Sprayingmango
[H]ard|Gawd
- Joined
- Jan 20, 2012
- Messages
- 1,259
I really like this game, already pre-ordered the Gold Edition. Can't wait!
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I remember when "open betas" used to be called "demos."Again... whatever lumps Ubisoft has earned on themselves and so forth... I have to give them and anyone else major kudos for putting out free open demos and betas like this. I'm happy to see it and I really hope it starts a trend in the industry.
Is it easy to play with randoms in this game or do I need to have friends? #foreveralone
<snip>For the most part, this is a Far Cry 4 cousin with the light squad element and a few other wrinkles. Some nice depth to various menus and customization of your character and modding weapons, etc.
I'm probably going to end up getting it. It scratches some itches for me.
Sounds good to me. I love co-op sandboxes. FC3 and to a lesser extent FC4 were great, as is the co-op in titles like Dying Light and Arma III. The Division was more minutiae than I really cared for with the RPG elements and raiding stuff so I never got into it.
You and I always end up liking the same titles (RDR freeroam still some of my most memorable co-op experiences) and I think Wildlands is going to a good marriage of addictive elements. Got it installed for later, just watching some twitch streams and it looks like a lot of fun.
Now this is how I imagined this game would play when I saw the first trailer:
Not sure I'm seeing anything appreciably different since closed beta. Performance and load times may be a little bit worse off here but there's a lot to load here.
Maxed out, 1920x1200, Supersampling set to 1.0 (which means nothing extra), using high side of 4/6 gigs of VRAM off my 980Ti according to the game's graphics menu indicator (think GTA 5) and running around at the high 40s in FPSs in worse case demanding scenarios and then usually into the 50s.
As before: Yes, it's largely the Ubisoft formula with the basic squad element, a little of this...a little of that... if you turn the difficulty up this AI can be inconsistent but quite the challenge. Max it out and see.
Good things that can happen, for example, is I was able to find some SUV with a machine gun on top of it and one of my guys took that position and we hauled ass like crazy people into some base, I had pressed the assault key, so we blew in guns blazing and I kept driving around... the vehicle took a lot of damage and we jumped out and cleaned the place out.
Wild stuff can happen when you try do something along these lines with the helicopters as well. For the most part, this is a Far Cry 4 cousin with the light squad element and a few other wrinkles. Some nice depth to various menus and customization of your character and modding weapons, etc.
I'm probably going to end up getting it. It scratches some itches for me.
GMG is throwing around some nice discounts, for one.
Pretty easy or will be when more people are playing it and in the final game. This is where it reminds me of PVE in Division.
Gave the open beta a spin earlier. Not much has changed.
Gave the open beta a spin earlier. Not much has changed. I'll hold off to see if they fix some of the glaring issues. It's a pretty game with a great environment, but it's let down by the inhabitants of that environment.
If they fix:
- Squad AI: Is there a command menu? Like "move there, hold position, cover me, weapons hot" ..? Or just the sync shot? I swear, outside of sync shot, I do all the killing. The warping teammates also shows that they couldn't get the AI smart enough to navigate on their own. It's so annoying to watch them spawn right behind you.
...it is a load of fun with a group of friends. I got bored by myself.
I was going to join you Frrak but didn't want to just barge my way into your game lol.
Oh has anyone else noticed that all vehicles basically have the same amount of traction / driving ability??
Oh has anyone else noticed that all vehicles basically have the same amount of traction / driving ability??
What is this, Forza Horizon 3?!lol, yep. I took a Lamborghini off roading and it worked suprisingly well.
You do not "stick" to cover with a button press, thank fucking christ. Merely approach it and pull the left trigger to aim out. Two thumbs up from me.
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