much as it does to others.
I'm not sure if this was discussed because I stopped reading up on every thread, but is there a reason all demonic tremors are fast, even without the affix?
http://diablo.incgamers.com/blog/co...vid-brevik-discusses-his-feelings-on-diablo-3
Did you guys see this yet?
http://diablo.incgamers.com/blog/co...vid-brevik-discusses-his-feelings-on-diablo-3
Did you guys see this yet?
This deserves quoting. It's pretty bad when the creator of Diablo admits he is disappointed in the latest installment.
Heh, you don't know the half of it. My base EHP is actually 1.95 mil right now yet most Act 3 elites will make short work of me. I don't doubt that people completed the game with less, but they must have just bypassed all elites and/or parked them out of the way so they can complete the tasks without actually clearing the game.
Saw some video of some retard saying he finished the game with 50k gold gear or some similar BS. Yeah, he died like 400 times between Belial Phase 1 and getting to Phase 3, that's retarded and doesn't count as "completed" in my book.
As working adult I am simply not willing to spend hundreds of hours farming for gold or gear so I can kill Azmodan and Diablo for the 4th time. Maybe the next patch will nerf Act3/4 elites enough to make it entertaining again without a 1 billion gold budget but if not then I will be happier playing something else.
I put 80+ hours into it and while I personally don't feel like I got my money's worth I did actually get it if you apply the "less than $1 per hour played" measurement. I certainly didn't find all 80+ hours entertaining but I kept playing in hopes of it getting better.
-new "prestige levels"
http://diablo.incgamers.com/blog/co...vid-brevik-discusses-his-feelings-on-diablo-3
Did you guys see this yet?
LOL, Jay Wilson said "@#$% that loser" on Chris Haga's facebook page then deleted the comment. Not fast enough for D3 forumites tho.
http://us.battle.net/d3/en/forum/topic/6368697778?page=1
Andrew Silvernail is a fucking dumbass.
As was pointed out on the D3 official forums:
"The Diablo brand name (which Brevik helped build), not the Diablo3 developers, are what made this the fastest selling PC game of all time.
Your arrogance might even be worse than Jay's cursing."
Let's think about this .... assume that Wrath with Insanity boosts you from 20k to 50k dps (it does not, but let's just assume that to be true).
Here's the outcome of running into shielding mortar poison frozen dude elites in Act 3.
As you can see only one of them received significant damage. You can also see that their HP pool (presumably this is their EHP) is between 1.4 and 1.5 million. How long does it take to wear down 1.5M at 50k/s? 30 seconds! How long does Wrath last? 15 seconds ....
So how is it that you propose a 15 second increase from 20k to 50k dps will be able to easily clear a total of 4.2 to 4.5 million HP (that's if you only have 3 elites)?
EDIT: Before people point out that I should have moved out of the poison pool, yes sure, this was just a quick demo to see what the HP pool is and how much damage wrath inflicted. Between health pots, revenge, and ignore pain I lived about 40 seconds without moving out of the way, far beyond the 15 second wrath. With better movement (which would have resulted in less dps applied since you don't dps when you move out of the way) I might have killed one of them (depending on frozen) but the point still stands that just because you pop wrath doesn't mean you can easily kill elites in act 3 with less than 20k base dps.
Thanks...I obviously can't speak to the accuracy, but the writer was saying something to the effect of getting 500k gold in an hour...wasn't so much thinking about myself, maybe a little, but helping a friend out who for some reason doesn't have much in game gold. Neither one of us wants to buy gold...though I guess that would be a more time efficient method....otherwise I hear what you are saying...I have gone back to the last part of Act 4 Hell a couple of times, but it was only one "quest" back so to speak, so obviously I wasn't worried about over-writing my progress for that short period. but I was loathe to go back too far....so thanks for the info....!
Tbh, it doesn't really matter to the consumer whether some devs and others involved in making a game create drama between each other. Totally blown out of proportion imho. Who cares who said what about whom, totally irrelevant.
As a person who felt disappointed with D3, and disenchanted with most of Blizzard's other offerings, seeing this minor scuffle is just more bad PR to contribute to my overall opinion of the company. So, I care - to answer your question.
They look completely foolish here. As a guy who had already uninstalled D3 with no further intent to play it, seeing the words of the devs in this does nothing to rekindle my hopes for the game, nor does it inspire me to want to support them. Brevik seems sensible, they seem like easily-insulted children who lack self-awareness.
Does anyone else care? who knows. Do enough people care to make a difference, and affect Blizzard's future earnings? I'm not sure. I'm just one consumer.
IncGamers: You are very well known in the world of ARPGs, and I am going to ask you, Diablo 3 is probably the most anticipated PC title in 10 years. What’s your opinion on the final product?
David Brevik: Honestly, I think that they did a lot of the things the best they could, it was a very different game than I would have created, the team and personalities, the people, the talent and all the design philosophies of the people that worked on it in Irvine, we called them Blizzard South, those people have their own style and the their own way they like to design. It was very, very different from the Blizzard North.
So I think that when Blizzard South took over the development of Diablo 3 it was inevitable that they were going to create an experience that was in the Diablo theme but concentrated more towards the things that they liked to experience. Including more story and things like that.
When Blizzard North shut down they lost a ton of experience with why the Action RPG works and what about it works. That’s really difficult to recover from. They didn’t have the experience of people that knew it well. This is why you do things with random levels for example, and so when you lose that experience you are going to create a very different experience in the end than we would have created.
IncGamers: Do you think they bought the wrong people in? As we understand, Jay Wilson, for example, his background was RTS. From our point of view it looked like they misunderstood what kept people playing, The type of loot drops, which has been a big issues. One of the other issues is they have not listened to their community, and they have not anlaysed what makes up that addictive Diablo experience. What are your thoughts on that?
David Brevik: Well, the loot system. They made some decisions with the loot system that were very different than the way that we did it in Diablo 2 and I think that obviously the community has been upset with some of the decisions they made. Having all of your powers work off your main weapon and things like that, to having blues that are more powerful than yellows. Eventually the auction house and how that worked, even something as simple as when you equip an item and it’s bound to your character permanently would have totally changed the dynamic of the game.
It seems odd that they have not really responded in a quick fashion to some of these things. I think they are very well aware of the problems at this point and are trying to fix some of this stuff. It’s a shame that they had to learn some of these painful lessons
IncGamers: As you created Diablo, how do you feel about it? Do you feel a little let down that the legacy has kind of been mashed up?
David Brevik: I have very mixed emotions about it (laughs). On one hand I am sad that people haven’t enjoyed Diablo because it’s a love, a passion, and its obvious people still have a giant love and passion for Diablo and they are speaking out about it because they have such love for it. That makes me feel great.
I am sad because people are outraged and, you know, some of the decision they have made are not the decisions I would make and there have been changes in philosophy and that hasn’t gone over very well. I think in that way I am a little sad.
I am also a little happy, which I hate to say, it shows that the people that were involved in Diablo really did matter, and so I am happy that it has come to light that how talented that group was and how unique and special that group was. I am hoping that, as this happens very often in the industry, you see it with Call of Duty and things like that , when the people leave the game changes and it shows how critical people are in this industry.
IncGamers: One of the questions the Gazillion guys asked me to ask you was, where did the name Diablo come from?
David Brevik: I thought of the game when I was in high school and I lived in the east part of San Francisco in a town called Danville and I loved at the base of Mount Diablo and that’s where the name comes from. Once I found out what the mountain name was, I thought that was awesome, I didn’t speak Spanish, so I thought I wanted to use that as a title for a nemesis in a videogame. It’s simply from where I lived.
IncGamers: Well thanks a lot David, you’ve brought a lot of pleasure to millions of people over the years and hopefully you’ll continue to do so.