Which FPS'er are you?

What kind of FPS'er are you?


  • Total voters
    288
OK lets face it the people who voted sneaky/tactical are really campers and it's a nicer title for them hahaha.

I gun then run and gun some more haha.
 
OK lets face it the people who voted sneaky/tactical are really campers and it's a nicer title for them hahaha.

I gun then run and gun some more haha.

My Idea of tactical is to run where there is less traffic, flank, and attack from behind. Or when playing with my clan, we spot for each other and coordinate attacks.
 
I feel like I'm the only person that really doesn't play FPS games any more. I'm just tired of them, and they're all pretty much reiterations of the same thing these days.

On a side note, I chose tactician. :D
 
I wonder how many campers didnt actually vote as being a camper.

As for me, I gained my love of playing support in BF2. In faster paced games like CoD or CSS where there really isnt a support role, its all about the tactical maneuvering and pwning newbs in the back.
 
I think the guys here are split between CQC and Open FPS.

CQC mainly focuses on camping and map memorization.

Back in Camperstrike, i got to the point that even when flashbanged by an annoying teammate at the start in de_dust as a terrorist. I can run into the tunnel, kill the campers, and get into the bombsite, all with my screen completely white. Is that skill? No. That's just memorization.

Campers are what Camperstrike is most famous for. In any map, there are only one or two paths, making it really easy to just sit in one spot and wait for them to come right into your sights. It also promotes advanced firing, where players start shooting coming going around a corner whether there's an enemy there or not, that's still just memorization, not skill. It's gotten to the point that the last game i've played, we actually spent an hour on nothing but timeouts, because both sides are camping!!!

When i got introduced to battlefield 1942, i never looked back.



On the other hand...

On large scale open maps. The number of paths you can take are unlimited so camping is pointless. In fact, the side with the campers loses every time. You need to be more active to gain territory and even if you camp a path, there are a dozen others they can take if they don't want to be bothered by you. Campers are nuances at best.

Scenario #1 "There's someone camping in that alley? Whatever" Proceeds to take another path and takes the flag anyway.

Scenario #2 "There's someone camping behind that truck?"... Fires grenade launcher straight up... waits for it to come down on the other side... "All clear!"

Scenario #3 "There's someone camping in that building?"... "Hey bill!"... Helicopter comes over and shoots a rocket through a window.




@AdvanSuper
Tactical means ambushes or anything that lets you shoot from an advantageous position (Side, back or above, never front). Taking the long way around a map, dropping smokes as diversions (Old trick, drop a smoke on one end of the street, and you can run across the clearing on the other end while everyone's looking at the smoke), or anything that ensures you get to shoot first. That's pretty much the opposite of someone that sits and waits in one spot for the entire game.

Tacticals stay low when moving, and shoot from high ground. The 'Run and Gun' players tend to get pissed at the tactical guys because they 'don't play fair'.
 
Last edited:
I'm a support-leech: I follow the best player, and stay near him and watch his back and hand him ammo. I'm not going to beat anybody at reflexes, so I just leech off the best player.
 
I hate it when im rocket jumping and some pissy medic compalins about trying to heal me. Then I remember im playing quake 3 and there is no medics. Then I remember its not a team deathmatch and their just wearing a nurse uniform and get shotgunned in the face :(

I usually try to do team stuff for a while. But then if it goes badly, i'm kind of used to lone wolfing it. Games like left4dead where one people struggles to fire enough shots to take down everyone can be problematic... But generally coop games a fun. I tend to be a class drifter, a person who does the stuff that people aren't doing.
 
Depends on my mood. Sometimes I'm in the mood to go Rambo and Run n' Gun, other times I feel like slowing things down and using a bit of strategy. It's close, but I'd say I lean toward tactical the majority of the time.

Of course, sometimes I just want to run around knifing people and tea bagging their corpses... I'm a complicated man.
 
I am a K to D whore I dont really camp because that doesnt work in COD with the Killcam unless playing HC but I am a sneaky bastard who is always hiding somewhere moving from place to place after every kill.
 
Brawler for sure, that's why I love playing Scout and Soldier in TF2. The new four-shooter gun for the scout in TF2 is probably the greatest thing ever.

If there is a serious shortage of support classes on our team, then maybe I'll switch, but for the most part I'd rather get in people's faces. Old habits from QuakeWorld die hard. :)
 
Run and Gun - Female

I ran Soldier of Fortune 2, Clan 150 Members, Website and 5 different servers about 3 years back. I had created players skins, sound packs, bots that could throw nads......Damn I rocked, game just got old. Came out 2002!

These days I Iike Coop - Serious Sam HD's & Left 4 Dead's our my Favs.
 
Campers are what Camperstrike is most famous for. In any map, there are only one or two paths, making it really easy to just sit in one spot and wait for them to come right into your sights. It also promotes advanced firing, where players start shooting coming going around a corner whether there's an enemy there or not, that's still just memorization, not skill. It's gotten to the point that the last game i've played, we actually spent an hour on nothing but timeouts, because both sides are camping!!!

How do you manage to spend "an hour on nothing but timeouts because both sides are camping" on a timed, objective-based game like Counterstrike? If both sides "camp" the defenders win every time within a few short minutes.

Also, defending an objective as the defending team is not camping. It's completing your objective.

And there is plenty of "camping" in Battlefield. When you have objective nodes (Flags) that the game centers around, nothing is preventing people from sitting around at them waiting for an attacker to show up. You can't "take another path around" because they are AT the point. If you have say 2 of the 4 flags on a map, you can sit on both and win because defending tends to be more advantageous than attacking. Of course, in BF, you really could just sit around forever not doing anything for hours on even-flag maps when both teams camp I suppose.

Another example more in the vein of actual camping would be a random sniper sitting in a bush on the top of a hill for the entire game. But of course, that never happens in battlefield.
 
I'm always the support dude, particularly in RPGs. In WoW I found out that I'm not actually very good at DPS, decent as a tank but a monster as a healer.
 
Another example more in the vein of actual camping would be a random sniper sitting in a bush on the top of a hill for the entire game. But of course, that never happens in battlefield.
I hope that's sarcasm, because that actually happens quite a lot in Battlefield (or BC2 at least).
 
How do you manage to spend "an hour on nothing but timeouts because both sides are camping" on a timed, objective-based game like Counterstrike? If both sides "camp" the defenders win every time within a few short minutes.

Exactly, that's why i'm pissed off. NOTHING HAPPENS for the entire hour i tried playing. I try going in, kill a couple of the campers, but it's pointless because NO ONE wants to follow!

There's another game out right now that compied de_dust but actually stopped becoming camping heaven simply because that game had grenade launchers. Someone's camping on the other side of the bridge? No problem, have someone go down as a decoy to make the guys on the other side show up on the radar, and then aim at the red dots and lob a grenade over the wall.

Also, defending an objective as the defending team is not camping. It's completing your objective.

Objective becomes irrelevant when both sides are camping.

And there is plenty of "camping" in Battlefield. When you have objective nodes (Flags) that the game centers around, nothing is preventing people from sitting around at them waiting for an attacker to show up. You can't "take another path around" because they are AT the point. If you have say 2 of the 4 flags on a map, you can sit on both and win because defending tends to be more advantageous than attacking. Of course, in BF, you really could just sit around forever not doing anything for hours on even-flag maps when both teams camp I suppose.

Another example more in the vein of actual camping would be a random sniper sitting in a bush on the top of a hill for the entire game. But of course, that never happens in battlefield.

Yeah, that's a defender type, as i've mention, i specialize in base defense and area denial. So i know what it actually takes to defend a base, it's more than just sitting in one spot and waiting, because every method you try has a counter (rock, paper, scissors), that's the beauty of Large scale FPS. You can't defend two bases at once unless you were teleporting, and sniping from a hill gives you a good view of the map, but also means you can be shot from anywhere.

Compare that to camping in CQC where each map only has one or two chokepoints where people just sit in one place and aim at that corner for an hour!!! You can have as many as 20 people aiming at a single door. Good grief!

Watching two elites fighting in a large scale battle is epic. It's just counter, after counter, after counter, after counter...
 
Last edited:
I love run and gun. I'm gonna rant a bit... The only FPS games of relevance to me are UT/Quake :p

Really not liking any of these shooters they are putting out. They are too slow. Sick of the realistic shit. What happened to FUN shooters?

UT Instagib (DM,TDM,CTF) was sick! Too bad... oh wait! Dumb fucking console controllers can't keep up with the fast high paced gameplay (tons of jumping, double hops, low gravity, etc). Man I miss the redeemer and rocket launchers.
 
See, most people put a lot of stock in the kill/death ratio. I strive to maximize another ratio: the kills/time ratio. To me, that's a much better normalization on skill than the camping douche. That's why I play hyperaggressively in everything. I don't really care about my K/D ratio, but in BlOps right now it's sitting at a 2.37 K/D ratio with a style of virtually exclusively knifing, but it doesn't bug me because I've probably got more kills that people who have twice the played time I've got.

Since I mostly play team deathmatch I feel it's equally important to minimize the amount of kills the other team gets as it is to maximize the amount of kills your team gets. That's my justification for getting as high of a KD as possible. Sometimes I don't get as many kills as other guys on my team but hey, I only gave THEM TWO kills and the top guys on my team gave them 10 or 12. Right now my ratio is 2.43. Once I replace the last keyboard I smashed on my desk it should steadily increase.
 
Who here puts winning above k/d? I think k/d is only part of a good player. A good player is only as good as his team and how he plays as a team. He might have a great k/d, but if he is not a team player, he might as well be playing single player.
 
Who here puts winning above k/d? I think k/d is only part of a good player. A good player is only as good as his team and how he plays as a team. He might have a great k/d, but if he is not a team player, he might as well be playing single player.

I put my personal KD over my team winning because I'm a selfish prick. I do however revive people in Second Chance whenever possible. That's actually fun. If my team loses I can just blame it on them, and I do. I'm just that sort of person. Now if I were in something more organized or competitive I would definitely have a different mindset.
 
Sniper/Sharpshooter/Camper/Whatever-You-Call-It.

I love support guys because they keep me alive while I kill other people.
 
I play all four roles depending on the game, needs of the team, my mood, the map, and the situation. I do not really have a preference outside of having fun and, preferably, winning.
 
I put my personal KD over my team winning because I'm a selfish prick. I do however revive people in Second Chance whenever possible. That's actually fun. If my team loses I can just blame it on them, and I do. I'm just that sort of person. Now if I were in something more organized or competitive I would definitely have a different mindset.
:mad:
 
I'm the sort of person that sneaks around the flank that no one else is attacking on. So while you're fighting on one side of the battlefield, I'm the bastard sneaking around the other side. Once I'm there, however, I just waste it by run-and-gunning through, trying to take out as many people as fast as possible before someone notices and turns around blasts me.

Works good in BFBC2 where other people spawn on top of you and you can actually make some decent headway if the people who spawn on you aren't retards :p

For the most part I care about my own score more than the team, but that's mostly because I dont play with people I know or in clans or anything. If I happen to notice people going for the objective I'll sacrifice myself to help them make it... but more often than not no one else is working as a team so I just run-and-gun by myself, using my team mates as fodder to flush out the enemy. ;)
 
Who here puts winning above k/d? I think k/d is only part of a good player. A good player is only as good as his team and how he plays as a team. He might have a great k/d, but if he is not a team player, he might as well be playing single player.

The assault types with high K/Ds in a clan are sent ahead and the rest of us basically supports them. Give him a place to spawn, clear a path for him. The point being to keep him inside the enemy territory as much as possible, causing havoc and keep them in groups small enough to be handled by our regulars.

Of course, i've encountered quite a few useless K/D whores. They're good, but when a specialist comes into the game that's a bad match for them, they quit!!! :mad: :mad: :mad: There's a helicopter pilot i regularly saw that abandons his own clanmates the moment someone with decent AA skill comes into the game. I guess he got recruited just because his stats looked good.
 
Does anyone get pissed off at snipers enough to switch to assault and shoot smoke in front of them?
 
I put tactical/sneeky, but I'm also a run and gunner. 5v5 tournys on css you gotta get in there fast and hard, but also have strategy. And if left alive 1v3 you gotta be able to be sneaky and play everything to your advantage. So I say I'm a mix between the two :).
 
I put tactical/sneeky, but I'm also a run and gunner. 5v5 tournys on css you gotta get in there fast and hard, but also have strategy. And if left alive 1v3 you gotta be able to be sneaky and play everything to your advantage. So I say I'm a mix between the two :).

Agree, but I put run and gunner because I tend to not be so great at sneaking around. Only online shooter I play is Counter Strike Source though.
 
Agree, but I put run and gunner because I tend to not be so great at sneaking around. Only online shooter I play is Counter Strike Source though.

In pubs I tend to run and gun not caring what happens, but in matches and scrims tactical is a must :). Its all I used to play till CGS died and a lot of the Main and pro players left then I just played here and there. Now I play Mech Warrior Living Legends or Crysis, sometimes CSS, but not a whole lot.
 
Currently stuck on BFBC2, hard to pick one.
Run and gun most of the time, quite a few times though this would be a bad idea in that game. Camping is a must in some situations.
 
Who here puts winning above k/d? I think k/d is only part of a good player. A good player is only as good as his team and how he plays as a team. He might have a great k/d, but if he is not a team player, he might as well be playing single player.

I hate games with stats. Now because I get bad results or anything. But it means people focus on them rather than just having fun or playing the game. People will take the easy shots and do try to get easy kills.
There wasn't quite so much aimbotting and cheating going on when everything you did wasn't on record. Even if you don't care so much, it makes you not want to play certain game types (duels etc) because it will show on your permanent record, forever. People wont try new things either, or play classes their not so sure about because they need to keep doing the thing to keep their whatever stat up :( I wish theyd get rid of them to make it more fun again.
 
Does anyone get pissed off at snipers enough to switch to assault and shoot smoke in front of them?

I'll go as far as spawning in on them, popping smoke on top of them and then moving forward. If they complain; Sorry, but I need cover, and your sub-par sniping skills can't provide that so I need the smoke.
 
Voted support, since that's how I usually play! But I do like action too!

I hate campers though :p
 
Nothing worse than a camping sniper. Good snipers keep mobile and always just behind the action instead of on a hill a mile away.

I always play medic though :).
 
Nothing worse than a camping sniper. Good snipers keep mobile and always just behind the action instead of on a hill a mile away.

I always play medic though :).

I love rushing with sniper just to imagine what people are saying when I no scope them and arm the mcon. I love no scopes.
 
Only 12 people voted as camper. Clearly a lot of you's are lying to yourselves. You people know who you are...

As for me I do everything. Depends on the mood, the skill quality of the team, and the game type (CTF, Deathmatch, etc.)
 
Back
Top