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I then lamented my terrible loss by opening a chest and getting a calamity. So my build just got stronger.
I've been using the Sentry's a lot with my DH. I drop down 5 of them and just run around while they kill everything. My build is still not that strong for a lvl70 though.
http://us.battle.net/d3/en/profile/Zepher-1253/hero/48061290
I tried taking advantage of the sentry bonus on that quiver and.. I just couldn't. The thing that kills it is the cooldown on laying sentries. By the time you lay 2-3 sentries any other build would have already cleared the screen.
There's already a hatred cost on the sentries, the CD is needlessly restrictive.
You'd definitely want some CDR to make a build like that tick, but at 6 seconds per sentry it definitely feels clunky. Getting that CD down to 3-4 seconds would likely feel much better; using Piranhas and Grasp of the Dead on my WD was much more fluid at 4-5 seconds instead of the default 8 seconds (additionally, Grave Injustice just made it ridiculous).
I've been struggling to find a DH build that I like but maybe a sentry build would be good, or even Sentry+Fan of Knives.
Got a Gyrefalcon's Foote and a Jekangbord - going to try out a holy shield build.
Go captain america!
I grouped with a guy running it and it was hilarious and pretty effective.
It's pretty crappy in high torment. Many crusaders say blessed shield build with Gyrfalcon Foote and Jekangbord tops out at torment 4. I have a 2350 Gyrfalcon and decent Jekangbord. I tried t4. It was so slow compared to my firesader build or holy shotgun. I often run crusaders through t4, sometimes t5 in rifts. Anytime a shield thrower joins the game, the clear times increase. They're a third leg in high torment.
These days if I run crusader rifts, I will ask no shield thrower to join because of the slow down. Why? Well when clear times increase, I might as well solo at that point. I can clear t4 solo in 10 minutes in firesader. Probably faster in holy shotgun.
Just my 2 cents.
Believe me, I'm still trying to make the build effective in high torment. I've tried holy shield throwing and fire shield throwing. Both garbage if you ask me. I have full Akkhan set, holy skills gear, Cindercoat, fire skills gear, etc.
It's pretty crappy in high torment. Many crusaders say blessed shield build with Gyrfalcon Foote and Jekangbord tops out at torment 4. I have a 2350 Gyrfalcon and decent Jekangbord. I tried t4. It was so slow compared to my firesader build or holy shotgun. I often run crusaders through t4, sometimes t5 in rifts. Anytime a shield thrower joins the game, the clear times increase. They're a third leg in high torment.
These days if I run crusader rifts, I will ask no shield thrower to join because of the slow down. Why? Well when clear times increase, I might as well solo at that point. I can clear t4 solo in 10 minutes in firesader. Probably faster in holy shotgun.
Just my 2 cents.
Believe me, I'm still trying to make the build effective in high torment. I've tried holy shield throwing and fire shield throwing. Both garbage if you ask me. I have full Akkhan set, holy skills gear, Cindercoat, fire skills gear, etc.
The thing with Blessed Shield throw in torment 4 or higher is that it's so much more ineffective. Frankly, it's also quite boring. Where it shines in torment 1 - 3, you just right click and prosper. In high torment, it's both boring and ineffective.
I'm having the same issue now with firesader since it's so much profit. I rarely ever run out of wrath unless I'm not paying attention. I don't even need to run a generator skill. It's getting boring now too. Right now, I'm playing holy shotgun for the first time. It's more fun because I actually have to watch my wrath. That alone presents its own sort of mini game. I'm also having to position to make the most out of each blast of the holy shotgun.
I want to make Blessed Shield viable in high torment if only because the flail looks the coolest to me.
Yeah, I've been playing Holy Shotgun for the past few weeks and it's definitely fun, but the wrath generation is the hardest part to keep up. I've been testing more survivability builds and they work great but they do kill slower. I guess that's the trade off.
Surviving is fine for me since I run Prophet rune. My FotF has 3.7 wrath regen. I can do without using Embodiment of Power rune. I only have 48.something percent CDR outside of Akkhan, so I do have a few seconds of downtime though.
Yup, I've been testing Prophet out and survivability is INSANE with that. I couple it with indestructable and you're in for taking a lot of dmg, so awesome. Wish my FotF gave some wrath regen, that would be sick.
My CDR set has 16 mil toughness.
My "Pentries" build has 16 mil toughness.
My tank gear is 27 mil toughness.
The CDR and Pentries builds are far far apart damage wise, and just as bad toughness wise. I can take a solid 3-5 hits in T6 with the CDR set but the Pentries are dead in 2. The tank gear gets me 10 hits, but 1/2 the damage of the CDR set.
Save for near perfect rolls of some gear items, I'm stuck now with the DH. I may try to roll a perfect Auglid's bracer to bring my tank gear damage up but I'm sticking now to just having fun and hoping to roll some good sader and monk gear.
What's the most dps on a weapon? I picked up one last night that has 3003 dps. Only bad thing is no socket.
What's the most dps on a weapon? I picked up one last night that has 3003 dps. Only bad thing is no socket.
You can roll for the socket...
i'll give that a try. I don't have much supplies or money since I haven't played in over a year so I think I can only roll 2 times with a legendary item.
I finally got a mask of jeram, finally. Generally I'm one of those guys who gets so bad luck with drops in games like this. I'm at paragon 200 and have one of each at 70, but WD is most played. The 85% combined with the tall mans finger is just silly. I mean, I'm not geared out like most of you, so my 600k dps is pretty low. I typically crit with firebomb for like between 2 and 6 million, but the single dog with the jerams is doing like 30 - 45 million crits. I'm thinking of dropping the gargantuan and picking up the little fetishes and see how their damage looks...
This is where the balance of items is really messed up. WD's running with MoJ are running around doing double to triple the damage of similarly geared other class toons. Pop in that helm and all of a sudden they have crits from 10 mil to crits to 30 to 40 mil. I know some people that have been soloing T6 because they are capable of dishing the damage and are literal glass canons making them useless as soon as a major mob comes in. (They inch forward in game ensuring the enemies are met with pets only). This also means they tend to shy away from group games because of the synergy imbalance. It makes DH glass canons look like a joke.