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I was going to use glasses on the Rift, but the insert made it way better.They need to just enable support of SLI going forward. IF we are going to be pushing this many pixels in VR (theoretically) we need to understand that GPU tech isn't moving fast enough. I do not believe nvidia has anything in the immediate next 2 years that can really surpass the 1080ti as the high end, not speaking of the ultra niche Titan cards here.
I own two 1080tis and it sucks I can't use them in SLI on my Rift.
I am not personally looking forward to 8k resolutions in the next couple gens in as much as I am looking forward to the following:
Individually adjustable focus per eye for those that wear glasses
and removal of screen door affect.
Higher resolutions will be nice but elimination of screen door effect should be the no1 thing in my book .
I saw some of the demonstrations. I am not sure it will look good or work well. I guess we need to see what they can come up with in the next few years.Foveated viewing will solve virtually all of the GPU power aspects. You just need the pixels within the ~10 degrees of central vision to be "8K PPI" and the resolution can decrease steadily outward from that.