AdvanSuper
Gawd
- Joined
- Jun 2, 2010
- Messages
- 826
OK lets face it the people who voted sneaky/tactical are really campers and it's a nicer title for them hahaha.
I gun then run and gun some more haha.
I gun then run and gun some more haha.
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OK lets face it the people who voted sneaky/tactical are really campers and it's a nicer title for them hahaha.
I gun then run and gun some more haha.
Campers are what Camperstrike is most famous for. In any map, there are only one or two paths, making it really easy to just sit in one spot and wait for them to come right into your sights. It also promotes advanced firing, where players start shooting coming going around a corner whether there's an enemy there or not, that's still just memorization, not skill. It's gotten to the point that the last game i've played, we actually spent an hour on nothing but timeouts, because both sides are camping!!!
I hope that's sarcasm, because that actually happens quite a lot in Battlefield (or BC2 at least).Another example more in the vein of actual camping would be a random sniper sitting in a bush on the top of a hill for the entire game. But of course, that never happens in battlefield.
How do you manage to spend "an hour on nothing but timeouts because both sides are camping" on a timed, objective-based game like Counterstrike? If both sides "camp" the defenders win every time within a few short minutes.
Also, defending an objective as the defending team is not camping. It's completing your objective.
And there is plenty of "camping" in Battlefield. When you have objective nodes (Flags) that the game centers around, nothing is preventing people from sitting around at them waiting for an attacker to show up. You can't "take another path around" because they are AT the point. If you have say 2 of the 4 flags on a map, you can sit on both and win because defending tends to be more advantageous than attacking. Of course, in BF, you really could just sit around forever not doing anything for hours on even-flag maps when both teams camp I suppose.
Another example more in the vein of actual camping would be a random sniper sitting in a bush on the top of a hill for the entire game. But of course, that never happens in battlefield.
I hope that's sarcasm, because that actually happens quite a lot in Battlefield (or BC2 at least).
See, most people put a lot of stock in the kill/death ratio. I strive to maximize another ratio: the kills/time ratio. To me, that's a much better normalization on skill than the camping douche. That's why I play hyperaggressively in everything. I don't really care about my K/D ratio, but in BlOps right now it's sitting at a 2.37 K/D ratio with a style of virtually exclusively knifing, but it doesn't bug me because I've probably got more kills that people who have twice the played time I've got.
Who here puts winning above k/d? I think k/d is only part of a good player. A good player is only as good as his team and how he plays as a team. He might have a great k/d, but if he is not a team player, he might as well be playing single player.
I put my personal KD over my team winning because I'm a selfish prick. I do however revive people in Second Chance whenever possible. That's actually fun. If my team loses I can just blame it on them, and I do. I'm just that sort of person. Now if I were in something more organized or competitive I would definitely have a different mindset.
Who here puts winning above k/d? I think k/d is only part of a good player. A good player is only as good as his team and how he plays as a team. He might have a great k/d, but if he is not a team player, he might as well be playing single player.
I put tactical/sneeky, but I'm also a run and gunner. 5v5 tournys on css you gotta get in there fast and hard, but also have strategy. And if left alive 1v3 you gotta be able to be sneaky and play everything to your advantage. So I say I'm a mix between the two.
Agree, but I put run and gunner because I tend to not be so great at sneaking around. Only online shooter I play is Counter Strike Source though.
Who here puts winning above k/d? I think k/d is only part of a good player. A good player is only as good as his team and how he plays as a team. He might have a great k/d, but if he is not a team player, he might as well be playing single player.
Does anyone get pissed off at snipers enough to switch to assault and shoot smoke in front of them?
Nothing worse than a camping sniper. Good snipers keep mobile and always just behind the action instead of on a hill a mile away.
I always play medic though.