Diablo 3 Discussion Thread

Discussion in 'PC Gaming & Hardware' started by xenios, May 1, 2012.

  1. TaintedSquirrel

    TaintedSquirrel [H]ardForum Junkie

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  2. ghostwich

    ghostwich [H]ard|Gawd

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    Over three years of playing on a server-side infrastructure with only the original buy-in and the expansion cost? I'm amazed it's been going on so long without further (aggressive) monetization.

    We could always argue for better RNG, better end-game (which is...?), and better loot. Honestly I could have done with some quality-of-life improvements to the procedural map-making and just some congratulatory loot to make clicking on things a little more fun.

    That said, three years already (!) and I got my money's worth a long time ago :D
     
  3. Zepher

    Zepher [H]ipster Replacement

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  4. Shalafi

    Shalafi Consigliere

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    Thanks for posting that, I rarely visit this subforum, but I'm glad I did. Showed it to a friend a bit ago and we decided we will play in Season 4 when these changes are implemented. One thing Blizzard always has had going for it is that they support their games long after release.

    I also think they are going to do another expansion for this game, which, if it is as good as Reaper of Souls is, then I will gladly buy it. I'd like to see an increase in the level cap, another 10 levels, some new zones, and more loot.

    I would also like to see a return of the Necromancer and Druid, I really loved those classes. I don't like the Witch Doctor.
     
  5. VladDracule

    VladDracule [H]ard|Gawd

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  6. TheGardenTool

    TheGardenTool 2[H]4U

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    • New zone
    • A new Cube that will let you break down legendries that can be used for passive gains, transmute mats to others, etc.
    • Rework mats required for crafting
    • Rework some bounties to include stuff for the cube
    • 4 new Torment levels (up to Torment 10)
    • New legendries and sets
    • Changes to combat such as not letting as much CC on certain mobs, harder mobs in grifts will give greater amount of completion

    It's a start but still probably not enough to draw me back for another season just yet.
     
  7. TaintedSquirrel

    TaintedSquirrel [H]ardForum Junkie

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  8. Shalafi

    Shalafi Consigliere

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    Way fucking overdue. Crafting Hellfires was so time consuming that few did it anymore, too much work for good tweaks, and even then, sometimes no socket.
     
  9. -Strelok-

    -Strelok- [H]ardForum Junkie

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    Thank god I never wasted time farming for the HF amulet since it will be much easier now.

    Still not sure whether I'm gonna play the next season or not, maybe it will be better. Season 3 was just complete "meh", season 2 didn't have much added but was more enjoyable since it wasn't 3 years long.
     
  10. Zepher

    Zepher [H]ipster Replacement

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    I crafted 8 HF amulets and all were crap.
    Looking forward to the new patch, hope we don't have to wait too long.
     
  11. Flopper

    Flopper [H]ard|Gawd

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    gave up on D3.
    seems POE will be the game for this type of games as they fixed the desync issues in upcoming awakening.
     
  12. mogar

    mogar Limp Gawd

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    Still waiting for the overkill loot rng to be toned down a bit, but these are welcome changes overall. With the addition of higher torment levels, I hopefully won't have to push GR's for drops anymore.
     
  13. TwistedAegis

    TwistedAegis [H]ardForum Junkie

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    Interesting; sounds like the majority of this will be available outside of seasons? The new cube definitely sounds interesting, might bring me back to the game.

    Also, the HF amulet change is massively welcome. Farming keys was idiotic, particularly when it seemed like the wardens only dropped the key about 25% of the time.
     
  14. DogsofJune

    DogsofJune 2[H]4U

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    Bout time for some new scenery.
     
  15. spudboy

    spudboy n00b

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    Might actually download the PTR and check these changes out once they're available. Definitely sounds interesting. Season 2 was the best because it was short. Season 3 has gone on waaaay too long.
     
  16. -Strelok-

    -Strelok- [H]ardForum Junkie

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    POE will never be in the same market as D3. That game is pretty much 99% about the economy/trading while Diablo 3 removed that when they got rid of the auction house. The drops in POE can be horrendous and the only way to really get the gear you need is to trade, something I'm not interested in.
     
  17. stevedave

    stevedave [H]ardness Supreme

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    QFT.

    POE is great until you get to end game. Then the loot grind is just stupid worse then launch D3.

    ....Now if we can some how incorporate the Grid system of POE (FFX) into D3 and amp up the player count from 4 to 8 then D3 would be pure fucking gold.
     
  18. StoleMyOwnCar

    StoleMyOwnCar 2[H]4U

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    Got to rank 211 in the 2p leaderboards:
    http://us.battle.net/d3/en/rankings/era/3/rift-team-2#page=2

    I had to dance around a bit with Perdition at the end of that 59 because the zdps died and I was the only one up and there were like less than 30 seconds left. It was fun. I think I could beat 60 and then MAYBE 61 and over, but it would take a very good rift. Like, preferably a 400% damage pylon right beside the grift boss please. And no mobs with crappy progression. Lately we haven't been having many runs with big mobs everywhere, it's just been kinda spread out crap.
     
  19. Zepher

    Zepher [H]ipster Replacement

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    I was playing around with my Ball Lightining/Krider setup and it's pretty strong even with a low end Krider, 2400 DPS.
    The only problem is that it sucks when playing Solo since your shots take sooooo long to get to the enemies.
    Kept dying from ranged attacks as I was shooting my blue balls at them.
     
  20. TwistedAegis

    TwistedAegis [H]ardForum Junkie

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    Loved POE's amazing skill system, liked the less cartoony nature that is all Blizz does anymore, more level variation, etc...

    But jesus christ the end game loot grind could be something Catholic priests assign as penance after confession.
     
  21. stevedave

    stevedave [H]ardness Supreme

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    Yeah blizzard is really raking in that casual market. I think they are keeping it light and cartoony to try and attract the farmville crowd (aka women). After playing Heroes of the storm I can't help but think they took dota2 and removed anything that added complexity/learning-curve/skill to make the game less competitive to reduce toxicity and allow for more casual and sensitive players. Very interested to see how this model is going to work for them in the long run.

    D3 and POE both do so much right I just wish I could merge the two to remove both of their down sides....POD...Path of Diablo....I'm on to something here.
     
  22. TaintedSquirrel

    TaintedSquirrel [H]ardForum Junkie

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    This thread has 20,000 posts.
    I am about to make the best post in this entire thread.

    Here it is.

    [​IMG]
     
  23. Drakenfeng

    Drakenfeng Gawd

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    Finally, trials were such garbage.
     
  24. Zepher

    Zepher [H]ipster Replacement

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    So, now we start at 12 each time and then go up after completing?
     
  25. StoleMyOwnCar

    StoleMyOwnCar 2[H]4U

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    I think what happens is they probably record the highest you've ever gotten and then let you choose it again after completion.

    At least that's what I'm desperately going to pray for, assuming I'm even going to keep playing this game. Honestly I could probably get into the top 100 of the 2p leaderboards with a bit of luck (and could definitely get somewhere in the 4p leaderboards if I could ever actually get a crew together), but my enthusiasm is kind of tapering out. It's just too hard to find the right people in this game. Its community functions simply suck.

    Would they stop releasing the next piece of RNG bait and make a competent matchmaking system? IE rather than LOLPUBS where everyone's just shoved in the same friggin room without any rhyme or reason, how about making it so you can either browse rooms to find ones intent on doing the grift level you're on? Either that, or let people put in the grift level they're interested in (based on what they've already completed) and then try to get people together based on class. Obviously that would take some work and considering Ancient (lol) items even exist, the devs have clearly shown that they're quite afraid of real work.

    It actually reminds me of WoW. I completely quit that game because finding the right guild in it is too difficult. They again just completely skimped out on those community functions. I don't know how many people there are like me, but I hope they realize that multiplayer games need competent multiplayer functions. Otherwise I'm just probably gonna leave at some point. Because I don't have time to grind for your next little bit of RNG and do difficult things while wasting hours trying to find people to do it with.
     
  26. Wabe_2.0

    Wabe_2.0 [H]Lite

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    This game was fun. But it would have been funner with controller support.
     
  27. Wildace

    Wildace [H]ardness Supreme

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    how long will that patch be on PTR? i might reinstall once the patch comes out on live servers.
     
  28. TaintedSquirrel

    TaintedSquirrel [H]ardForum Junkie

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  29. Business6

    Business6 [H]ard|Gawd

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    Well damn, Seven Sided Strike is getting a lot of attention this time around. I still use the Madflow Monk so I'm curious as to what changes I could make to that build.
     
  30. TaintedSquirrel

    TaintedSquirrel [H]ardForum Junkie

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    PTR patch just went up; server is still down.
    Should be starting by tomorrow.
     
  31. TaintedSquirrel

    TaintedSquirrel [H]ardForum Junkie

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    Last edited: Jun 30, 2015
  32. TaintedSquirrel

    TaintedSquirrel [H]ardForum Junkie

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  33. TaintedSquirrel

    TaintedSquirrel [H]ardForum Junkie

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  34. vasta

    vasta Gawd

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    Seems like 1 of the Cube features could be reworked, the remove level requirement seems like an amazing idea but leveling in this game doesn't take all that long, plus it eats your gem of ease so you have to get another one and level it to 25

    I guess it is still somewhat useful because I don't think you can (I couldn't anyway) level on T6 all the way to 70 with just a level 70 weapon, with a full set it would take like 2 minutes to hit 70
     
  35. StoleMyOwnCar

    StoleMyOwnCar 2[H]4U

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    Before I left for work, I went ahead and got in the queue. Then I made a quick macro for my mouse which just keeps clicking one spot so it doesn't boot me out. Since it's just PTR, I don't really care what happens, or if I come back to find myself dead. As long as I can log in and try out this one Nat's/UE hybrid build I thought of. I already have all of the pieces to make it work, just need to slot everything in.

    Quick question: are the things we break to get passives made account-wide or are they just on the character that you broke them on?
     
  36. stevedave

    stevedave [H]ardness Supreme

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    Archon is looking to be the nuts.



    Fazula's Improbable Chain
    New Legendary Belt
    Archon stacks also increase your Attack Speed, Armor and resistances by 1%

    The Swami
    The bonuses from Archon stacks now last for 15-20 seconds after Archon expires

    Vyr's Amazing Arcana
    Has been redesigned
    (2) Set Bonus
    Archon gains the effect of every rune
    (4) Set Bonus
    You automatically start with 50 Archon stacks when entering Archon form
    (6) Set Bonus
    You also gain Archon stacks when you hit with an Archon ability

    Chantodo's Resolve
    Has been redesigned
    (2) Set Bonus
    Every second while in Archon form you expel a Wave of Destruction, dealing 350% weapon damage to enemies within 30 yards
    Every time you hit with an attack while not in Archon form, 350% weapon damage is added to the Wave of Destruction, stacking up to 20 times
     
  37. Harkamus

    Harkamus [H]ardness Supreme

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    To answer your question, it's account wide to an extent. It depends on the game mode you're playing. If you make a seasonal character in 2.3, the passives will be tied to seasonal and probably roll over to non-seasonal after season ends. If you make a hardcore toon, the passives will always be hardcore. If you make a hardcore season toon, the passives will probably roll over to non-season hardcore after the season ends.

    The queue is wack. I left the game running when I went to bed. Before I went to bed, I was sitting at 10 hours and 18 minutes. When I woke up, the game didn't crash, but I was sitting at 18 hours. I logged out. PTR is broken. It's biased towards the streamers. Seems like all the famous streamers get in no problem.
     
  38. TaintedSquirrel

    TaintedSquirrel [H]ardForum Junkie

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    I see they removed the duration buff in Archon, darn.
    I was hoping you could get parma-Archon with the new set.
     
  39. Cataulin

    Cataulin [H]ard|Gawd

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    when does this season start again? I've been on a break since s2.
     
  40. -Strelok-

    -Strelok- [H]ardForum Junkie

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    No they just either got on first or have a bunch of fanboys who are willing to give them a spot. That's usually how they get their games, although they often are online before they start streaming farming or doing some other boring stuff.