northrop
grumman
- Joined
- Sep 27, 2005
- Messages
- 10,909
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It took me around 30 hours to finish Blood & Wine.CDPR has said that Phantom Liberty is their 'biggest ever' DLC and also has the largest budget...Blood and Wine features 16 primary quests and around 40 secondary quests so that means PL will be bigger than that
I hadn't realized what a diff RT Overdrive (path tracing) makes in the game looking way more atmospheric, since I played through before RTO was patched in. But based on these comparisons I'll definitely be trying it out when 2.0 hits and with the expansion.
View: https://youtu.be/s58tbglH4AU
From the way NV talked about it, Ray Reconstruction is an improved denoiser for any RT, not specifically a Pathtracing thing.I’m confused. Will DLSS 3.5 release the day that Phantom Liberty releases, on the 28th, or on the day of the upgrade, the 21st?
Because Ray Reconstruction appears to be a souped of version of Path Tracing, at less cost - though who knows.
But judging by the promotional screenshots, Ray Reconstruction looks pretty major.
https://www.nvidia.com/en-us/geforce/news/nvidia-dlss-3-5-ray-reconstruction/#:~:text=DLSS 3.5 Arrives This Fall In Leading Games & Apps&text=DLSS has come a long,the best way to play.
I'm guessing DLSS 3.5 will be a part of basegame 2.0, and not exclusive to the PL expansion. Meaning expect to see the new options in the graphics settings on the 21st.
This was posted on Nvidia's YT channel 3 weeks ago. I'm assuming it's being co-marketed with PL rather than merely basegame 2.0 only because the expansion is the bigger marketing push.
View: https://youtu.be/oMCC9TgsCDY
As someone who has been waiting and waiting to play this... is there something akin to Bethesda's time honor stealth-archer build? Or should I just go in blind?After SO MANY hours logged, every ending experienced, and endless builds in this game, I look forward to the expansion, and when I can pick it up, it's a given for me. Even with the original launch bugs, still one of my favorite games to just get in and mess around. Besides, since when is t-posing nude through the roof of your car a bug? Sounds like freedom to me.
I hadn't realized what a diff RT Overdrive (path tracing) makes in the game looking way more atmospheric, since I played through before RTO was patched in. But based on these comparisons I'll definitely be trying it out when 2.0 hits and with the expansion.
View: https://youtu.be/s58tbglH4AU
I don't think I've ever seen an area look worse in overdrive.the Overdrive patch is hit or miss to me...from what I've seen it makes some areas look better (more realistic) and some worse...I'm looking forward to seeing how they implement path tracing in Alan Wake 2 which is a much darker game
After SO MANY hours logged, every ending experienced, and endless builds in this game, I look forward to the expansion, and when I can pick it up, it's a given for me. Even with the original launch bugs, still one of my favorite games to just get in and mess around. Besides, since when is t-posing nude through the roof of your car a bug? Sounds like freedom to me.
Right? I just hope I can figure out a balance to play RT. The last update looked pretty amazing (generally) but brought my framerates to a crawl.
i tried playing overdrive on a friend's PC with a 4070... frame gen is pure magic, and is undoubtedly gonna become a defacto standard within the next couple of years. seriously makes my gpu feel like i'm using a 5 year old mid range card that's just barely hanging on to dear lifeRight? I just hope I can figure out a balance to play RT. The last update looked pretty amazing (generally) but brought my framerates to a crawl.
based on these comparisons
nVidia has exaggerated their RT-before-and-after marketing in the past (for example turning off lighting features like AO in the 'before'). So I look at their before/after marketing quite cautiously, yet optimistic.Did the game always have shitty looking lighting?
Right? I just hope I can figure out a balance to play RT. The last update looked pretty amazing (generally) but brought my framerates to a crawl.
i tried playing overdrive on a friend's PC with a 4070... frame gen is pure magic, and is undoubtedly gonna become a defacto standard within the next couple of years. seriously makes my gpu feel like i'm using a 5 year old mid range card that's just barely hanging on to dear life
Honestly the best "Stealth" is hacking. You can wipe out so much stuff without ever being discovered. But since they are revamping the game with 2.0 before the expansion, I have no idea now. I haven't had time to login and play in a while.As someone who has been waiting and waiting to play this... is there something akin to Bethesda's time honor stealth-archer build? Or should I just go in blind?
Lots of positive feedback with the embargo lifted on 2.0 patch so far. Hints being dropped about Phantom Liberty also quite positive.
Sometimes a LOT different. But I'm generally fine with that because the results are always cohesive and plausible.
Maybe not always artistically as interesting,
I mean, GoG not having DRM means one can already do that by duping the game folder before updating.they should create a separate exe for the 2.0 version and let people continue to play the broken, half-finished, crappy version if they want
This is cool, I wish I would have thought of this. I've played through 1.0 and again sometime later, although I enjoyed them and didn't have much issues, would be cool to go back and see the actual differences.I mean, GoG not having DRM means one can already do that by duping the game folder before updating.
Because I'm a psycho, I have a 2TB NVMe dedicated only to Cyberpunk 2077 installs- currently with two versions of 1.0x, one of 1.2x, one of 1.3x, two of 1.5x, and like four versions of 1.6x.
Going back to try old game versions can be pretty interesting for superfans, a LOT has changed/evolved and clearly 2.0 is gonna continue that.
It's GOG, so you can download the game installers to backup. I have not gone in myself to see how many versions they keep, but you can at least download the current version.they should create a separate exe for the 2.0 version and let people continue to play the broken, half-finished, crappy version if they want
I’m confused. Will DLSS 3.5 release the day that Phantom Liberty releases, on the 28th, or on the day of the upgrade, the 21st?
It was stated from the beginning, that Ray Reconstruction has to be implemented by the game.So, essentially DLSS 3.5’s Ray Reconstruction is only going to benefit Cyberpunk’s Path Tracing mode - that’s what I thought.