well I got an A in physics but thanks for the smartass remark. the number of pixels doesn't mean a damn thing because its the aspect ratio that is the issue year. 1280x720 and 1920x1080 will both have the exact same view within a game. sure the 1280x720 will be less crisp but again what you see on the screen will the same. nothing is lost going from 1920x1200 to 1920x1080 in hor+ games and in fact only change is that slightly more info is added to the sides with 1920x1080. there is NO loss of detail or zoomed effect when going from 16:10 to 16:9 in a hor+ game.
Wow, just wow. The number of pixels doesn't mean a damn thing? So I take it you are going to buy the next 192x108 resolution LCD that comes out? Hey, it even comes with your favorite aspect ratio! So you go from no-change to now a "less crisp" image with lower pixels and write it off as if that doesn't matter.
Here, I'll even simplify it for you even more. Take a look at the retarded aspect ratio .gif you posted of SC2. You see how the 16:10 image "appears" smaller and fit's inside the 16:9 frame? Yet it does all of that and at the same time the 16:10 image has 10% more pixels and screen surface area! You don't think this affects your view of the screen? LoL. Not only do you have to sit closer to the 16:9 screen vs the 16:10 to get the same physical image size, but there are less pixels making up the image, hence loss of detail.
You take a 24" 16:10 vs a 24" 16x9, the pixel sizes are the same and the surface area of the 16:10 is 10% larger. So in your world a screen with 10% more pixels and surface area retains the same detail and view zoom with a screen image of same vertical dimensions and a wider view of the game world?
Did you even look at the SC2 screen shots I posted? You can clearly see that the 16:10 command center is larger than the 16:9. If you are blind, take a tape measure and measure the height of both command centers.
So NO, you don't get a wider field with 16:9 without detracting from another aspect of the image. You can't magically make something out of nothing. Unless you are talking quantum mechanics of course.

