Crysis 2 multiplayer demo headed to pc!

Crytek did this on purpose to piss on us. Ive seen this before and it will end badly for them. This is what greed does to people, they after finishing the game realized they dont need PC gamers at all. If they fail to attract the console fanboys, it would be karma.
 
Here's hoping it's just the demo that sucks...

Probably.

I bet at the end of the day this game as a whole will still deliver the goods. Is it going to be monumental? Of course not. Few things ever are.
 
I can't wait to watch this game fall flat on its A$$ all while watching a game like The Witcher 2 dominate on the PC.
 
I can't wait to watch this game fall flat on its A$$ all while watching a game like The Witcher 2 dominate on the PC.

One can only hope, I think The Witcher 2 is shaping up to be great. As a PC game enthusiast and if you like the genre we should make a point of buying it over the console pap we're being 'offered' now on a regular basis.

Crysis 2 and DA 2 in adjacent weeks has been depressing.
 
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Its amazing how dumb the suit is in this demo. You literally can't do SHIT without it affecting suit power. You run and your energy drains, you jump and it drains, you seem to get maybe 4 seconds of running then you're waddling around like a geriatric trying desperately to hold in a massive dump.

Why does everything affect suit energy? Makes no sense, in the original crysis you only ran fast if you had on speed mode and only jumped high if you had on strength mode, now it seems that speed mode is the equivilant of the regular running in the original game, yet for some reason this still drains power. So Nanosuit 2 apparently for all its supposed "upgrades" actually makes you run slower and enjoys draining power left right and centre...
 
Its amazing how dumb the suit is in this demo. You literally can't do SHIT without it affecting suit power. You run and your energy drains, you jump and it drains, you seem to get maybe 4 seconds of running then you're waddling around like a geriatric trying desperately to hold in a massive dump.

Why does everything affect suit energy? Makes no sense, in the original crysis you only ran fast if you had on speed mode and only jumped high if you had on strength mode, now it seems that speed mode is the equivilant of the regular running in the original game, yet for some reason this still drains power. So Nanosuit 2 apparently for all its supposed "upgrades" actually makes you run slower and enjoys draining power left right and centre...

Sounds like multiplayer balance TBH, but that's just conjecture because I'm at work all day.
 
Sounds like multiplayer balance TBH, but that's just conjecture because I'm at work all day.

More than likely but its incredibly frustrating running along then all of a sudden you're crawling because the suit energy has drained to nothing in record time. Its not even like you're running superfast, it just seems like the regular running from crysis 1 yet it drains suit power. :(
 
1A. Given the lower (in fact, MUCH lower) requirements, that won't be the case for a lot of noobs. (The minimum requirements are easily the lowest for a shooter in several years.)

2A. I've seen that in PC-exclusive games (mostly non-shooters) before. Again, it's newbie-friendly. (Or is that the REAL friggin issue?)

It's not the consoles - it's the upcoming influx of gaming noobs that has the [H]orde horked off.

The shooter has long been seen as the refuge of the hardcore gamer (and especially the hardcore desktop PC gamer).

With Crysis 2, it's more open than the NHL playoffs. (The National Hockey League is the only professional sports league where more than half the franchises qualify for the playoffs every year.) It's not just high-end desktops and gaming notebooks anymore - the minimum reaches very much down into budget-desktop and midrange notebook territory.

It started with strategy games (and was a large reason why folks accused Supreme Commander 2 of being too far from the TA and SupCom 1 roots) - the hurdles got lowered.

Now it's the shooter that saw the entry barrier get lowered more than it has in years. (In terms of working PCs meeting the minimum requirements for a shooter, I dont think it's ever covered as great a percentage, and especially not of laptops and notebooks.)

In both cases, consoles didn't have anything to do with why the hurdles got lowered.

What has EVERYTHING to do with lowered hardware requirements (and eased controls) is trying to grow the marketplace. That means bringing in folks that have never played strategy titles (or shooters) before.

Reality #1 - PC sales have basically been flat, and have been for several years. Midrange and higher-end PC sales have been in semi-decline year-over-year, despite actually decreasing in price also year-over-year.

Reality #2 - Portable PCs (not including subnotebooks and netbooks) are outselling traditional desktops, and are making up a growing percentage of overall sales.

Reality #3 - PC game sales have been falling. While piracy is often blamed, it's not the biggest cause. The biggest cause is that there is less time for gaming, and the gaming PC has become the business portable, if not two portables (one for work and one for school). How friendly historically have shooters been to portable PCs?

Crytek is still largely a PC-focussed game developer (have they ever developed even a console port prior to Crysis 2?) - however, even Crytek sees that they have to grow their base. Worse, they can't rely just on PC gamers (or even on desktop PC and console gamers combined) - while PC gamers are fickle, console gamers are even more fickle. That is why they are going after non-traditional expansions to their customer base - Crysis 2 is merely the first step. Consider that Crytek Seoul is going into the F2P MMO space with WarFace (based on the same CE3 used in Crysis 2). For an F2P MMO to succeed, it had better be portable-PC friendly. And if you are going to have more portable PCs, you are going to have to make it n00b-friendly.

It may be "evil", but it is, like it or not, a "necessary evil".

Its the year 2011; not year 2007 http://www.rockpapershotgun.com/2011/03/01/pc-is-strong-pc-games-revenue-up-20/?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed:+RockPaperShotgun+(Rock,+Paper,+Shotgun)

Sux to hear how many issues mp is having with this game. Ill maybe wait for a discount and enjoy the single player.
 
Why does everything affect suit energy? Makes no sense, in the original crysis you only ran fast if you had on speed mode and only jumped high if you had on strength mode, now it seems that speed mode is the equivilant of the regular running in the original game, yet for some reason this still drains power. So Nanosuit 2 apparently for all its supposed "upgrades" actually makes you run slower and enjoys draining power left right and centre...

The jumping thing is what really bugs me. You should be able to jump normally without the super jump if you don't need it. The super jump physics also feels very floaty and it leaves you wide open to attack if you do it at the wrong time.
 
so one can not run really really fast like in the last game? that was one of my favorite abilities.
 
so one can not run really really fast like in the last game? that was one of my favorite abilities.

I suspect that they ran out of buttons on the console controllers so the speed mode was one of the first things to be streamlined/cut out of the game. Instead of armor mode being default, you now default to what they call power mode, which includes strength and speed. You're not particularly fast, but it does drain suit energy.

And I heard from a friend *wink* that sprinting in the single player campaign is like automatically engaging speed mode. You are much faster there than in the MP.
 
Game is so much easier with my 360 pad it's not even funny.

That's nonsense.

I played a few minutes and enjoyed it for the most part. Will need to play tonight to get a real feel. I see the consolitis that you guys are talking about but I think it's being overly exaggerated as usual here. I mean shit I'm very critical of PC games but you guys are off the chart. Do you guys really enjoy anything? Ever? I mean there comes a point where you have to ask yourself..why do I bother if I'm always going to rip apart every fuckin game aside from the most die hard game MADE for the PC ONLY. I mean I get it we're on the same side I fuckin hate console ports. Hate hate hate. I swear really I do but guys get a grip this games pretty fun even with the flaws. So just have fun and forget all the bullshit? Whatcha think? :confused:
 
not ripping every fucking game. there are like very few actual PC games that are not ports and this one is a sequel to what once was regarded as the best PC game for its technical achievements. Now we dont know what it is.
 
not ripping every fucking game. there are like very few actual PC games that are not ports and this one is a sequel to what once was regarded as the best PC game for its technical achievements. Now we dont know what it is.

My man I understand that fully trust me. I own both games and bought them for full price release day. I have played through both games and the MP of each Including the crysis1 mp beta quite a bit so I get it. I understand perfectly. All I'm saying is think of this game as basically a COD/Halo ripoff and if you like those genres you will probably like this. I happen to like those genres and think the MP in this game is pretty fun. I play alot of different games and appreciate the arma's of the world and the COD's. This games fun, period. Put the bullshit crying aside for a minute and just have fun in a light hearted sort of way. That's all I'm saying bro. Think about it. You don't know what this game is? How about a fun game? A game you play for kicks? Call me crazy but that's why I game.
 
That's nonsense.

I played a few minutes and enjoyed it for the most part. Will need to play tonight to get a real feel. I see the consolitis that you guys are talking about but I think it's being overly exaggerated as usual here. I mean shit I'm very critical of PC games but you guys are off the chart. Do you guys really enjoy anything? Ever? I mean there comes a point where you have to ask yourself..why do I bother if I'm always going to rip apart every fuckin game aside from the most die hard game MADE for the PC ONLY. I mean I get it we're on the same side I fuckin hate console ports. Hate hate hate. I swear really I do but guys get a grip this games pretty fun even with the flaws. So just have fun and forget all the bullshit? Whatcha think? :confused:

I don't think any of this stuff would be as big of a deal on any other game. The problem is, Crysis was a big achievement for PC games. It forced people to upgrade, pushed graphics to the bleeding edge, and was very well received because of it. I think people once again expected Crysis 2 to push their expensive computers to the limits. Instead we got something geared towards $200 consoles. It's unsettling to see something that started as a PC only franchise head in this direction.
 
Nothing more than a benchmark to me now, and not even a good one at that, this game is a huge let down.
 
I don't think any of this stuff would be as big of a deal on any other game. The problem is, Crysis was a big achievement for PC games. It forced people to upgrade, pushed graphics to the bleeding edge, and was very well received because of it. I think people once again expected Crysis 2 to push their expensive computers to the limits. Instead we got something geared towards $200 consoles. It's unsettling to see something that started as a PC only franchise head in this direction.

Well if that was the expectation then I guess most people here don't follow the industry since this isn't a suprise to me. Am I happy about it? Not really, no but it is what it is. We knew(at least I did) as soon as this game was announced to be multi platform it wasn't gonna push hardware like the first two. I mean really people are suprised? To me it's just common sense. they want to sell a shit ton of copies and you can't do that with high system requirments. I'm not saying I agree with it but it's the reality of the industry. All that said the game still looks dam good and most importantly it's fun.
 
FOV fix via the command line option works, thankfully it's the same command as Crysis. Probably some other standard commands that will work via command line launching as well.

Add +cl_fov=90 (or whatever) to your shortcut. Here's a shot of a drastic 120 just so you can see that it does in fact work:
http://steamcommunity.com/id/pyide/screenshot/577790014994757440

I hope it's not something that will be patched out come release :/
Now to find a way to toggle aim, or it's back to good old glovepie for that.

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This is from shacknews. I haven't tried it yet since I'm not home but maybe someone here can and let us know if that takes care of the fov issue.
 
That's nonsense.

I played a few minutes and enjoyed it for the most part. Will need to play tonight to get a real feel. I see the consolitis that you guys are talking about but I think it's being overly exaggerated as usual here. I mean shit I'm very critical of PC games but you guys are off the chart. Do you guys really enjoy anything? Ever? I mean there comes a point where you have to ask yourself..why do I bother if I'm always going to rip apart every fuckin game aside from the most die hard game MADE for the PC ONLY. I mean I get it we're on the same side I fuckin hate console ports. Hate hate hate. I swear really I do but guys get a grip this games pretty fun even with the flaws. So just have fun and forget all the bullshit? Whatcha think? :confused:

Eh? I can literally double or triple kill count on my 360 pad over M/K. I'm not the only one either. Plenty of people saying the same thing.
 
Crytek did this on purpose to piss on us. Ive seen this before and it will end badly for them. This is what greed does to people, they after finishing the game realized they dont need PC gamers at all. If they fail to attract the console fanboys, it would be karma.

from what I see on other forums console gamers (especially the PS3 camp) aren't too impressed with Crysis 2, so it'll be interesting. the original hit like over 3 million sales, if they don't surpass that then major lol.
 
Ugh, the multiplayer is a step backwards from Crysis Wars IMO. And yes, it feels console-ish. Only 3 graphics settings, a lobby that takes way too long to get things playing, a bad FOV. Overall the multiplayer is just very bland. For all the supposed "upgrades" the nanosuit was supposed to have, it feels more restrictive than ever. Energy drains way too fast. You can't even jump or sprint without it using energy.

I canceled my steam pre-order. For $60 it's not worth the price. I might grab it when they fix some of the issues and or the price drops down to $20

PC gamers are the ones that made Crysis 2 possible (I bought Crysis and Crysis Warhead) and then they jump the price up to $60 and give me less of a game.
 
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So the consensus is that visually its not better than the first one? isnt it a new improved engine?
 
So the consensus is that visually its not better than the first one? isnt it a new improved engine?

It doesn't look as good the the original, no idea if its due to the graphics being dumbed down for consoles or just due to the demo only being DX9.
 
The jumping thing is what really bugs me. You should be able to jump normally without the super jump if you don't need it. The super jump physics also feels very floaty and it leaves you wide open to attack if you do it at the wrong time.

You can. You just tap space for a regular jump, and depress/hold for a super jump. You can jump regularly without wasting energy.
 
It doesn't look as good the the original, no idea if its due to the graphics being dumbed down for consoles or just due to the demo only being DX9.

I think everyone should wait for retail before reserving judgement. We all know that the demo is DX9 and not indicative of the retail game/settings. It even tells you that when you start the game, I'm not singling you out, but why is everyone so worried about it.
 
I think everyone should wait for retail before reserving judgement. We all know that the demo is DX9 and not indicative of the retail game/settings. It even tells you that when you start the game, I'm not singling you out, but why is everyone so worried about it.

demos released 3 weeks before the launch of a game are usually pretty indicative of what the final release will be like...

If I don't even like the demo should I really lay down $60 for the full game in hopes that it will magically be any better?
 
demos released 3 weeks before the launch of a game are usually pretty indicative of what the final release will be like...

If I don't even like the demo should I really lay down $60 for the full game in hopes that it will magically be any better?

Benchmarks from Nvidia on the full game show the same presets / settings

http://www.geforce.com/#/Optimize/Guides/crysis-2-benchmarks

There will be dx11 effects that will add eye candy if nothing else but the I'd be willing to bet the "Hardcore" we are getting in this demo, isn't the same "Hardcore" that will be available in Retail by the way of DX11.
 
There will be dx11 effects that will add eye candy if nothing else but the I'd be willing to bet the "Hardcore" we are getting in this demo, isn't the same "Hardcore" that will be available in Retail by the way of DX11.

Probably won't be a big difference in DX11, apart from tessellation and advanced DOF. I hope I'm wrong though.
 
so you cannot turn of auto aim?

Yes you can, its in options.

20-30 FPS on CF 5770s on gamer setting 1920x1200. People turn on cloak and hide in corners too much, its so annoying......

The scout class is horrid, I pump over 10 shots on this crouching sniper and he doesn't die...

STILL, it was quite fun when you "break in"
 
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