Plague_Injected
Supreme [H]ardness
- Joined
- Oct 6, 2008
- Messages
- 6,621
Here's the reality - high-resolution gaming with a lot of (let alone all) features possible is a real PITA to code, even for a casual game. It chews up time (development person-hours), disk space, and (naturally) money. How has that tack impacted sales of Metro 2033?
1. It's Russian and therefore not revolving around an American setting (why else do you think Crysis 2 is in NYC?)
2. It's not Call of Duty
3. It's not Halo