Battlefield 3 General Discussion Thread

anyone know whats up with the last unlock for each kit? e.g. the last engineering kit unlock that show up in the battlelog, the SG553, says "Get 378k Get 232k Engineering Score."

Being how the G36C needs 232k score to unlock i assumed the SG553 needed the aforementioned 378k score, but after getting the G36C my next unlock showed up to be the M4A1, which is the starting american engi weapon, but i assumed this was a filler unlock as the i also "unlocked" the javelin between the a-91 and the g36c, but after unlocking the M4A1 i received an engineering service star which text reads "awarded each time the total score for engineering unlocks is achieved." And after getting said service star my kit screen now shows this in game:

rsz_bf3_2011-10-02_21-29-46-39.png


which is upsetting because i wanted to get the SG553 :(
 
Well, I can run ultra around 25-30fps average. Debating throwing in another 6870 for x-fire or doing something else.

People on your team pushing you off a disarm is the worst thing in the entire game. This happened to me at least 3 times in the past 6 games I have played, and they all resulted in a blow up.
 
Well, I can run ultra around 25-30fps average. Debating throwing in another 6870 for x-fire or doing something else.

People on your team pushing you off a disarm is the worst thing in the entire game. This happened to me at least 3 times in the past 6 games I have played, and they all resulted in a blow up.

Yeah they really really need to fix that....if I'm laying on the ground and you run next to me and bump me I should be sliding...likewise for crouching...
 
I finally unlocked claymore mines, turns out they only kill someone at full health about 50% of the time :( :( :( I was looking forward to booby trapping the crap out of the mcom's.
 
31 fps average outdoors via fraps on 1080 ultra settings (with blur turned off, post processing off). 11.10 Catalyst.

Some people are saying "lol game will be harder to run, this is weak sauce build" and others are saying "lol drivers and tweaks it will be easier to run." I am out of my mind with what to do for a video card. Not sure xfire 6870s will do, and stepping up to 6950s is going to be a $500 plus larger PSU proposition probably.
 
I finally unlocked claymore mines, turns out they only kill someone at full health about 50% of the time :( :( :( I was looking forward to booby trapping the crap out of the mcom's.

C4 works better. Got a few double and triple kills that way.
Also works great after they arm it so you don't have to worry about people hiding by it.
 
31 fps average outdoors via fraps on 1080 ultra settings (with blur turned off, post processing off). 11.10 Catalyst.

Some people are saying "lol game will be harder to run, this is weak sauce build" and others are saying "lol drivers and tweaks it will be easier to run." I am out of my mind with what to do for a video card. Not sure xfire 6870s will do, and stepping up to 6950s is going to be a $500 plus larger PSU proposition probably.


Ultra is not really ultra in the beta. I think it's essentially just High.
 
C4 works better. Got a few double and triple kills that way.
Also works great after they arm it so you don't have to worry about people hiding by it.

I will be moving back to C4, in the subway I love slapping some C4 against a destructible wall and waiting until I know a couple players are hiding behind the wall ready to rush out. The best I did was 5 kills at one time lol.
 
For some reason I am getting a dx9 error after crashing. I am running a 5970 with an i7 920.
 
Posted on the Battlelog News Section:

The amounts of people flocking to our Open Beta is fantastic! We are happy to see so many players enjoy this Open Beta, and giving us their valuable feedback on the experience on the Battlelog forums.

This blog post is the first in a series of posts that will outline some of the changes we are making in the final game thanks to your feedback and participation in the Open Beta.





A SELECTION OF CHANGES FROM OPEN BETA TO FINAL, PART 1



(Not a complete list – for up to date news, visit the News section in Battlelog)
* Fixed occasional client crash when reviving.
* Fixed killcam showing glitched area under map if your killer is dead.
* Issue with spawning on dead squad mates fixed.
* Fixed a bug where shooting at a moving enemy could cause more than the intended amount of damage.
* Crosshairs for shotguns have been replaced with a new, thinner, art.
* A subtle low health screen effect has been added.
* Tweaked scores of Medals and Service Stars.
* Tweaked the Rank progression.
* Pushing prone on console will not play the animation twice.
* Fixed loss of Squad Leader after EOR at some times.
* Framerate stability fixes.
* The 3D spotting icons has been tweaked to better match the target’s visibility. Icons will show frequently less on mostly obscured targets.
* Fixed issue with crosshair disappearing after round transition.
* Fixed issue with crosshair disappearing after trying to deploy while the countdown timer still active.
* Squad list now shows specializations chosen, VOIP activity and dead squad mates.
* Non working options in squad menu fixed: "Private" flag and "Switch Teams".

Also on the FAQ that was posted, this nice little nugget:

:patch please, to many aimbotters today!


A patch wouldn't remove aimbots or hacks.
Punkbuster is disabled during the Open BETA but we are monitoring what hacks are being used.
 
Question who played Caspian Border map and flew with jets. Can you do a cobra maneuver with it?
 
When I try to launch Battlefield from the origins program my internet browser opens up but I get a "The connection to the server was reset while the page was loading." error. WHY?!
 
Battlelog is down for updates I believe. Just left a game to join another and the page said something about updates..
 
Question who played Caspian Border map and flew with jets. Can you do a cobra maneuver with it?

I spawned into the jet, took off and flew straight up, until I jumped out and died in mid-air because I left the battle area. If that's what you call a cobra, I did it. :p.
I really need an empty server so I can learn how to fly in BF3. Key bindings will help tremendously.
 
I didn't realize the game has UAVs. Just played a round against a team that had two. We got killed. Of course, it didn't help that my team apparently thought that getting killed in the game meant getting kicked in the nuts in real life, so they camped at the spawn like a bunch of sissies, but still.
 
Killed about 5 people, died a million times. Now I remember why I don't play shooters, lol.
 
waiting for you’re flying videos shiz ;) I noticed it’s not easy for you and the other 1337 guys to be in the same squad or even the same team



minimap rant,

in BC2 I used to open the big map to see which direction or mcom my squad or most of the team players are going to, in BF3 I can’t. even if it was bigger you still can’t understand it from a quick glance and you have to spend some time “studying” it because it lacks a lot of details and has some random white lines and the player icons are too small, blue icons on a blue map also doesn’t help.

in Caspin Border I pressed “M” to know which flag is taken and where to go but it was a zoomed version of the same minimap, the “N” key (to zoom in and out) also didn’t help, you can’t even see the first flag if you zoomed all the way out while standing in base. even if you actually look at the points there is no distance number and the square of the nearest one has the same size of the farthest one

when I was with the defenders in the 3rd set of Metro I planted C4 at the beginning of that long corridor where players usually spam rockets and sat back and pressed “M’ to see when will my teammates in that area die but couldn’t understand anything and had to go and compare the real location of the players with their location on the map (this will be harder for consoles because I heard they don’t have any zoom)

you also have to stare for a while to know which mcom is armed because of the small effect and the mcoms are not marked as A/B

in spawn screen you can't click on your squad members little triangle on the map like BC2 and there is no bird eye view for the entire map

30cap3l.jpg


there is nothing in the map that indicates to the subway train next to the player!

edit: just remembered what happens when you zoom in BF2 :(

Commandant_2.jpg
 
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^^ totally agree. BF3 needs a BIG "minimap" like BF2 had. Orientation take much more time to learn without it and without commander it's even more important for players to know where other teammates/squad leaders are heading. I don't see this getting changed but I'm with you... man.
 
waiting for you’re flying videos shiz ;) I noticed it’s not easy for you and the other 1337 guys to be in the same squad or even the same team
Yep, can't wait to get in the air again. Getting on the correct team and squad is pain in the ass lol.

Having to suicide or die before a team change is crazy, then the hit or miss leave squad join squad is a joke.

I'm sure they have fixes for this, I hope they do.

Ya minimap is not very good. I actually never new about zoom in zoom out feature.
 
I noticed the mini map was pretty awful it tells you almost nothing about the surroundings since it's so terribly vague. I checked my Minimap when the MCOM was armed and neither square over the MCOMs had changed so I had to spin around like a newb trying the find the MCOMs on the HUD first, not as much of a problem once you know their exact location and which is A/B for all stages on all maps but irritating non the less.

But it does seem to defeat the point of the minimap, its primary job is to supply you with tactical info and right now it looks like a badly drawn schematic that's been soaked in water for 5 minutes.
 
§·H·ï·Z·N·ï·L·T·ï;1037827995 said:
Yep, can't wait to get in the air again. Getting on the correct team and squad is pain in the ass lol.

Having to suicide or die before a team change is crazy, then the hit or miss leave squad join squad is a joke.

I'm sure they have fixes for this, I hope they do.

I believe that not being able to pick your squad is intentional, there's a seperate thread about it in this forum, right now there's no plans to change it.
 
yo guys i just hit 442000 assault score but the weapon G3A3 didnt unlock, meant to get it at 441000.
Any idea whats up? is it not included in beta?
 
yo guys i just hit 442000 assault score but the weapon G3A3 didnt unlock, meant to get it at 441000.
Any idea whats up? is it not included in beta?

If its not in the Beta it will tell you that. I just completely unlocked engineer last night and when I unlocked the Javelin system it said "not available in beta"

Im with yall, the current minimap sucks...much rather have a normal topographic map like we've had in previous titles.
 
I believe that not being able to pick your squad is intentional, there's a seperate thread about it in this forum, right now there's no plans to change it.

yeah squad management and voice chat will be in battlelog only. so we’re forced to use origin and now battlelog, next will be something to disable steam overlay (actually steam overlay already didn’t work well with BF2)
don’t know what’s the reason but maybe DICE don’t want it to be used as a fast teleportation option or maybe they will sell squad management as a DLC later hehe

take it easy guys I read somewhere that they will reset our stat in the final release :( (rank 30 here)
 
i always enjoy people who complain about camping..

Specially for the defending team because.... that is what they are suppose to do, defend an area, which sorta means camp around it and wait for you to come to it.

people who hate campers are the runs who just run and don't take any time to poke around

I still want to kill the person who thought kill cams were a good idea.. I know they can be turned off but seems like the beta server all have it on. and they need detailed maps like bf2//2142 why do they need those stupid crayon maps....oh yea because most idiot plays never even use the thing..

I use the map all the time, except in this game, it makes itself pretty impossible to use well.
 
^^ totally agree. BF3 needs a BIG "minimap" like BF2 had. Orientation take much more time to learn without it and without commander it's even more important for players to know where other teammates/squad leaders are heading. I don't see this getting changed but I'm with you... man.

Like all other BF's, hit N to zoom out.
 
Anyone else feel like the map isn't very balanced? I've noticed that pretty much every time I lose it's on the attacking side, and a lot of times the attackers have way more points and seem to be playing better than the defenders, but it's just so easy to defend.

I know more than half the time when I'm on defense my team eventually pushes the attackers all the way back to their spawn and we're battling them right there, they just can't fight their way out.
 
^^^ I've seen this happen before. Maybe not all the way back to spawn. But the 3rd set of M-COMs when you come back to the main level of the subway is really easy to defend if your team isn't terrible.

However I was on a bunch of terrible teams over the weekend.

Also, the F2000 just like BC2 is fantastic. Once you get the fore-grip forgetaboutit.
 
I am absolutely convinced that all of the interface/squad/menu related to complaints will be remedied, if not at launch, through subsequent patching. The fact is this company has a helluva deadline to meet on a massive game and at a certain point they have to launch it ready or not.
 
I am absolutely convinced that all of the interface/squad/menu related to complaints will be remedied, if not at launch, through subsequent patching. The fact is this company has a helluva deadline to meet on a massive game and at a certain point they have to launch it ready or not.

There are business needs and development needs, and getting the game launched is purely a business need spurred on by EA. I have trust in DICE that they'll patch the game correctly post-release.
 
Anyone else feel like the map isn't very balanced? I've noticed that pretty much every time I lose it's on the attacking side, and a lot of times the attackers have way more points and seem to be playing better than the defenders, but it's just so easy to defend.

I know more than half the time when I'm on defense my team eventually pushes the attackers all the way back to their spawn and we're battling them right there, they just can't fight their way out.

welcome to Battlefield. easy answer is: switch or ALT+F4 then join another server until a miracle happens and someone understands the meaning of “scramble”

wait for the retail release and you’ll see. you’re on a 32 man team: 8 waiting for the jet, 6 snipers doing nothing, 4 playing with the EOD robot, 3 playing with that mortar thingy, 2 idle because they are trying to switch, 2 AFK, 2 chatting, 2 trying to shoot the jets, 2 trying to prone their way from spawn to behind the other team spawn, 1 empty slot (the one who was trying to be useful then left the server)
 
welcome to Battlefield. easy answer is: switch or ALT+F4 then join another server until a miracle happens and someone understands the meaning of “scramble”

wait for the retail release and you’ll see. you’re on a 32 man team: 8 waiting for the jet, 6 snipers doing nothing, 4 playing with the EOD robot, 3 playing with that mortar thingy, 2 idle because they are trying to switch, 2 AFK, 2 chatting, 2 trying to shoot the jets, 2 trying to prone their way from spawn to behind the other team spawn, 1 empty slot (the one who was trying to be useful then left the server)

I can't wait till we have perm. servers, ran by clans, that regularly have good people playing.
 
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