Battlefield 3 General Discussion Thread

I just upgraded the other day from a gtx260 to a gtx570 @ 950mhz and it made a world of difference.

Was getting fps in the high 40's on medium settings on the gtx260 and the game felt very laggy and was kinda hard to track onto people quickly.

Now with gtx570, All ULTRA settings, 4x AA-Medium, 16x AF, no motion blur, 1280x960 @ 120hz on my CRT I'm averaging around 95 fps, running at this lower resolution really helps, the gtx570 is around 90% usage, if I run 1600x1200 it's pegged at 100% usage and fps is much lower. That's the nice thing with CRT's they still look great at lower rez with higher refresh.


ULTRA:
65-85 fps outside
100-150 fps inside

It's very smooth and super easy to get kills now, I feel like I have the jump on everyone.

The Class I'm using...

Assault
UMP-45 w/ Red Dot
MP-443 w/ Tactical
Flak Vest or Squad Sprint

Here's last nights games. My play style is rambo, I like to take mcoms...

20-8
34-19
20-10
66-33 ->9974pts :D I've never seen anyone break 10k, was super close :(
57-28
39-14
25-12
18-2
 
Hahaha oh dear.

So I grabbed the latest build today and see that not only are many of the issues in the Alpha have simply not been addressed but the game is basically completely broken right now, as in completely unplayable.

I got in about 20-30 minutes of gaming during which I noticed:

  • 2 Errors trying to install the game on origin to do with service not available
  • 1 Error adding friends with some odd error
  • 3 Errors launching the game with some odd -1 error message
  • Broken models, weapon attachments rotated incorrectly
  • People shooting through cover
  • People shooting over cover when their model cannot be seen
  • People shooting in directions they're not even facing
  • Shooting around cover hits invisible hit boxes
  • 1 shot hit deaths from weapons that can't 1 hit kill
  • Bullet hit registration that does no damage to the enemy
  • 2560x1600 resolution the HUD is broken still
  • FOV default is too low and FOV slider doesn't work
  • Between every round the game goes into windows mode and have to enter full screen again
  • Flickering shadows
  • Flickering textures
  • Frame rate pauses for 2-3 seconds at a time
  • Extreme frame rate dips in specific areas
  • Blue menu overlay gets stuck on when alive sometimes
  • Odd audio issues where sound effects simply aren't played sometimes like getting killed
  • Control issues where holding sprint or duck stop working for certain actions you do in game.
  • Battlelog plugins don't support Opera so I have to install a 2nd browser to play the game
  • Mantling objects at odd angles messes up the animation
  • People sink below the ground and hover above objects especially when changing stance
  • Severe rubber banding at the start of rounds and after spawning on squad mates
  • General out of sync with other players, them skipping large sections of open ground
  • Ragdoll errors where bullets will send people flying like they've been hit by an RPG
  • No squad list in the menu, you simply select that you want to join a squad and it randomly picks one for you

So I went to switch my settings, I switched the resolution down to 1920x1200 and set all the settings to high to try and fix the pausing issues, and the game crashed, I tried to launch it again but when it gets in game it's windowed and when I try and maximize full screen the game just crashes.

So now I can't play, I can't change my settings and I can't get to the game menu whenever I load a multiplayer game I just crash, since there is no game menu outside of the actual game it means that I can't just load the game outside of multiplayer, change the options and restart.

Before anyone m-m-m-moan-complains:
Clean 50Mbit internet connection with good ping
Latest drivers for all my hardware
No overclocking, hardware is perfectly stable
 
This wasn't really a helpful post.

I found it helpful as I'm someone who avoids betas and I don't fancy trawling through all the bug posts.

I am however looking forward to it as much as everyone else, as soon as it's had a couple of decent patches.
 
I've gotten in some good games lately. I saw attackers win about half the time last night.

this has been my experience lately. it seems people are getting the hang of things and the attackers are making it to the last stage (and winning) a lot more now. this game is incredibly fun IMO. it really comes alive once you start to get the feel of things down. at first i died so much i felt i had to be overly cautious. i couldn't walk 10 yards without dropping to crouch position and scanning my area with my iron sights up. now that i have the hang of things, am familiar with the map, and have a good feel for the weapons...i'm running around more easily and racking up kills, revives, reloads, and mcomm arms/disarms. it really gets fun once you get the feeling of the game down.
 
LOTS of people cheating today on quite a few servers. Guys running around underground, people running really fast and sideways across the map. Annoying.
 
I can't believe they would make us pay for a game with this many bugs.... wait, its free and this is still an unfinished version I'm playing? Why are people complaining then?

This game has potential to be amazing, if they listen to the feedback from beta, and hammer out the bugs before release. Don't worrie so much about bugs and over powered guns just yet.

It takes a month at least for discs to get pressed, so I fully expect this version or worse to be what is on those retail copies. But what they can do is have a massive day one patch and follow up patches, which I don't have issues with personally.

What will be the main problem with the game is the browser and server hacks that have already reared their ugly heads. I'm positive that the hackers are withholding the more elaborate hacks for post launch. What you saw in the game so far are just vigorous testing.
 
Did Dice ever confirm that we can have 2 or more soldiers to level up with? I'm not going to purchase 2 copies of the game to have 2 soldiers, so I was wondering if we will be allowed to make multiple soldiers. It's a very important feature for me.

Thx!
 
this has been my experience lately. it seems people are getting the hang of things and the attackers are making it to the last stage (and winning) a lot more now. this game is incredibly fun IMO. it really comes alive once you start to get the feel of things down. at first i died so much i felt i had to be overly cautious. i couldn't walk 10 yards without dropping to crouch position and scanning my area with my iron sights up. now that i have the hang of things, am familiar with the map, and have a good feel for the weapons...i'm running around more easily and racking up kills, revives, reloads, and mcomm arms/disarms. it really gets fun once you get the feeling of the game down.


Exactly...

I've been in the game since Tuesday and wasn't doing to great until I had a couple unlocks under my belt, and got the feel for the controls. Being able to bind my mouse buttons through Logitech software helped immensely. I'm seeing quite a bit of people actually being team players now. I do on occasion get in the idiot team that refuses to help disarm at times, but for the most part I'm having a pure BLAST. I'm not having any instability issues or anything with this release, except for that one deal I had from a page or so back. I think alot of problems are on the user end of things to be perfectly honest.

@PrincessFrosty try deleting your BF3 open beta folder in your documents and see if that fixes any of your problems. You will have to redo your settings, but I've seen it clear many problems up. You can also use Notepad++ to change your FOV from that folder as well. I've been playing with a 90 fov since day 1.
 
Every game I get into is shit. Always on the receiving end of some rape. Teams are full of snipers and idiots.
 
Here's a pro fucking tip for you all. Don't place mobile spawn points behind your attacking lines. That just causes people to spawn on them and hinder advancement.

Fuck these moron snipers.
 
250 man server? That sounds fucking epic...

I agree that attachments give an advantage over the basic weapons and iron sights. When I play metro I use the IRNV scope and it gives me a huge advantage over not having it, it's damn near cheating, which I was accused of a few times which I attribute to having the scope on. It's almost worthless outside but in the subway, it owns.

Honestly, if you guys have an issue with the game...post about the bugs on the proper forums and if it's general gameplay your unhappy with guess what, you can quit...nobody is forcing you to play this. I for one, have enjoyed the shit out of it and 18 hours of entertainment for free is a pretty good deal, even with all the bugs. I would, however, agree that in it's current state this piece of software is hella broken but I also believe that all the hugely blatant bugs (terrain collision, texture flicker, cheats, etc...) have already been fixed in the build that is being released (remember that the beta build is not the retail build that's on discs being pressed now) or, like it's been said, will be corrected in a zero day patch. Though if theyre still there and not patched on release day, I'll be hella pissed.
 
The semi auto sniper with an acog make it into a very handy but pretty cheap feeling assault weapon. =/ Seems to be easier to rattle off 2-3 shots to drop someone with the m11 than an m16.
 
§·H·ï·Z·N·ï·L·T·ï;1037825312 said:
My play style is rambo, I like to take MCOMS.

Me too, but I sit back by a tree in some brush or something and let my little eod robot arm the MCOMS. It's damn hilarious to arm one, watch the team disarm it and before they are 2ft away have the mcom rearmed lol. Also if they get too close I use the torch tool to kill a disarmer lol...good times.
 
250 man server? That sounds fucking epic...

I agree that attachments give an advantage over the basic weapons and iron sights. When I play metro I use the IRNV scope and it gives me a huge advantage over not having it, it's damn near cheating, which I was accused of a few times which I attribute to having the scope on. It's almost worthless outside but in the subway, it owns.

Honestly, if you guys have an issue with the game...post about the bugs on the proper forums and if it's general gameplay your unhappy with guess what, you can quit...nobody is forcing you to play this. I for one, have enjoyed the shit out of it and 18 hours of entertainment for free is a pretty good deal, even with all the bugs. I would, however, agree that in it's current state this piece of software is hella broken but I also believe that all the hugely blatant bugs (terrain collision, texture flicker, cheats, etc...) have already been fixed in the build that is being released (remember that the beta build is not the retail build that's on discs being pressed now) or, like it's been said, will be corrected in a zero day patch. Though if theyre still there and not patched on release day, I'll be hella pissed.

I also enjoy using the IRNV scope in the Subway. M416 with the 6x Rifle Scope outside, IRNV inside.
 
Nightvision scopes. Come on. I'm really crossing my fingers hard for this not to be corrupted by the gimmickry.

I absolutely love that you can remove the optics from the battle rifles though. By far the best weapons to attack with.
 
Which "scope" attachments have the glint? Is it everything including red dot, holo etc. Only high magnification sniper scopes? ACOG, IR, NV?
 
Which "scope" attachments have the glint? Is it everything including red dot, holo etc. Only high magnification sniper scopes? ACOG, IR, NV?

Be interested to find this out too. You'd assume it would only be the lensed optics like the ACOGs and magnification scopes

I'm very surprised that torches blind you outdoors. That seems a bit of a oversight on DICE's part, considering that if you look at a torch in bright daylight it's often tricky ro tell if it's switched on, let alone be blinded by it.
 
I keep getting shot by guys who are apparently inside of walls. Also I die in like 1-2 hits most of the time with full health...That seems ridiculously too fast to me. It seems like a LOT of people use the M27 IAR...is it overpowered or what?

Also, they need to tone down scope glint and the flashlight glare. Both seem WAY too strong.
 
i really hope the hardcore servers will turn off the sniper glint. i really really dont want to be up in a damn hill, buried in brush, and basically send up a signal flare saying "sniper here, shoot at the light for a free kill"
 
I notice that some sniper scopes block out everything except the scoped portion... while others still render everything around the scope. This is a huge contrast in what you can see while scoped in...
 
I notice that some sniper scopes block out everything except the scoped portion... while others still render everything around the scope. This is a huge contrast in what you can see while scoped in...

Yeah, the sniper rifle with the ACOG (and the equivalent on the other team) is the way to go - no sniper glint, and you still get peripheral vision. Add the laser and it works nicely unscoped in the tunnels also.
 
i really hope the hardcore servers will turn off the sniper glint. i really really dont want to be up in a damn hill, buried in brush, and basically send up a signal flare saying "sniper here, shoot at the light for a free kill"

I really like the sniper scope flare. A really good sniper wouldn't worry about being spotted. In a game like BF3, even snipers should be on the move a lot and changing positions.

EDIT: I wouldn't have a problem with it being disabled on certain servers though. I can understand why people wouldn't want it.
 
anyone having an issue where markers dont appear over any players? regardless of whether they are in your squad, team, or enemy team
 
anyone having an issue where markers dont appear over any players? regardless of whether they are in your squad, team, or enemy team

Yes, recently my BF3 has no signs over the heads of player. Basically, I have to shoot every soldier I see because I have no glue is he friend or enemy :)
 
Yes, recently my BF3 has no signs over the heads of player. Basically, I have to shoot every soldier I see because I have no glue is he friend or enemy :)

same, and its really starting to annoy me :(

does anyone know of a way to fix this? i havent had any luck finding one out :l
 
Is anyone having problems right now? Battlelog server list shows "Sorry, found no servers" and quick match says "failed to ping nearest server check your firewall settings". Nothing has changed on my PC or connection since last week when it was working.
 
Is anyone having problems right now? Battlelog server list shows "Sorry, found no servers" and quick match says "failed to ping nearest server check your firewall settings". Nothing has changed on my PC or connection since last week when it was working.

I'm getting the same thing.
 
Is anyone having problems right now? Battlelog server list shows "Sorry, found no servers" and quick match says "failed to ping nearest server check your firewall settings". Nothing has changed on my PC or connection since last week when it was working.

Yup, seems all servers are down, that Battlefield0 sute was saying about a "suprise" to come sometime sunday, maybe the suprise is they ended the beta early. :p

That being said id prefer a suprise of heres a shitload of caspian servers so you don't have to queue like a chimp for 45 mins only to get in the game for 5 mins before autokick.
 
Is anyone having problems right now? Battlelog server list shows "Sorry, found no servers" and quick match says "failed to ping nearest server check your firewall settings". Nothing has changed on my PC or connection since last week when it was working.

Just loaded into a server fine. No probkems here
 
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