robbiekhan
Gawd
- Joined
- Apr 13, 2004
- Messages
- 965
RTSS (MSI Afterburner).
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Weird, it's what I use - but it never shows up in a BF game.RTSS (MSI Afterburner).
Afterburner is working perfectly for me on BF6. I have the brand new final version of Afterburner that released just last week.What OD app you all using to see in game usage? Afterburner absolutely refuses to show on-display for me in pretty much all BF titles.
I'm just getting into this also. I just binded the steady scope button but haven't tried it yet. There is also a new zero in or zeroed out I forgot button or something I haven't had enough time to figure it out.Just remembered my biggest complaint about BF, they need to make snipers go prone or brace themselves to be accurate.
Edit: I have serious questions as to some players recoil control and ability to kill quickly at long ranges using smg's and assault rifles.
Once you unlock some good attachments, headshots aren't too difficult to get, even with an smg.Just remembered my biggest complaint about BF, they need to make snipers go prone or brace themselves to be accurate.
Edit: I have serious questions as to some players recoil control and ability to kill quickly at long ranges using smg's and assault rifles.
The attachments make a difference. They increased recoil and sway on most weapons from the beta to now, so players with low level weapons will be at a disadvantage to those grinding levels for one weapon they like with all the best attachments.I have serious questions as to some players recoil control and ability to kill quickly at long ranges using smg's and assault rifles.
Seeing the reaction and player feedback to the last couple BF titles the last thing on their mind was trying to push the envelope but instead to make a solid foundation that returns the series to it's core gameplay. It's probably for the best.Nothing about this game makes me go "wow!" like previous BF titles.
Some of the guns are way better at mid range.Just remembered my biggest complaint about BF, they need to make snipers go prone or brace themselves to be accurate.
Edit: I have serious questions as to some players recoil control and ability to kill quickly at long ranges using smg's and assault rifles.
I run out of ammo like super quick and I heard you can get rid of your secondary weapon to get more ammo for your first. But HOW do you do it? I see no option to not have a weapon in a slot.
The new map coming end of the month is a large one with vehicles.
Doesn't Dice realize Battlefield is all about the vehicles #1. No one wants to play close quarter small maps.
I hope all the maps coming in the monthly updates are HUGE
I played bf 1942 and bf2 a ton back in the day. I always wished for better gun play and movement, as it was pretty clunky, but never once did I think " damn, a cqb map would be fun"
Give me lots vehicles and ways to take them out. Like a suicide jeep into a tank.
that was the main trick in bf3,c4 into the jeep and ramming into the tankI played bf 1942 and bf2 a ton back in the day. I always wished for better gun play and movement, as it was pretty clunky, but never once did I think " damn, a cqb map would be fun"
Give me lots vehicles and ways to take them out. Like a suicide jeep into a tank.
I like both. My favorite battlefied is BC2. Rush is my favorite game mode. I played CQB lockdown last night and had a blast.The new map coming end of the month is a large one with vehicles.
Doesn't Dice realize Battlefield is all about the vehicles #1. No one wants to play close quarter small maps.
I hope all the maps coming in the monthly updates are HUGE
If snipers had to go prone or brace themselves, then the people lying 200m away would be impossible to deal with as only counter sniping or vehicles have enough range and counter sniping would be almost impossible. Snipers should have more bullet drop and the range finder should cost like 60 points or be reworked to just show distance, instead of auto adjusting. The sweetspot should also be removed as 1 shot body kills is not skill or fun IMO. So much more satisfying to hit the headshot because you have to. Not like sniping was hard in BF3, but it took more skill than it does now. Snipers are generally crap at less than 40m though, as they get taken down quite fast by ARs if they don't hit the head.Just remembered my biggest complaint about BF, they need to make snipers go prone or brace themselves to be accurate.
Edit: I have serious questions as to some players recoil control and ability to kill quickly at long ranges using smg's and assault rifles.
If snipers had to go prone or brace themselves, then the people lying 200m away would be impossible to deal with as only counter sniping or vehicles have enough range and counter sniping would be almost impossible. Snipers should have more bullet drop and the range finder should cost like 60 points or be reworked to just show distance, instead of auto adjusting. The sweetspot should also be removed as 1 shot body kills is not skill or fun IMO. So much more satisfying to hit the headshot because you have to. Not like sniping was hard in BF3, but it took more skill than it does now. Snipers are generally crap at less than 40m though, as they get taken down quite fast by ARs if they don't hit the head.
It was a true battle for inches. Total clusterfuck but fun as hell.I dunno, operation metro was a blast to play when it popped into rotation. Not exclusively of course but it was nice to get now and then.
I think the most popular battlefield maps were the close quarter ones, strike at karkand and metro. I wanted bf6 to have a large urban city map like mashtuur or strike at karkand. They have grown on me but they feel lacking. And then the big maps are not big enough.The new map coming end of the month is a large one with vehicles.
Doesn't Dice realize Battlefield is all about the vehicles #1. No one wants to play close quarter small maps.
I hope all the maps coming in the monthly updates are HUGE
I miss those HUGE Desert Combat mod maps.
There should be options to turn them off or move them around although personally I like having it near the middle so I don't need to waste any time or energy moving my vision to the side of the screen lol. This game is so intense I want my vision to be in centralized more than not know what I mean. The hit indicator I think you can bring the opacity down or completely lower it off right?This game has an overdone UI. There's too much crap on the screen with little justification. Really though, the UI gets in the way of itself.
You don't need all those damage indicators and headshot/kill indicators near the middle of the screen. Put it to the side, if you have to have them. Whoever thought that was a good idea... This is a FPS not an MMO. Ok, I'm done ranting.
This is why I tend to lean towards a "hardcore mode", which, to me, seems ridiculous because the old Battlefields were effectively this way out-of-the-box. I'm a boomer and I want a boomer shooter. This zoomer shit ain't working for me.There should be options to turn them off or move them around although personally I like having it near the middle so I don't need to waste any time or energy moving my vision to the side of the screen lol. This game is so intense I want my vision to be in centralized more than not know what I mean. The hit indicator I think you can bring the opacity down or completely lower it off right?
So am I and I agree. I bought and played the first Battlefield 1942 game when it released lol that's how much of an OG I amThis is why I tend to lean towards a "hardcore mode", which, to me, seems ridiculous because the old Battlefields were effectively this way out-of-the-box. I'm a boomer and I want a boomer shooter. This zoomer shit ain't working for me.
I like the game though. It's got just enough complexity to distance itself from any modern CoD game. There's just some minor annoyances that are holding it back from being amazing.
View: https://youtu.be/8eHTO9d_ycM?si=fuwIQDQue78gh91i
It seems Asmon has given up.
It's great how he loses his temper and rants and curses. I definitely have to watch all of that.
Auto rangerfinder is dumb as fuck and should be straight up removed.
You can even bind the stupid thing to the same key as zoon so it's auto zero'd every time you scope in. Congrats you practically don't need to account for bullet drop at all any more.
I don't know who comes up with this stuff.