CappyCobra
Weaksauce
- Joined
- Nov 2, 2004
- Messages
- 77
Yeah, it looks too proper to be legit right?yeah that site doesnt seem the least bit shady
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Yeah, it looks too proper to be legit right?yeah that site doesnt seem the least bit shady
Yeah, it looks too proper to be legit right?
Priced at $39.99 for the "ultimate" version, called "Pro" this go around--why would anyone not buy Win8?
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Yeah, it looks too proper to be legit right?
the 90s called, they want their Micro$oft back.
can't believe people still use this crap. i bet you call the internet "the internet information super highway" and use AOL.
Thats not dx10 on xp, its a hack that lets native dx10 games play on xp while emulating dx10 effects. I've used the alchy project before to get crisis to work on an xp install for a friend, it isn't the same.
This has been known for a while.
Doesn't mean it doesn't work. It does show that Microsoft put no effort in making DX10 work in XP. It does show it's possible. It does show that Microsoft did so intentionally.
Will it work as well as Vista or Windows 7? Of course not, cause this is something that a community put together. Had if Microsoft done it, it would be a perfectly working product. There's bound to be issues and glitches.
If it walks like a duck... Microsoft clearly avoided putting DX10 on Windows XP and they ended up shooting themselves in their own foot. Developers made DX9 games anyway, even after 10 years of it's existence. We going to see a repeat with DX11?
Look who's talking. You talk of AOL and Windows from the 90's. Have fun with your Windows 8.
I don't see why people are upset about this... This is the same as happened with essentially every new version of Windows.
LOL that's awesome!
Doesn't mean it doesn't work. It does show that Microsoft put no effort in making DX10 work in XP. It does show it's possible. It does show that Microsoft did so intentionally.
Will it work as well as Vista or Windows 7? Of course not, cause this is something that a community put together. Had if Microsoft done it, it would be a perfectly working product. There's bound to be issues and glitches.
If it walks like a duck... Microsoft clearly avoided putting DX10 on Windows XP and they ended up shooting themselves in their own foot. Developers made DX9 games anyway, even after 10 years of it's existence. We going to see a repeat with DX11?
That depends on what the standard API across all 3 next gen consoles is. The other issue developers face is that there's a lot of money to be made on non-DX devices like tablets and smartphones which can also run quite a few games as well. Though those games won't be your BF3s, it still represents a massive opportunity at making a huge amount of money off Android and iOS.
The big game studios are looking to openGL alternatives already for their base API. The reason DX gets so much support is the better drivers from hardware vendors and the console market and PC market. The transition to openGL isn't as difficult as some people make it seem (in fact VALVe has stated that it was pretty straightforward and simple). No, the biggest hurdle is still the most common denominator. If the PS4 and new Xbox feature x86 CPUs then it's likely DX11 will be the common API platform, but that won't relieve some of the issues and hesitation big game studios like Blizz, VALVe/Steam, and EA have towards MS's new Win8 Metro app store and their competing services.
What I mean is, we might see OEMs and game studios start looking at openGL and Linux more than they have in the past if it presents an opportunity for them to make more money. Considering MS's 30% cut on sales via their App store and competing product lines with their own OEMs, that "rumor" has quite a bit of credibility.
OpenGL had a period in which is was in a slump because Microsoft owned the platform and had better marketing, but with their API being isolated to the platforms they choose, OpenGL has the market.
You can update Windows 98 to DX9...Not really:
(first number is what it shipped with, second number the latest update)
Win98 - DirectX 5.2 -> DX 8.1
<snip>
Wow, MASSIVE overreaction in here. Microsoft is, in fact, releasing a "Platform Update" for Windows 7 that adds DX 11.1 components.
http://blogs.msdn.com/b/chuckw/archive/2012/11/14/directx-11-1-and-windows-7.aspx
This falls in line with the Platform Update released for Windows Vista that installs DirectX 11 components.
Wow, MASSIVE overreaction in here. Microsoft is, in fact, releasing a "Platform Update" for Windows 7 that adds DX 11.1 components.
http://blogs.msdn.com/b/chuckw/archive/2012/11/14/directx-11-1-and-windows-7.aspx
This falls in line with the Platform Update released for Windows Vista that installs DirectX 11 components.
You can update Windows 98 to DX9...
I will say the quality of posts on this forum have degraded drastically over the past few years or so.
Look who's talking. You talk of AOL and Windows from the 90's. Have fun with your Windows 8.
Am I the only one afraid of the tiles?
*shudders*
Whoopee. I'm sure it will be used just as much as 10.1 was used in Vista.
Wow, I bet you spent all night on that? Strange, my start screen looks nothing like that but, than again, I know how to set up things the way I like.
You really think I made that? Let me teach you the ways of my people.
So the picture is wants MS to repeat their dominance in their respected market?
You really think I made that? Let me teach you the ways of my people.
You aren't really getting any greater quality out of 10-bit component or 16-bit component textures.Features not included are things that make sense, like MS Store support, and things that don't make sense being Win8 exclusive, like support for higher quality textures.
Don't care we are all still on DX9 lol
You aren't really getting any greater quality out of 10-bit component or 16-bit component textures.
Wow, I bet you spent all night on that? Strange, my start screen looks nothing like that but, than again, I know how to set up things the way I like.