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Discussion in 'HardForum Tech News' started by cageymaru, Jan 10, 2019.
you mean like an RTX2060?
Okay, since AMD just announced Radeon VII on 7nm with performance around 1080ti for $699, what does that mean for Navi? Navi will be 7nm too, and while a new arch getting perf gains is expected, I can't imagine possibly doubling shader power without another shrink.
So that means GTX1080 perf at $250 (which is what a lot of buzz about Navi) is kind of a stretch. Assuming an increase in clocks and efficiency, a generous 40% more performance per core would still require quite a lot of cores to make GTX1080 performance...and more will mean bigger die (especially with DXR support incoming), so selling Vega 64-like performance for $250 without losses is going to be hard. Unless they're OP'ing RVII, in which case it's entirely possible.
No. While RTX-series of cards are so damn expensive because of their astoundingly huge dies, AMD is moving to chiplet designs. Navi _could_ very well be a chiplet design GPU, meaning you can basically use all of the silicon yield, and not have to throw away defective dies / sell a 2080Ti die with a markdown as a 2070.
Smart move by AMD. Help mature and develop the ray tracing market by working with partners before releasing a product that's currently useless and under powered.
For all we know AMD could have something up their sleeve that will compete, rasterization wise, with the 2080Ti and release it with Navi. They're not that far off with Radeon7.
Overkill or not, they ended up as industry standards. As opposed to Radeon's pixel shader "0.5" or Savage2000's T&L that never could achieve DX standard compatibility.
That's assuming they'll use chiplets.
im willing to bet that in 5 years from now.. star citizen still will NOT be out
We have to see how they handle this, using specialized computational cores or with generalized hybrid cores.
RIVA TNT and 32 bit 3D color -> Rendition Verite
Geforce 256 and T&L -> Rendition Pinolite et al -> DX7
Geforce 3 and Shaders -> You mean register combiners? -> DX8
Geforce FX and Shader Model 2.0 -> You're shitting me? Register combiners #2 with abysmal performance & came after R300 with DX9 SM2.0
A bit like Jen-hsun & all his "inventions", as though no prior art existed. NV make some great stuff, but let's keep our knickers on...