kramnelis
Gawd
- Joined
- Jun 30, 2022
- Messages
- 890
This is the crashed-black dimming that makes low APL 1nits scene shows 0.1nits instead. That infinite contrast doesn't even help in this situation. It has nothing to do with ABL on a larger widow size.
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But the 240Hz WOLED is a great "high Hz + office" jack-of-all-trades if you just want ONE panel that can do it almost all.
At 100,000 zones, a 4k screen would be down to around 83 pixels per zone instead of the up to 6000 - 7000 pixels per zone we have on up to 1300 zone fald now. (Or the 829 pixels per zone on the apple's 10,000 zone display). That would probably be a huge difference. Don't forget that more than one zone gets activated across areas to compensate though - but still that would be an extreme difference of magnitudes if they ever released something like that. You can get 64 PPD and a 60 deg viewing angle on a 55inch 4k screen at 3.5 feet viewing distance so a 55 inch screen is not undoable setup wise using a simple rail tv stand. The radius or focal point of a 1000R curve is around 40" distance too so it would work well for that if curved.
You can tell that on an LCD, the whole surface gets warm (after just being powered on for a while). On an OLED, only the bright pixels get warm (if same white solid background is continually illuminated for a while).
That would be an interesting feature for a future Nvidia G-Sync module, if they ever make one. For games it might have to support feeding some additional data from a Nvidia GPU considering DLSS requires things like motion vectors from a game and Nvidia's video upscaling tech can only be described as "not worth it for anything but really low quality content".Even better if they managed to put an AI upscaling module in the screens themselves to bypass port/cable bandwidth limitations.
(i.e. send 4k relatively high hz signal at max port and cable is capable of, then AI upscale it on the TV end instead of trying to stuff a signal already upscaled to 8k over the ports and cable).
Personally I would prefer much simpler solution: integer scaling.Even better if they managed to put an AI upscaling module in the screens themselves to bypass port/cable bandwidth limitations.
(i.e. send 4k relatively high hz signal at max port and cable is capable of, then AI upscale it on the TV end instead of trying to stuff a signal already upscaled to 8k over the ports and cable).
It would make screen bulky and very complex to design and then to manufacture. It would also introduce additional points of failure.A random idea I thought of was using flexible screen tech to make the screen like a film cartridge. The "film"/screen emitter layers would advance a little every time you turned the screen off. In that way, the screen would move where the hotspots were (taskbars/interfaces , HUDS, frequented tv channel and streaming logos, etc). The screen would be one full continuous band so it would continue to rotate through over and over. Just a weird idea.
100% agree with this.Personally I would prefer much simpler solution: integer scaling.
I wish they would do the tests in a PC environment who is going to watch CNN for 20hrs a day.
For LG’s OLED.EX technology, DuPont deuterated an existing molecule used to carry electrons in the blue-emissive substack. DuPont won’t say what the molecule is other than to classify it as a polyfused aromatic compound. A big synthetic challenge for the DuPont team, which has been working on deuterated OLED compounds for 15 years, was replacing hydrogen with deuterium while maintaining high purity.
“There are multiple carbon-hydrogen bonds in that molecule, and we are substituting some of them but not all of them,” Herron says. “And the net effect is we apparently increased the lifetime. So we must be addressing some of the weaker carbon-hydrogen bonds that were leading to the degradation behavior.”
LG is advertising brighter displays, not televisions that last a long time. That’s because with OLEDs, longevity and brightness have an inverse relationship.
“What you’re doing when you make something run brighter is you’re stressing it harder. You’re running more current through,” Herron says, noting that OLED displays could operate indefinitely if they’re dim enough. By using a more robust material, LG can produce displays that are brighter than the previous generation while lasting just as long.
.Abstract
Much effort has been dedicated to increase the operational lifetime of blue phosphorescent materials in
organic light-emitting diodes (OLEDs), but the reported device lifetimes are still too short for the industrial
applications. An attractive method for increasing the lifetime of a given emitter without making any
chemical change is exploiting the kinetic isotope effect, where key C–H bonds are deuterated. A computer
model identified that the most vulnerable molecular site in an Ir-phenylimidazole dopant is the benzylic
C–H bond and predicted that deuteration may lower the deactivation pathway involving C–H/D cleavage
notably. Experiments showed that the device lifetime (T70) of a prototype phosphorescent OLED device
could be doubled to 355 hours with a maximum external quantum efficiency of 25.1% at 1000 cd/m2.
This is one of the best operational performances of blue phosphorescent OLEDs observed to date in a
single stacked cell.
After an expected launch of OLED TVs with micro lenses in 2023, phosphorescent blue could markedly improve efficiency in OLED TVs in 2024-2025.
OLED emission can be divided into two types; fluorescence and phosphorescence. Red and green OLEDs in displays have already transitioned to phosphorescence (PHOLED) which has up to 100% internal luminous efficiency. Blue OLED is still a fluorescent which has around 25% internal efficiency.
The industry has for years been researching switching blue OLED to phosphorescence as it can markedly increase efficiency to enable higher brightness at the same energy level or similar brightness at a reduced energy level – or something in-between.
Depends on what your eyes are most bothered by.The low PPI makes text look truly horrible on this 45" 1440p panel. It's usable, but awful for that. It's a reasonable choice for gaming, but you really need a different setup for text-based work if you do a lot of that.
AFAIK, some (maybe not all?) of these used a strange bounce-scan system (scan downwards in one refresh cycle, scan upwards next refresh cycle) that created weird motion artifacts during fast horizontal pans. This created an aberration in motion quality relative to a proper CRT tube.I've said it on the CRT forum but I'll say it here. What about a rear-projection laser-scanned display? Sony already built a pico version of a laser-scanned display:
Depends on what your eyes are most bothered by.
Not everyone sees the same way. Eyeglasses Prescription? Colorblind? (12% of population) See tearing more than stutters? Bothered by color problems more than brightness? Everyone nitpicks differently. Etc, etc.
Some of us get more motion blur eyestrain than spatial eyestrain (text not clear enough). There are solutions like www.mactype.net to make text look much better on OLEDs.
Being Chief Blur Buster, motion blur is a smidge higher priority, and some Blur Busters fans are fanatically like that too. 240Hz OLED has clearer motion than 360Hz LCD, even for mudane things like web browser scrolling!
The motion of LCD, including during fast text scrolling, can create bothersome blurs/ghosting that is seen by some people but not others.
Although I have had guest 4K displays, I'd rather work on a 45" 3840x1440 than a 27" 3840x2160 display. It'd be better if it was a 7680x2880 display, obviously; and use some kind of 2x mode or DLSS upconversion for keeping 240fps up in gaming.
However, the resolution doesn't bother me as much as the motion resolution limitations of other office displays. The text sizes I use doesn't demand 4K. After years of being forced to work with DELL 1080p displays in office cubicles until I went full-time with Blur Busters hobby-turned-business, working with 3840x1440 isn't half bad at all. It's more desk-tidy than two-monitor multimonitor too (e.g. 1080p esports monitor + 4K development monitor). I have several 27" 4K displays in the same office, but I've decided to keep the Xeneon Flex on my primary desk as the main jack-of-all-trades display, for improved convenience, to handle a wider variety of Blur Busting content. Especially with the way Windows 11 seems to let you organize Windows in a very Ultrawide-friendly manner (as a psuedo-multimonitor but on single monitor):
YMMV, obviously, depending on your priorities and what your eyes feels the most pampered by.
Don't forget that the Xeneon Flex is a bendable monitor. It can go all the way between a flat monitor and an 800R monitor -- or anywhere in between -- the curve is adjustable.The 45" 240Hz OLED is an ultrawide so that can change how it's viewed, at least optimally. It is also curved at 800R which equals a 800mm or 31.5" radius.
https://twitter.com/TFTCentral/status/1643166176665649152?t=GD9rCSCaWQCTSLh2X8Zccg&s=19
Soooo many options. Looking forward to that 32 inch 4K 240Hz QD OLED!
45″ ultrawide with high resolution 5120 x 2160 (ultrawide UHD) and 165Hz refresh rate – the refresh rate is lower than their current 240Hz 45″ panel, but the resolution is significantly increased and should be far more suitable for all non-gaming uses on a screen this large than the current 3440 x 1440 resolution option. This would also represent a step change in pixel density on any of their WOLED panels, increasing from the current approximate 105 – 110 PPI options (42″ 4K and 26.5″ 1440p) to around 123 PPI.
- This panel is not expected to be released for quite some time although it is listed as being in production stage, as opposed to planning. It’s tentatively listed for Q1 2025 at the moment which seems an awfully long way off. Let’s hope it’s actually sooner.
I'm more curious about this part : "LG.Display plan to increase the brightness of these future panels, with target specs of 1300 nits peak brightness (HDR) and 275 nits (100% APL) s"
Really now.....1300 nits? When the current MLA panels found in monitors are barely hitting 600 nits? Along with the huge increase in PPI....yeah I'm gonna have to doubt that.
Too bad it’s not coming until 2024 :’(https://twitter.com/TFTCentral/status/1643166176665649152?t=GD9rCSCaWQCTSLh2X8Zccg&s=19
Soooo many options. Looking forward to that 32 inch 4K 240Hz QD OLED!
Too bad it’s not coming until 2024 :’(
Fair point. Shuddering just thinking about the price of a 5090 though…Yeah but that's great timing for next gen GPUs. The 4090 is more of a 4K 160Hz card. The 5090 will be a better match for such a display.
Lol 5090 might be 2k. Definitely skipping the 5000 series hmmmFair point. Shuddering just thinking about the price of a 5090 though…
Lol 5090 might be 2k. Definitely skipping the 5000 series hmmmView attachment 561829
HDR performance / brightness is the last thing that anyone should bring up in topic about OLED for PC use because it has nothing to do with PC use specifically.This absolutely makes sense when OLED monitors like 27GR95QE can only display a 300nits sun in "native HDR" with massive ABL. It can only display the 4th image with caped 650nits lava. There is the 5th image with lava close to 8000nits in the actual native HDR.
So 27GR95QE only show 8% accuracy while FALD wide gamut SDR can show the same 8% accuracy. When FALD shows HDR it can have easy 1800nits lava with 22% accuracy.
/thread, pretty much.HDR performance / brightness is the last thing that anyone should bring up in topic about OLED for PC use because it has nothing to do with PC use specifically.
OLED are bad for PC use because burn-in and subpixel structure (for most OLEDs at least).
Otherwise OLED would be amazing due to lack of depth of its panels making it much easier to focus eyes on and lack of most off-angle issues. These characteristics make them amazing for eye-comfort. Still not perfect with some (albeit very minimal) flickering but many people who already used/use OLEDs for desktop can confirm they are very comfortable to look at, especially from up close.
Would be of course much more comfortable with proper RGB subpixels. Also automatic dimming or even user manually dimming displays to prevent burn-in doesn't help.
Depends entirely on what you are playing. I played through Like A Dragon Ishin recently and that ran at like 300-500 fps at native 4K on my 4090. Of course, it's not exactly an AAA graphics title...Yeah but that's great timing for next gen GPUs. The 4090 is more of a 4K 160Hz card. The 5090 will be a better match for such a display.
Lmao you're right haha I was trying to stand my ground firmly with my 3080Ti but then ended up getting the 4090 also lol. But bro it's different this time I'm older and wiser I'm going to contain myselfUh huh. And didn't you say the same thing about the 4090? Lol....trust me you'll buy it just like everyone else. I know too many people who said they were "totally happy with their 3090" only to sell it and get a 4090 the moment it became more readily available.
Lmao you're right haha I was trying to stand my ground firmly with my 3080Ti but then ended up getting the 4090 also lol. But bro it's different this time I'm older and wiser I'm going to contain myself![]()
HDR is the most important thing as it provides better images for PC use that includes a variety of content not just for office usage. If you want office image then buy an office monitor.HDR performance / brightness is the last thing that anyone should bring up in topic about OLED for PC use because it has nothing to do with PC use specifically.
OLED are bad for PC use because burn-in and subpixel structure (for most OLEDs at least).
Otherwise OLED would be amazing due to lack of depth of its panels making it much easier to focus eyes on and lack of most off-angle issues. These characteristics make them amazing for eye-comfort. Still not perfect with some (albeit very minimal) flickering but many people who already used/use OLEDs for desktop can confirm they are very comfortable to look at, especially from up close.
Would be of course much more comfortable with proper RGB subpixels. Also automatic dimming or even user manually dimming displays to prevent burn-in doesn't help.
Depends entirely on what you are playing. I played through Like A Dragon Ishin recently and that ran at like 300-500 fps at native 4K on my 4090. Of course, it's not exactly an AAA graphics title...
Doom Eternal runs at something like 200 fps, 230 with DLSS.
The 4090 shifted the performance enough that we went from "4K 120 Hz is enough" to "you know what, 240 Hz would be nice headroom to have".
In a lot of Journal of SID papers (Society for Information Display), tests are already done.Really now.....1300 nits? When the current MLA panels found in monitors are barely hitting 600 nits? Along with the huge increase in PPI....yeah I'm gonna have to doubt that.
It's often a CPU constraint when you start getting into hundreds of fps.
In a lot of Journal of SID papers (Society for Information Display), tests are already done.
Both Samsung and LG panels are already capable of well over 1000 nits when intentionally overdriven to destruction using specialized internal firmwares, slightly higher max-voltage driver, and a beefier power supply.
Generally, these current OLED panels are already capable of that in "laboratory overdriven" fashion. This nit overdrive is not deployed to production panels, obviously, for liability, wear-and-tear and warranty reasons. Some companies use intental nit-overdrive during accelerated wear-and-tear testing, and then calibrate down to a safe nit level for production, while also downsizing the monitor power supply.
Also, wear is often geometric -- e.g. double brightness often wears out more far more than 2x as fast -- the geometricness can vary but it can be a fairly sharp hockey stick, and pushing that curve point further up the nit curve takes time -- it took many years to get this far. But OLED is changing faster than LCD did from 2008 to 2023. Even your run-of-the-mill Samsung 245BW TN LCD (one of the early 2ms TN) from 2006, has a LCD-look and response sometimes better than a 2023-era DELL 60Hz LCD, except for the move from 72% CCFL to 100% sRGB LED backlights. The direct-emissive *LED technologies (RGB OLED, WOLED, QD-OLED, PH-OLED, MicroLED, etc) are iterating faster, relatively speaking.
The good questions is to fabricate it in a way that 2x brightness doesn't cause problems over the long term.
OLED burn in has been a challenging engineering challenge, sadly -- it's only now (~2022-2023 ish) that they're finally ready for standard desktop / officing usage scenarios.
Me and my 8700k feel sad these days, but I'm likely keeping this rig until Win12 SP1 comes out.Definitely. I'm not even running games in the hundreds of fps and I'm already seeing plenty of CPU bottlenecks on my 4090 at 4K. Can't wait to get a 7800X3D tomorrow and finally let the 4090 fully stretch it's legs. 5800X3D and 7700X just didn't feel like worthwhile upgrades to me.
Uh, you mean win11? They aren't doing service packs nowadays, anyway.Me and my 8700k feel sad these days, but I'm likely keeping this rig until Win12 SP1 comes out.
True that cheap TN panels used terrible CCFL backlights (especially on laptops...) but that wasn't true for proper IPS panels which used decent backlights with proper sRGB coverage right from the start. Some TN panels also used good CCFL lamps but this was an exception, not the rule.Also, wear is often geometric -- e.g. double brightness often wears out more far more than 2x as fast -- the geometricness can vary but it can be a fairly sharp hockey stick, and pushing that curve point further up the nit curve takes time -- it took many years to get this far. But OLED is changing faster than LCD did from 2008 to 2023. Even your run-of-the-mill Samsung 245BW TN LCD (one of the early 2ms TN) from 2006, has a LCD-look and response sometimes better than a 2023-era DELL 60Hz LCD, except for the move from 72% CCFL to 100% sRGB LED backlights. The direct-emissive *LED technologies (RGB OLED, WOLED, QD-OLED, PH-OLED, MicroLED, etc) are iterating faster, relatively speaking.