Star Citizen - media blowout, Chris Robert's new game

How does a space crossbow sound? I know it wont pew pew lol.

P.S: The overclocking manual is most likely a digital download (like a pdf), so that will get shared pretty quickly. I'm glad because I know some people who missed the deadline by just a day or 2.
 
Some fan shot pics of the caterpillar from DragonCon. Ben said high res stuff would be released soon.

IMG_0115_zpse0b362a4.jpg

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Here is the link to the thread that the pics a from. there is a couple of really low quality videos of running around planet side.

https://forums.robertsspaceindustries.com/discussion/46800/pics-from-dragoncon/p1
 
Wow, the graphics in the Hangar Module are SUPER wonky for me. But, I can tell this game is going to kick ass. :D

I wish I had more money to afford a better ship than the Aurora LX (it's quite tiny), but alas...I will have to make my way in the galaxy from the ground up.
 
you have 2 more chances to win a ship from loriens give away, if you win you could melt your lx along with the aurora prize into atleast a bounty hunter 300i pack or maybe even an Arbiter 325a pack.




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P52 first person cockpit view taken from the forums, and in the cryengine sandbox editor

p52cockpit.jpg



someone posted this in chat not sure where its from

RzJDSHn.jpg
 
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some cool concept art of the M50 I have a feeling this is what wild's M50 will look like after he takes it out for a spin
elijah_06.jpg


Cool pic of the P52 looks alot like a old WW2 fighter cockpit
 
that just make the m50 look even more bad ass all that thrust for such a little bird
 
what they need to have is M50 death races max speeds through belts with no rules. i'd pick up a M50 for that

but real men would race p52's with no shields
 
ha ha. Funny stuff.
The entitlement generation getting mad about being called the entitlement generation.
Classic.
 
ha ha. Funny stuff.
The entitlement generation getting mad about being called the entitlement generation.
Classic.

I know... fucking whiny kids. It may be me getting older but I'm pretty sure I've never remotely had that mentality. More or less quite the opposite.
 
I know... fucking whiny kids. It may be me getting older but I'm pretty sure I've never remotely had that mentality. More or less quite the opposite.

What mentality? The mentality that people want, in a crowdfunded game, their opinion to be heard?

So is anyone that expresses any sort of dislike for the current direction of the game doing so because they're part of the "entitlement generation" and should just STFU and live with it?

Because I'm having trouble seeing the "entitlement generation" criticism as anything more than a way to dismiss someone's argument or viewpoint without actually responding it to in a valid, constructive matter.

But maybe I'm just misunderstanding what people are saying here, possibly due to someone on the CIG forums whos quite prevalent ranting accuses anyone that disagrees with him of being part of the entitlement generation, and accuses anyone that dislikes P2W of being a particularly poor member of the entitlement generation.
 
uhh have you been on the RSI forums much?? 75% is people ranting about non issues. and or saying RSI is lying to us and betraying our trust, misleading is and mistreating their backers.

thats why i stop going in the forums except the dev section. because my iQ went down every time i went in there.

RSI has been nothing but professional and if any issues come up they address them promptly like the store issue. They saw that the community was unhappy and that they could have released it better so they put a poll up to see what the community wanted them to do, and CR made a lengthy post about the store and what it was supposed to be and how it was supposed to work .

Constructive critisism is one thing but most of the shit on the forums is ranting.
 
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uhh have you been on the RSI forums much?? 75% is people ranting about non issues. and or saying RSI is lying to us and betraying our trust, misleading is and mistreating their backers.

thats why i stop going in the forums except the dev section. because my iQ went down every time i went in there.

Mostly what I think I'm seeing, tbh, is the people that are totally in favor of P2W getting upset because they think P2W is going to be too expensive for them to P2W.

Make a system where you can purchase ships, weapons, other useful in game items, and even UEC, and that's what's going to happen. Its one of the many problems of P2W, and one of the natural side effects of opening the flood gates, so to speak.
 
They said that the store was a soft launch, the game is in pre pre pre pre pre pre pre alpha nothing it locked down. we should just be glad there is a ingame store this early.
 
Mostly what I think I'm seeing, tbh, is the people that are totally in favor of P2W getting upset because they think P2W is going to be too expensive for them to P2W.

Make a system where you can purchase ships, weapons, other useful in game items, and even UEC, and that's what's going to happen. Its one of the many problems of P2W, and one of the natural side effects of opening the flood gates, so to speak.

So, just to clarify. You're among the group that thinks because someone spends 30 dollars PLEDGING toward a game means that everyone should endure their complete ignorance and lack of respect to the people who have put in thousands of hours and spent million+ of his own personal money to make a game FOR the fans.

Chris COMPLETELY risked his own money to make a game that would be best for fans and people are throwing shit fits about small things that are by and large things completely subject to change. Then complaining about inconsequential features and bonuses awarded to people who backed early to help make the game happen and that it's not fair and game breaking. Regardless of the fact they've been informed otherwise repeatedly, DIRECTLY by the games lead developer.

So forgive me if I don't give a fuck about whiny entitled immature people who can't think past themselves and be appreciative of what immense sacrifices someone has made to make something truly game changing happen.

Unfortunately there is a large group of these asshats spamming the community forums CONSTANTLY and repeatedly about the same "concerns" (read whiny complaints about things that are likely changing) because the development team isn't fucking posting in the forums to every single concern a person has.

These people act like they are majority shareholders in a large corporation who are owed direct and constant communication. Expectations are completely unrealistic.

It irks me because ultimately the good people in the community are very respectful and have well thought out and considerate approach to much of this whole new process.
 
The funny thing is if there were no ships attached to pledges the same people who complain about pay to win would be saying: "$250 for a pledge and I don't even get a ship?"
And people need to understand this very simple concept: Buying a ship does not mean you will automatically be good at flying it. And buying a larger ship means more expenses from the get go for fuel and hiring crew. On top of that owning the largest ships is synonymous to painting a target on your back. There are groups already forming to hunt the larger capital ships. Go look at the guild/squadron recruitment forums.

I fully expect someone to say: Well uh, you will start the game with a more expensive/powerful ship than other people. That's pay to win. Hurr durrrrrrrrr. Retard. Everyone will have access to ALL ships in the multiplayer dogfighting module. As backers we are the beta testers so everyone will have plenty of time to learn how to fly every ship or focus on mastering control of the ships they own. And our data and feedback will help balance the game.


P.S: Breaking Bad is on, w00t
 
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The funny thing is if there were no ships attached to pledges the same people who complain about pay to win would be saying: "$250 for a pledge and I don't even get a ship?"

Lolz. Yeah pretty much. Damned if you do, damned if you don't.
 
I could have sworn that in a wingmans hanger they said that you would only have access to your own ships in the dogfighting alpha. which is what i would prefer
 
I might be wrong on that. Personally I'd rather everyone have access to all ships. We are there to test things, why segregate the testing pool just to preserve the "special snowflake" status of some backers?
 
I might be wrong on that. Personally I'd rather everyone have access to all ships. We are there to test things, why segregate the testing pool just to preserve the "special snowflake" status of some backers?

I don't really think we're meant to be "vigorously testing every facet" at this point. However the intention (if I read it right) from the CR post about all this was that the point was to bring in credits via dogfighting... and buying credits/shit like buggy etc was purely done because the team that did the web store was separate... so they figured they'd allow people to buy credits or use credits to buy stuff.


I think they should have made a statement about the buying of credits, or just left purchasable items out until dogfighting. It was just poor execution of the integration of the store.. because currently you can't earn credits... Otherwise the pricing schema wouldn't be what it currently is.
 
So, just to clarify. You're among the group that thinks because someone spends 30 dollars PLEDGING toward a game means that everyone should endure their complete ignorance and lack of respect to the people who have put in thousands of hours and spent million+ of his own personal money to make a game FOR the fans.

Chris COMPLETELY risked his own money to make a game that would be best for fans and people are throwing shit fits about small things that are by and large things completely subject to change. Then complaining about inconsequential features and bonuses awarded to people who backed early to help make the game happen and that it's not fair and game breaking. Regardless of the fact they've been informed otherwise repeatedly, DIRECTLY by the games lead developer.

So forgive me if I don't give a fuck about whiny entitled immature people who can't think past themselves and be appreciative of what immense sacrifices someone has made to make something truly game changing happen.

Unfortunately there is a large group of these asshats spamming the community forums CONSTANTLY and repeatedly about the same "concerns" (read whiny complaints about things that are likely changing) because the development team isn't fucking posting in the forums to every single concern a person has.

These people act like they are majority shareholders in a large corporation who are owed direct and constant communication. Expectations are completely unrealistic.

It irks me because ultimately the good people in the community are very respectful and have well thought out and considerate approach to much of this whole new process.

To be fair, that is exactly the shit storm they knew they were getting into when accepting people's money.
 
I was going to give them more money no matter what. I've been waiting to see what they do about multiple accounts because I wanted a few spare log ins for friends when they were over to run crewed ships together who would not buy the game on their own.

This was a fun way for me to kick in more cash for junk that is utterly meaningless to the game mechanics but fun for me. I am baffled how people took this in any other possible fashion but that way (especially when the letter spelled that out).
 
To be fair, that is exactly the shit storm they knew they were getting into when accepting people's money.

I mean if you look at it like this... think about it. Other than the buggy or maybe posters (which I agree are overpriced).. you can't really do shit with the weapons.. why would you buy them now other than.. just because you want to do something in the engine?

So you would logically think.. hey I wonder if they will allow us to make credits in the dogfighting module.... which they said several times I believe..

I dunno.. I was like WTF when i first saw the prices.. then it became pretty obvious..

But I agree.. they should have thought it through.. most people are idiots who have a propensity to scream bloody murder when they don't like something, prior to thinking through.
 
To be fair, that is exactly the shit storm they knew they were getting into when accepting people's money.

Pretty much. People love to bitch and moan even when they haven't invested financially in something, they'll bitch and moan even louder when they have.
 
I might be wrong on that. Personally I'd rather everyone have access to all ships. We are there to test things, why segregate the testing pool just to preserve the "special snowflake" status of some backers?

I agree with this wholeheartedly. Instead of paywalling everything, let people try out items, ships, etc.

It's this pervasive focus on marketing that's never really gone away since the crowdfunding campaign. When we hit $2m, we were promised a game. Goals were set $4m past that and we bulldozed them all even though the game was already funded. $11m later, they're still raking it in, and we're still getting the same game give or take a few ship classes, laser pistols, and the like.

They can say that we're pledging, not buying, items and ships until they are blue in the face, but the truth is that they are marketing these ships with every update/brochure/commercial, trying to get existing pledges to change their mind and throw in some more money for a shiny new ship. They're going after new pledges by making the some of the goal rewards provide items to people who have pledged 'before this point', and by extending benefits like LTI to people long after they were supposed to be over and done - but only if you pledge in the next week! (Now, don't mistake me for someone who's whining about not being a member of such an exclusive club anymore - it's not that they did it that bothers me, it's why they did it.)

Then the hangar module comes out. Instead of trying to get the maximum amount of content out to the maximum amount of people - showcasing all the work they've done so far on the ships to all the people who've donated money - you only get the ship you bought. Interesting how it's a donation when people complain, but a purchase when you want to look at their pre-alpha content.

And with this release comes the item shop. A lot of people are apparently up in arms about the prices, but I'm annoyed that they're charging for pre-alpha content at all. I could buy a cool looking laser today, and when the dogfighting module comes out I find out that the projectile sprite is a rainbow and the weapon sound effect is a fairy giggling - except now I'm stuck with this weapon purchase forever (or until the game launches and I have an NPC to sell it to, whichever comes first). CR even said "Yeah, the prices are too high, probably going to halve most of them." - except what about the people who already paid real money to play 'pimp my ride'? Oh, well it's a donation, and it's optional. Okay, then why do the prices matter?

The hangar module and even the dogfighting module should be about exposing the maximum amount of content to the maximum amount of players so that we can do the maximum amount of testing possible. The idea that they can't do that because everything we do now is going to carry over into the final game is ludicrous. Everyone should start fresh at final release. Players shouldn't be forever stuck with the decisions they made when the rules were still being made up as they went along, especially when to make these decisions, you have to pay real money after you've already bought the game.

Finally, is anyone really wowed by the content in the hangar module? I get that it's unfinished, I get that it's pre-alpha. But everyone knew that CryEngine 3 could do an FPS very well going into this. Comparing the Constellation renders we had 10 months ago to the ship in the engine I'm not overwhelmed by progress. But maybe that's intentional; I do remember Chris saying he had to disable functionality otherwise people would be flying their ships around the hangars. I hope the dogfighting module is on-time and they knock it out of the park. That will be the real moment of truth.

tl;dr I really wish they'd stop spending so much effort marketing pre-alpha content, and more time making the game they promised us $15 million in crowdfunding ago. Especially when there have been multiple cases of crowdfunded games that were 'too successful' having huge problems with cashflow and feature creep.
 
The hangar ship models are not the final ones, or do you really think this is it and they're going to let them sit as they are now for the next 2 years?

tl;dr I really wish they'd stop spending so much effort marketing pre-alpha content, and more time making the game they promised us $15 million in crowdfunding ago. Especially when there have been multiple cases of crowdfunded games that were 'too successful' having huge problems with cashflow and feature creep.

Where is this marketing you speak of? It's nearly all been word of mouth. The VD store did not even get an official announcement by them until after it was launched. They never did any previews nor any advance sneak peeks. Fact is marketing is actually the weakest point of this whole game, but community enthusiasm and support is making up for it.
 
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I will admit I wasn't overly wetting myself for the hanger module anyway, though I would have liked it if they'd just allowed you to wander through all the ships available instead of just the ones you've pledged. It doesn't really make sense to me why they wouldn't just let you wander through whichever ship you want.
 
I will admit I wasn't overly wetting myself for the hanger module anyway, though I would have liked it if they'd just allowed you to wander through all the ships available instead of just the ones you've pledged. It doesn't really make sense to me why they wouldn't just let you wander through whichever ship you want.

Because they want you to buy more ships to see them.
 
I will admit I wasn't overly wetting myself for the hanger module anyway, though I would have liked it if they'd just allowed you to wander through all the ships available instead of just the ones you've pledged. It doesn't really make sense to me why they wouldn't just let you wander through whichever ship you want.

they want people to buy more ships obviously. im tempted to upgrade to a freelancer just so i can walk around it instead of just a measly aurora. :D
 
Because they want you to buy more ships to see them.

they want people to buy more ships obviously. im tempted to upgrade to a freelancer just so i can walk around it instead of just a measly aurora. :D

Yes, but I figured the better thing to do would be let people walk around all the ships so people could actually be tempted to buy them. It's not like they're letting you fly them... you're just looking at them.
 
The hangar ship models are not the final ones, or do you really think this is it and they're going to let them sit as they are now for the next 2 years?
My point isn't that they're not going to change (I think we all hope they will), it's that they haven't changed much in 9 months.

Where is this marketing you speak of? It's nearly all been word of mouth. The VD store did not even get an official announcement by them until after it was launched. They never did any previews nor any advance sneak peeks. Fact is marketing is actually the weakest point of this whole game, but community enthusiasm and support is making up for it.
They're not taking out advertisements or anything, but their site puts every single ship update on a big pedestal and there's always a conveniently timed 'sale' (wouldn't the proper term be 'pledge drive'?) to go with it.

And the item shop definitely was a soft launch, I'll give them that...no spotlights on lasers, yet.
 
whine whine whine

they promised a game in 2 years and everything until then is optional. if you don't like it... keep whining I guess
 
Yes, but I figured the better thing to do would be let people walk around all the ships so people could actually be tempted to buy them. It's not like they're letting you fly them... you're just looking at them.
LOL, I was waiting for someone to say this, thanks. You can edit the XML files in the hangar installation PAK files to give yourself whatever hangar and ship you want to see.

All you have to do is go into Data\scripts.pak, navigate to \Scripts\Entities\Vehicles\Implementations\Xml\, and open up, say, these two files (this assumes you're replacing your 300i with a Constellation):

OJ_300i.xml RSI_Constellation.xml

Copy/paste all of RSI_Constellation.xml into OJ_300i.xml. Then scroll to the very top and change the "Vehicle name" variable back to OJ_300i. Save the file and re-import it into scripts.pak, and you're done.

(If you need a good way to work with scripts.pak, either use the free Cryengine SDK's PAK editor, or even WinRAR will do it. I had to completely re-extract and re-create scripts.pak as a "ZIP" format archive though because WinRAR wouldn't write to the original file claiming it was corrupt. Don't worry, the game still reads this fine.)

Bear in mind you can change your hangar the same way by applying the same logic to Gamedata.pak\Gamelayers.

They've also shown how you can load any and all the hangar assets in the cryengine sandbox editor to not only see all the ships and models but to datamine stuff that is not shown in it. If this is all too much work and people would rather keep complaining, carry on.

P.S: If people want a dump of the assembly code shaders the game is running I can provide those too.

 
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They've also shown how you can load any and all the hangar assets in the cryengine sandbox editor to not only see all the ships and models but to datamine stuff that is not shown in it. If this is all too much work and people would rather keep complaining, carry on.
Make you a deal - I'll do it now in the hangar module if you do it in multiplayer when the dogfighting module comes out. You yourself expressed interest in flying any ship just a few posts ago.
 
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  1. Replacing the model for a functional Crysis aircraft with the model for a SC ship does not count.
  2. I was referring specifically to the multiplayer portion of the game. I wonder how CIG will view that?

Moving goalposts lol. And what would that prove? And why would you think I'd care to convince you or anyone else? Like I said, if people would rather find something to complaining about, carry on.

P.S: Don't forget to join our game package giveaway we're running. One was given away on saturday and 2 are left. Next one is coming Wednesday and the last one next Saturday. :D
 
If this is all too much work and people would rather keep complaining, carry on.

Simmer down there, I was just making an observation, one that still applies given you have to play around in the game's files to do it. If you expect everyone to know ahead of time that they'll be able to edit the game files to view other ships, you have a slightly inflated view of what your average person will know when they haven't been trawling all the SC forums and such.
 
Moving goalposts lol.
Come on, really? Do I need to start making cracks about your reading skills like you are about my computer skills? (Yes I know you just copied it, but didn't you have a purpose leaving it in?)

Make you a deal - I'll do it now in the hangar module if you do it in multiplayer when the dogfighting module comes out. You yourself expressed interest in flying any ship just a few posts ago.

And what would that prove?
The point I was trying to make is: what you're describing is called 'modding' when done to a single player game and 'hacking' when done in a multiplayer session. Now I could see them tolerating it in SP but start that stuff in MP and, well, it will be a good study in how CIG deals with such things.

My point is that we clearly aren't intended to be able to see ships we haven't bought, wait, I mean pledged for. People have been banned on these very forums for asking about ways to circumvent such measures, even when the content in question was already included with the game files.

And why would you think I'd care to convince you or anyone else? Like I said, if people would rather find something to complaining about, carry on.
If you think my posts contribute nothing, don't respond to them. But if you'd like to have a calm, reasonable discussion, I'd be more than happy to take part.
 
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